Player Matchup

Surtr
Surtr
 
Surtr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CottiSme
Cerberus
Level 138
God Stats
1W - 4L
1,461 SR
Queue Stats
94W - 90L
1,496 Elo+
Solo
Ra
Ra
Dk_Cebola
Ra
Level 80
God Stats
1W - 2L
1,658 SR
Queue Stats
16W - 24L
1,403 Elo+
Solo
Ne Zha
Ne Zha
nicorodriguez__
Ne Zha
Level 57
God Stats
17W - 30L
1,390 SR
Queue Stats
78W - 166L
1,360 Elo+
Party 1
Apollo
Apollo
sentado_pete07
Apollo
Level 48
God Stats
1W - 4L
1,265 SR
Queue Stats
70W - 147L
1,363 Elo+
Party 1
Team Averages
Level 92
1,455 SR
1,425 Elo+

VS

Team Averages
Level 103
1,508 SR
1,450 Elo+
Hel
Hel
Driizu
Hel
Level 117
God Stats
246W - 208L
1,480 SR
Queue Stats
377W - 352L
1,458 Elo+
Solo
Hercules
Hercules
Fabox-BR
Hercules
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,537 Elo+
Solo
Poseidon
Poseidon
PITCHUQUINHO
Poseidon
Level 109
God Stats
19W - 18L
1,537 SR
Queue Stats
112W - 137L
1,448 Elo+
Solo
Janus
Janus
carard
Janus
Level 126
God Stats
43W - 48L
1,521 SR
Queue Stats
378W - 372L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
safraro
Ah Muzen Cab
Level 73
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 23L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
4 / 1 / 0
6,520
652
5,821
7,785
2,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
CottiSme
Cerberus
7
0 / 4 / 1
4,823
482
3,640
11,470
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 2
5,375
538
1,669
4,860
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
4,372
437
1,185
6,870
2,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 1
5,471
547
3,351
6,357
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Driizu
Hel
10
3 / 1 / 6
5,431
543
6,198
7,130
1,858
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Fabox-BR
Hercules
7
0 / 4 / 1
4,377
438
2,014
6,687
2,856
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
PITCHUQUINHO
Poseidon
10
8 / 0 / 3
6,067
607
6,252
4,598
1,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
carard
Janus
11
2 / 0 / 5
6,157
616
4,945
3,557
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
safraro
Ah Muzen Cab
10
1 / 0 / 7
5,818
582
3,492
3,815
1,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
14
14
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
4
1
0
4
L
Cerberus
CottiSme
Cerberus
0
4
1
0.13
L
0
2
2
0.5
W
Hel
Driizu
Hel
3
1
6
6
W
Hercules
Fabox-BR
Hercules
0
4
1
0.13
W
Poseidon
PITCHUQUINHO
Poseidon
8
0
3
9.5
W
Janus
carard
Janus
2
0
5
4.5
L
0
4
0
0
W
Ah Muzen Cab
safraro
Ah Muzen Cab
1
0
7
4.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,666
Damage
22,901
37,342
Taken
25,787
14,654
Mitigated
8,381
9,805
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,821
3,104
0
1,870
7,785
2,994
3
2,158
5,627
946
39,318
L
Cerberus
CottiSme
Cerberus
3,640
117
0
2,913
11,470
5,548
0
5,973
5,497
17,333
0
L
1,669
194
367
1,267
4,860
1,622
0
3,205
1,655
36,017
0
W
Hel
Driizu
Hel
6,198
1,143
1,561
4,115
7,130
1,858
0
2,708
4,422
31,029
1,280
W
Hercules
Fabox-BR
Hercules
2,014
694
0
997
6,687
2,856
168
762
5,925
0
12,676
W
Poseidon
PITCHUQUINHO
Poseidon
6,252
1,166
0
694
4,598
1,259
409
421
4,177
38,658
1,179
W
Janus
carard
Janus
4,945
96
0
500
3,557
1,067
0
1,202
2,355
36,416
978
L
1,185
244
0
775
6,870
2,318
0
2,660
4,210
0
19,817
W
Ah Muzen Cab
safraro
Ah Muzen Cab
3,492
1,600
0
642
3,815
1,341
0
497
3,318
0
38,339
L
3,351
1,612
0
2,613
6,357
2,172
0
2,897
3,460
0
32,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,561
Gold Earned
27,850
283
Minions Killed
266
0
Camps Cleared
0
984,092
Distance Traveled
1,068,027
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,520
652
76
8
0
202,766
2
L
Cerberus
4,823
482
26
3
0
206,628
4
L
Ra
5,375
538
77
8
0
215,657
1
W
Hel
5,431
543
56
6
0
209,693
0
W
Hercules
4,377
438
26
3
0
177,821
2
W
Poseidon
6,067
607
59
6
0
241,826
2
W
Janus
6,157
616
66
7
0
237,089
2
L
Ne Zha
4,372
437
31
3
0
165,059
0
W
Ah Muzen Cab
5,818
582
59
6
0
201,598
0
L
Apollo
5,471
547
73
7
0
193,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role