Player Matchup

Ares
Ares
Gold III
Bobolebonobo
Ares
Gold III
Level 137
God Stats
5W - 1L
1,610 SR
Queue Stats
28W - 30L
1,707 MMR
Party 2
Discordia
Discordia
Gold III
SorryNoComms
Discordia
Gold III
Level 149
God Stats
2W - 0L
1,864 SR
Queue Stats
15W - 14L
1,818 MMR
Party 2
Neith
Neith
Gold III
ЗлойПерс
Neith
Gold III
Level 187
God Stats
2W - 5L
1,410 SR
Queue Stats
145W - 166L
1,482 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 158
1,628 SR
1,669 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,520 SR
1,437 MMR
Cu Chulainn
Cu Chulainn
Gold II
EarlessFalcon
Cu Chulainn
Gold II
Level 128
God Stats
8W - 8L
1,501 SR
Queue Stats
95W - 113L
1,413 MMR
Party 1
Kukulkan
Kukulkan
Platinum V
Earlesspugnator
Kukulkan
Platinum V
Level 127
God Stats
9W - 3L
1,541 SR
Queue Stats
70W - 63L
1,569 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
bountyhunt3rmax
Kuzenbo
Gold V
Level 122
God Stats
11W - 9L
1,517 SR
Queue Stats
98W - 119L
1,328 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 4
10,161
847
12,361
13,223
13,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
SorryNoComms
Discordia
17
2 / 0 / 8
10,236
853
17,162
5,972
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

17
3 / 0 / 5
10,892
908
9,738
6,392
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThothJormungandrAchillesCthulhuAphrodite

VS

Bans
KumbhakarnaHou YiMedusaArtemisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EarlessFalcon
Cu Chulainn
13
0 / 3 / 0
7,554
630
3,169
13,389
8,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Kukulkan
16
0 / 3 / 0
9,166
764
5,258
10,322
2,582
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 0
7,415
618
6,640
17,920
14,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
0
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
Cu Chulainn
EarlessFalcon
Cu Chulainn
0
3
0
0
L
Kukulkan
0
3
0
0
W
Discordia
SorryNoComms
Discordia
2
0
8
6
L
0
5
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,261
Damage
15,067
25,587
Taken
41,631
18,227
Mitigated
25,732
7,566
Healing
5,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,361
501
0
3,024
13,223
13,352
583
4,983
7,677
22,197
2,272
L
Cu Chulainn
EarlessFalcon
Cu Chulainn
3,169
90
0
2,589
13,389
8,623
0
9,246
3,417
0
12,491
L
Kukulkan
5,258
301
0
615
10,322
2,582
0
8,218
1,583
45,346
0
W
Discordia
SorryNoComms
Discordia
17,162
570
0
1,817
5,972
2,378
796
2,955
2,593
46,256
0
L
6,640
1,515
0
2,066
17,920
14,527
0
9,836
7,494
9,107
0
W
9,738
3,445
0
2,725
6,392
2,497
2,510
3,087
2,984
0
65,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,289
Gold Earned
24,135
211
Minions Killed
128
0
Camps Cleared
0
722,598
Distance Traveled
603,020
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,161
847
19
2
0
243,070
0
L
Cu Chulainn
7,554
630
21
2
0
173,633
3
L
Kukulkan
9,166
764
98
8
0
224,640
3
W
Discordia
10,236
853
87
7
0
252,219
0
L
Kuzenbo
7,415
618
9
1
0
204,747
0
W
Neith
10,892
908
105
9
0
227,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role