Player Matchup

Gilgamesh
Gilgamesh
HellBoy514
Gilgamesh
Level 63
God Stats
9W - 7L
1,548 SR
Queue Stats
265W - 310L
1,384 Elo+
Solo
Nu Wa
Nu Wa
Yiphoi Ocean
Nu Wa
Level 116
God Stats
2W - 0L
1,606 SR
Queue Stats
3W - 4L
1,275 Elo+
Solo
Chronos
Chronos
xGLEBOSSx
Chronos
Level 108
God Stats
66W - 68L
1,533 SR
Queue Stats
91W - 108L
1,488 Elo+
Solo
Team Averages
Level 96
1,562 SR
1,382 Elo+

VS

Team Averages
Level 98
1,583 SR
1,406 Elo+
Vulcan
Vulcan
DonkeyKongSuh1
Vulcan
Level 97
God Stats
24W - 35L
1,427 SR
Queue Stats
326W - 357L
1,411 Elo+
Party 1
Arachne
Arachne
STZY x Russ
Arachne
Level 40
God Stats
7W - 6L
1,552 SR
Queue Stats
132W - 172L
1,362 Elo+
Party 1
Jormungandr
Jormungandr
m2hard2guard
Jormungandr
Level 158
God Stats
0W - 1L
1,770 SR
Queue Stats
40W - 43L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HellBoy514
Gilgamesh
12
2 / 0 / 4
7,105
888
4,153
6,718
3,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 0 / 4
7,521
940
4,425
3,790
1,104
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
xGLEBOSSx
Chronos
11
3 / 2 / 3
7,133
892
2,771
5,480
1,651
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,108
764
2,431
3,970
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
STZY x Russ
Arachne
7
0 / 2 / 0
5,185
648
255
2,583
772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
m2hard2guard
Jormungandr
9
0 / 4 / 0
5,678
710
5,547
8,237
6,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
8
Kills
1
2
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Gilgamesh
HellBoy514
Gilgamesh
2
0
4
4
L
Arachne
STZY x Russ
Arachne
0
2
0
0
W
3
0
4
5
L
Jormungandr
m2hard2guard
Jormungandr
0
4
0
0
W
Chronos
xGLEBOSSx
Chronos
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,349
Damage
8,233
15,988
Taken
14,790
5,945
Mitigated
8,641
3,760
Healing
646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,431
125
0
0
3,970
1,284
0
2,407
1,460
13,708
0
W
Gilgamesh
HellBoy514
Gilgamesh
4,153
1,077
80
2,082
6,718
3,190
0
3,614
2,861
226
24,340
L
Arachne
STZY x Russ
Arachne
255
250
0
219
2,583
772
0
2,020
539
0
3,032
W
4,425
1,383
0
482
3,790
1,104
1,440
2,484
1,082
24,572
0
L
Jormungandr
m2hard2guard
Jormungandr
5,547
1,104
0
427
8,237
6,585
0
2,607
5,323
17,891
99
W
Chronos
xGLEBOSSx
Chronos
2,771
813
0
1,116
5,480
1,651
2,465
1,303
4,110
19,966
477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,759
Gold Earned
16,971
125
Minions Killed
54
0
Camps Cleared
0
426,421
Distance Traveled
257,852
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,108
764
28
4
0
102,284
0
W
Gilgamesh
7,105
888
52
7
0
158,288
0
L
Arachne
5,185
648
7
1
0
49,842
0
W
Nu Wa
7,521
940
32
4
0
147,169
2
L
Jormungandr
5,678
710
19
2
0
105,726
0
W
Chronos
7,133
892
41
5
0
120,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role