Player Matchup

Fenrir
Fenrir
AtOm-spipi3
Fenrir
Level 128
God Stats
2W - 2L
1,360 SR
Queue Stats
170W - 152L
1,482 Elo+
Solo
Danzaburou
Danzaburou
MEKAYVA-
Danzaburou
Level 46
God Stats
6W - 5L
1,541 SR
Queue Stats
63W - 72L
1,424 Elo+
Party 1
Amaterasu
Amaterasu
RODZII__
Amaterasu
Level 69
God Stats
36W - 34L
1,524 SR
Queue Stats
197W - 212L
1,429 Elo+
Party 1
Zeus
Zeus
joyous_zombie
Zeus
Level 64
God Stats
25W - 24L
1,506 SR
Queue Stats
156W - 176L
1,424 Elo+
Party 1
Terra
Terra
masi_5
Terra
Level 120
God Stats
6W - 6L
1,516 SR
Queue Stats
309W - 294L
1,450 Elo+
Solo
Team Averages
Level 85
1,489 SR
1,442 Elo+

VS

Team Averages
Level 63
1,473 SR
1,460 Elo+
Bastet
Bastet
 
Bastet
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
CreeperSonic6
Lancelot
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 97L
1,412 Elo+
Party 2
Anhur
Anhur
Drakleur-_-
Anhur
Level 60
God Stats
0W - 3L
1,163 SR
Queue Stats
95W - 80L
1,417 Elo+
Party 2
Nox
Nox
EmperorAmicus
Nox
Level 44
God Stats
3W - 4L
1,610 SR
Queue Stats
29W - 21L
1,555 Elo+
Solo
Charon
Charon
kittymeuble
Charon
Level 64
God Stats
31W - 22L
1,591 SR
Queue Stats
104W - 98L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 1 / 3
6,147
615
6,342
8,863
3,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
MEKAYVA-
Danzaburou
9
3 / 1 / 0
5,982
598
5,641
7,197
2,342
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
RODZII__
Amaterasu
11
4 / 0 / 1
6,954
695
2,969
7,219
3,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 1 / 2
5,907
591
3,288
3,549
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
masi_5
Terra
9
0 / 0 / 3
5,568
557
3,424
10,466
6,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
0 / 4 / 2
4,810
481
5,119
7,987
1,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Lancelot
CreeperSonic6
Lancelot
9
1 / 1 / 0
4,994
499
3,711
6,225
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 4 / 0
4,549
455
4,400
5,843
1,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 4 / 1
5,790
579
1,772
6,483
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
7
0 / 0 / 1
4,873
487
4,043
5,311
2,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
3
3
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
4
2
0.25
W
Fenrir
4
1
3
5.5
L
Lancelot
CreeperSonic6
Lancelot
1
1
0
1
L
1
4
0
0.25
L
1
4
1
0.38
W
Danzaburou
MEKAYVA-
Danzaburou
3
1
0
3
W
Amaterasu
RODZII__
Amaterasu
4
0
1
4.5
W
2
1
2
3
L
Charon
0
0
1
0.5
W
Terra
masi_5
Terra
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,664
Damage
19,045
37,294
Taken
31,849
16,543
Mitigated
10,725
14,489
Healing
7,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,119
1,110
0
2,005
7,987
1,923
0
69
7,692
0
26,824
W
Fenrir
6,342
1,973
0
2,269
8,863
3,488
0
829
8,034
0
37,090
L
Lancelot
CreeperSonic6
Lancelot
3,711
1,140
0
784
6,225
2,378
0
866
5,319
0
26,170
L
4,400
2,152
0
1,058
5,843
1,362
0
2,040
3,803
0
20,425
L
1,772
0
0
1,680
6,483
2,081
0
2,084
4,399
37,738
0
W
Danzaburou
MEKAYVA-
Danzaburou
5,641
2,802
0
2,031
7,197
2,342
19
1,497
5,700
0
26,914
W
Amaterasu
RODZII__
Amaterasu
2,969
1,112
0
3,494
7,219
3,456
29
0
7,219
0
39,392
W
3,288
166
0
250
3,549
955
0
992
2,557
34,211
0
L
Charon
4,043
942
255
2,213
5,311
2,981
0
1,634
3,677
14,023
0
W
Terra
masi_5
Terra
3,424
653
2,435
4,010
10,466
6,302
0
2,497
7,969
20,887
490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,558
Gold Earned
25,016
286
Minions Killed
226
0
Camps Cleared
0
1,059,974
Distance Traveled
965,293
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,810
481
44
4
0
182,235
0
W
Fenrir
6,147
615
55
6
0
235,931
0
L
Lancelot
4,994
499
47
5
0
234,752
0
L
Anhur
4,549
455
36
4
0
172,155
0
L
Nox
5,790
579
83
8
0
212,127
0
W
Danzaburou
5,982
598
38
4
0
191,291
1
W
Amaterasu
6,954
695
89
9
0
207,283
0
W
Zeus
5,907
591
69
7
0
211,371
2
L
Charon
4,873
487
16
2
0
164,024
0
W
Terra
5,568
557
35
4
0
214,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role