Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AK-777-xyz
Danzaburou
Level 157
God Stats
16W - 21L
1,698 SR
Queue Stats
385W - 375L
1,508 Elo+
Solo
Thanatos
Thanatos
MF_Toadson
Thanatos
Level 1
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 1
Gilgamesh
Gilgamesh
punkzone
Gilgamesh
Level 117
God Stats
20W - 19L
1,480 SR
Queue Stats
139W - 134L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
red_josphe
Baron Samedi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,410 Elo+
Party 1
Team Averages
Level 77
1,492 SR
1,428 Elo+

VS

Team Averages
Level 113
1,568 SR
1,466 Elo+
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CaseraBlanca
Vulcan
Level 164
God Stats
8W - 10L
1,499 SR
Queue Stats
814W - 848L
1,464 Elo+
Solo
Hel
Hel
Kedeos286
Hel
Level 133
God Stats
3W - 2L
1,743 SR
Queue Stats
379W - 356L
1,483 Elo+
Solo
Chaac
Chaac
Yhhb4543
Chaac
Level 41
God Stats
2W - 1L
1,495 SR
Queue Stats
34W - 49L
1,381 Elo+
Solo
Ne Zha
Ne Zha
thexus1
Ne Zha
Level 83
God Stats
5W - 7L
1,605 SR
Queue Stats
389W - 351L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
7 / 0 / 0
10,972
645
15,433
17,530
22,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
AK-777-xyz
Danzaburou
13
0 / 2 / 2
7,918
466
2,939
8,330
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
MF_Toadson
Thanatos
11
0 / 12 / 2
7,301
429
1,959
12,011
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
punkzone
Gilgamesh
14
0 / 4 / 2
7,795
459
4,638
17,231
5,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
red_josphe
Baron Samedi
13
3 / 8 / 3
8,585
505
10,161
13,831
5,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
14 / 1 / 1
10,705
630
14,831
8,892
3,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
15
4 / 4 / 4
8,632
508
13,934
9,118
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 2 / 11
8,628
508
3,099
12,766
10,788
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
Yhhb4543
Chaac
3
0 / 1 / 0
5,260
309
254
983
270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
thexus1
Ne Zha
16
8 / 2 / 3
9,241
544
13,778
18,407
11,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
10
Kills
26
26
Deaths
10
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
7
0
0
7
W
Medusa
 
Medusa
14
1
1
14.5
L
Danzaburou
AK-777-xyz
Danzaburou
0
2
2
0.5
W
Vulcan
4
4
4
1.5
W
0
2
11
2.75
L
Thanatos
MF_Toadson
Thanatos
0
12
2
0.08
W
Chaac
Yhhb4543
Chaac
0
1
0
0
L
Gilgamesh
punkzone
Gilgamesh
0
4
2
0.25
L
Baron Samedi
red_josphe
Baron Samedi
3
8
3
0.56
W
Ne Zha
thexus1
Ne Zha
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,130
Damage
45,896
68,933
Taken
50,166
39,870
Mitigated
29,624
21,900
Healing
22,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
15,433
6,246
0
7,590
17,530
22,860
0
4,422
13,108
75,570
3,194
W
Medusa
 
Medusa
14,831
6,518
0
2,877
8,892
3,606
182
2,055
6,784
0
106,700
L
Danzaburou
AK-777-xyz
Danzaburou
2,939
713
0
2,089
8,330
1,896
303
2,561
5,769
0
48,649
W
Vulcan
13,934
607
0
460
9,118
3,515
92
6,145
2,535
65,510
0
W
3,099
533
5,990
6,780
12,766
10,788
333
6,972
5,299
23,114
389
L
Thanatos
MF_Toadson
Thanatos
1,959
807
0
1,795
12,011
3,699
1,083
1,236
10,775
0
26,853
W
Chaac
Yhhb4543
Chaac
254
78
0
150
983
270
0
343
640
0
2,598
L
Gilgamesh
punkzone
Gilgamesh
4,638
1,172
0
6,747
17,231
5,942
224
2,591
14,640
0
63,489
L
Baron Samedi
red_josphe
Baron Samedi
10,161
465
425
3,254
13,831
5,473
0
6,036
7,795
34,481
0
W
Ne Zha
thexus1
Ne Zha
13,778
4,388
0
6,216
18,407
11,445
0
8,501
9,658
0
84,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,571
Gold Earned
42,466
405
Minions Killed
441
0
Camps Cleared
0
1,518,317
Distance Traveled
1,432,927
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,972
645
128
8
0
325,301
0
W
Medusa
10,705
630
173
10
0
352,506
3
L
Danzaburou
7,918
466
82
5
0
239,665
0
W
Vulcan
8,632
508
122
7
0
360,844
4
W
Hel
8,628
508
48
3
0
321,595
0
L
Thanatos
7,301
429
42
2
0
307,842
0
W
Chaac
5,260
309
9
1
0
19,176
0
L
Gilgamesh
7,795
459
100
6
0
340,672
0
L
Baron Samedi
8,585
505
53
3
0
304,837
0
W
Ne Zha
9,241
544
89
5
0
378,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role