Player Matchup

Ra
Ra
Hamiltn
Ra
Level 107
God Stats
9W - 6L
1,662 SR
Queue Stats
33W - 35L
1,374 Elo+
Party 1
Zhong Kui
Zhong Kui
Hudsn1
Zhong Kui
Level 117
God Stats
9W - 7L
1,598 SR
Queue Stats
139W - 140L
1,381 Elo+
Party 1
Ne Zha
Ne Zha
TROCOLOMAN
Ne Zha
Level 154
God Stats
18W - 14L
1,617 SR
Queue Stats
231W - 215L
1,503 Elo+
Solo
Surtr
Surtr
Tybouh
Surtr
Level 176
God Stats
100W - 79L
1,519 SR
Queue Stats
803W - 768L
1,443 Elo+
Solo
Cupid
Cupid
psychxtic
Cupid
Level 124
God Stats
1W - 3L
1,430 SR
Queue Stats
87W - 99L
1,392 Elo+
Party 1
Team Averages
Level 136
1,565 SR
1,419 Elo+

VS

Team Averages
Level 79
1,446 SR
1,472 Elo+
Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BroDudeHallo
Ymir
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 182L
1,460 Elo+
Solo
Sol
Sol
MARCOXA
Sol
Level 31
God Stats
2W - 3L
1,350 SR
Queue Stats
35W - 40L
1,426 Elo+
Party 2
Fenrir
Fenrir
MBogdanM
Fenrir
Level 47
God Stats
3W - 4L
1,332 SR
Queue Stats
50W - 58L
1,437 Elo+
Party 2
Osiris
Osiris
ScuzzyZZ
Osiris
Level 127
God Stats
11W - 9L
1,547 SR
Queue Stats
327W - 310L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
7,611
507
8,527
12,556
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Hudsn1
Zhong Kui
12
1 / 5 / 3
7,580
505
8,801
15,057
16,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
TROCOLOMAN
Ne Zha
13
1 / 6 / 0
7,317
488
6,195
16,111
5,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Surtr
Tybouh
Surtr
15
5 / 2 / 1
8,863
591
14,716
14,464
12,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
psychxtic
Cupid
12
1 / 4 / 1
7,125
475
8,825
11,403
3,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
7 / 2 / 9
10,293
686
16,840
9,988
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
3 / 2 / 9
8,321
555
7,309
14,697
13,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sol
13
1 / 3 / 8
7,278
485
6,270
9,006
2,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
MBogdanM
Fenrir
16
11 / 0 / 7
9,885
659
12,249
17,495
7,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Osiris
ScuzzyZZ
Osiris
16
3 / 2 / 0
9,486
632
8,640
19,626
15,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
9
Kills
25
25
Deaths
9
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
2
9
5.75
W
3
2
9
3.75
L
1
8
3
0.31
L
Zhong Kui
Hudsn1
Zhong Kui
1
5
3
0.5
W
Sol
1
3
8
1.67
W
Fenrir
MBogdanM
Fenrir
11
0
7
14.5
W
Osiris
ScuzzyZZ
Osiris
3
2
0
1.5
L
Ne Zha
TROCOLOMAN
Ne Zha
1
6
0
0.17
L
Surtr
Tybouh
Surtr
5
2
1
2.75
L
Cupid
psychxtic
Cupid
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,064
Damage
51,308
69,591
Taken
70,812
43,303
Mitigated
42,211
18,726
Healing
29,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
16,840
1,447
0
3,499
9,988
3,297
495
4,482
5,336
79,420
1,179
W
7,309
1,121
0
4,273
14,697
13,140
0
5,965
8,732
32,122
1,587
L
8,527
316
494
2,257
12,556
3,965
180
8,424
4,132
52,974
0
L
Zhong Kui
Hudsn1
Zhong Kui
8,801
1,144
0
2,437
15,057
16,631
0
7,820
7,237
31,284
0
W
Sol
6,270
2,274
0
2,673
9,006
2,570
978
2,876
6,087
39,939
3,912
W
Fenrir
MBogdanM
Fenrir
12,249
4,666
0
7,210
17,495
7,842
0
4,101
13,092
0
64,495
W
Osiris
ScuzzyZZ
Osiris
8,640
3,741
0
11,880
19,626
15,362
617
3,606
15,171
0
82,004
L
Ne Zha
TROCOLOMAN
Ne Zha
6,195
1,560
0
4,119
16,111
5,932
0
5,734
10,377
0
65,801
L
Surtr
Tybouh
Surtr
14,716
4,134
0
4,047
14,464
12,933
0
2,567
11,897
11,689
45,497
L
Cupid
psychxtic
Cupid
8,825
5,559
501
4,871
11,403
3,842
395
5,306
6,097
0
55,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,496
Gold Earned
45,263
391
Minions Killed
462
0
Camps Cleared
0
1,447,433
Distance Traveled
1,463,567
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,293
686
127
8
0
308,473
4
W
Ymir
8,321
555
39
3
0
285,503
0
L
Ra
7,611
507
85
6
0
289,515
4
L
Zhong Kui
7,580
505
50
3
0
267,419
3
W
Sol
7,278
485
56
4
0
269,087
0
W
Fenrir
9,885
659
88
6
0
331,885
0
W
Osiris
9,486
632
152
10
0
268,619
2
L
Ne Zha
7,317
488
91
6
0
309,987
2
L
Surtr
8,863
591
90
6
0
299,102
4
L
Cupid
7,125
475
75
5
0
281,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role