Player Matchup

King Arthur
King Arthur
ChorcherLove
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,097 Elo+
Party 2
Vulcan
Vulcan
Lordj705
Vulcan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,097 Elo+
Party 2
Aphrodite
Aphrodite
mrlechuzo
Aphrodite
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 2
Team Averages
Level 39
1,500 SR
1,117 Elo+

VS

Team Averages
Level 61
1,478 SR
1,500 Elo+
Sun Wukong
Sun Wukong
ErvaNiwaTR
Sun Wukong
Level 123
God Stats
2W - 2L
1,433 SR
Queue Stats
26W - 26L
1,605 Elo+
Party 1
He Bo
He Bo
SchmierÖlMann187
He Bo
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 52L
1,422 Elo+
Party 1
Nut
Nut
spinfordrank
Nut
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChorcherLove
King Arthur
14
3 / 7 / 3
9,661
805
10,073
18,256
16,298
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
Lordj705
Vulcan
15
3 / 5 / 2
9,564
797
7,643
8,215
2,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
mrlechuzo
Aphrodite
14
1 / 8 / 4
8,584
715
5,553
13,897
7,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ErvaNiwaTR
Sun Wukong
17
3 / 0 / 12
10,620
885
8,033
14,951
16,975
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
8 / 7 / 8
11,084
924
11,144
9,976
3,719
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

18
9 / 0 / 11
11,606
967
17,456
8,923
3,265
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
20
20
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChorcherLove
King Arthur
3
7
3
0.64
W
Sun Wukong
ErvaNiwaTR
Sun Wukong
3
0
12
9
L
Vulcan
Lordj705
Vulcan
3
5
2
0.8
W
8
7
8
1.71
L
Aphrodite
mrlechuzo
Aphrodite
1
8
4
0.38
W
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,269
Damage
36,633
40,368
Taken
33,850
26,511
Mitigated
23,959
5,258
Healing
4,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChorcherLove
King Arthur
10,073
1,613
0
0
18,256
16,298
0
5,770
12,408
0
25,977
W
Sun Wukong
ErvaNiwaTR
Sun Wukong
8,033
1,592
0
1,050
14,951
16,975
423
4,255
10,689
0
37,726
L
Vulcan
Lordj705
Vulcan
7,643
1,273
0
0
8,215
2,826
0
1,684
6,531
27,499
852
W
11,144
1,362
0
303
9,976
3,719
415
3,375
6,588
28,436
0
L
Aphrodite
mrlechuzo
Aphrodite
5,553
1,112
2,443
2,815
13,897
7,387
0
3,690
10,167
19,528
139
W
17,456
11,488
0
2,943
8,923
3,265
3,206
5,412
3,511
0
45,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,809
Gold Earned
33,310
91
Minions Killed
149
0
Camps Cleared
0
557,901
Distance Traveled
683,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,661
805
24
2
0
201,281
0
W
Sun Wukong
10,620
885
53
4
0
237,724
0
L
Vulcan
9,564
797
48
4
0
192,516
0
W
He Bo
11,084
924
41
3
0
209,093
0
L
Aphrodite
8,584
715
19
2
0
164,104
0
W
Nut
11,606
967
55
5
0
236,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role