Player Matchup

Osiris
Osiris
 
Osiris
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
GGG_DarkKing
Apollo
Level 157
God Stats
7W - 1L
2,022 SR
Queue Stats
405W - 384L
1,468 Elo+
Solo
Kumbhakarna
Kumbhakarna
PetertheFile
Kumbhakarna
Level 18
God Stats
7W - 3L
1,268 SR
Queue Stats
50W - 47L
1,416 Elo+
Party 1
Thanatos
Thanatos
eXempTiK
Thanatos
Level 101
God Stats
4W - 3L
1,652 SR
Queue Stats
62W - 70L
1,424 Elo+
Party 1
Charon
Charon
juanfr1
Charon
Level 188
God Stats
1W - 2L
1,315 SR
Queue Stats
409W - 421L
1,460 Elo+
Solo
Team Averages
Level 110
1,551 SR
1,454 Elo+

VS

Team Averages
Level 105
1,602 SR
1,516 Elo+
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ChangeName92144
Danzaburou
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 55L
1,655 Elo+
Solo
Nu Wa
Nu Wa
DracXaH
Nu Wa
Level 69
God Stats
20W - 15L
1,625 SR
Queue Stats
353W - 381L
1,489 Elo+
Solo
Ra
Ra
TTVXOBO1987
Ra
Level 114
God Stats
10W - 4L
1,751 SR
Queue Stats
871W - 901L
1,459 Elo+
Solo
Da Ji
Da Ji
el_nene415
Da Ji
Level 109
God Stats
6W - 6L
1,636 SR
Queue Stats
238W - 243L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 3 / 6
8,960
560
10,062
16,483
13,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
16
4 / 3 / 3
9,039
565
7,042
11,098
4,398
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
PetertheFile
Kumbhakarna
13
2 / 1 / 7
8,155
510
5,014
8,890
7,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
eXempTiK
Thanatos
16
8 / 3 / 1
9,302
581
9,650
15,164
5,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charon
juanfr1
Charon
16
5 / 1 / 4
10,004
625
7,943
5,072
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 4 / 2
8,424
527
5,925
16,079
12,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
ChangeName92144
Danzaburou
14
1 / 5 / 2
8,589
537
9,253
10,714
3,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
DracXaH
Nu Wa
4
0 / 2 / 1
5,274
330
0
1,768
37
16
4 / 6 / 0
9,262
579
12,015
10,235
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
13
4 / 7 / 1
7,773
486
7,036
16,236
5,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
22
Kills
11
11
Deaths
24
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
3
6
2
L
Izanami
 
Izanami
2
4
2
0.75
L
Danzaburou
ChangeName92144
Danzaburou
1
5
2
0.4
L
Nu Wa
DracXaH
Nu Wa
0
2
1
0.25
W
Apollo
4
3
3
1.83
W
Kumbhakarna
PetertheFile
Kumbhakarna
2
1
7
5.5
L
4
6
0
0.67
W
Thanatos
eXempTiK
Thanatos
8
3
1
2.83
L
Da Ji
4
7
1
0.64
W
Charon
juanfr1
Charon
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,711
Damage
34,229
56,707
Taken
55,032
33,179
Mitigated
25,621
22,255
Healing
11,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,062
3,409
0
3,748
16,483
13,642
363
6,046
10,262
0
54,946
L
Izanami
 
Izanami
5,925
2,405
0
2,989
16,079
12,888
22
4,752
10,891
79
46,466
L
Danzaburou
ChangeName92144
Danzaburou
9,253
2,680
0
891
10,714
3,778
528
1,767
8,889
0
60,320
L
Nu Wa
DracXaH
Nu Wa
0
0
0
0
1,768
37
0
964
751
0
0
W
Apollo
7,042
4,325
0
5,155
11,098
4,398
4,953
0
11,098
0
69,572
W
Kumbhakarna
PetertheFile
Kumbhakarna
5,014
543
0
3,424
8,890
7,173
0
2,126
6,665
25,948
348
L
12,015
1,044
120
3,181
10,235
3,202
0
555
9,680
66,826
0
W
Thanatos
eXempTiK
Thanatos
9,650
2,842
0
8,465
15,164
5,939
152
3,144
11,944
0
61,477
L
Da Ji
7,036
1,767
0
4,802
16,236
5,716
0
3,348
12,622
0
51,044
W
Charon
juanfr1
Charon
7,943
630
0
1,463
5,072
2,027
0
428
4,644
60,497
3,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,460
Gold Earned
39,322
440
Minions Killed
365
0
Camps Cleared
0
1,619,221
Distance Traveled
1,164,920
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,960
560
86
5
0
309,041
0
L
Izanami
8,424
527
71
4
0
281,672
0
L
Danzaburou
8,589
537
103
6
0
290,147
0
L
Nu Wa
5,274
330
0
0
0
13,461
0
W
Apollo
9,039
565
111
7
0
311,156
0
W
Kumbhakarna
8,155
510
36
2
0
330,228
3
L
Ra
9,262
579
114
7
0
285,212
1
W
Thanatos
9,302
581
90
6
0
355,965
0
L
Da Ji
7,773
486
77
5
0
294,428
1
W
Charon
10,004
625
117
7
0
312,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role