Player Matchup

Surtr
Surtr
Chechar118
Surtr
Level 106
God Stats
3W - 10L
1,541 SR
Queue Stats
765W - 761L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
Jgor-s89
Baron Samedi
Level 126
God Stats
12W - 7L
1,619 SR
Queue Stats
251W - 245L
1,488 Elo+
Party 3
Izanami
Izanami
Smasher41
Izanami
Level 96
God Stats
3W - 3L
1,536 SR
Queue Stats
92W - 120L
1,497 Elo+
Party 1
Medusa
Medusa
Wokpingu1990
Medusa
Level 149
God Stats
44W - 44L
1,566 SR
Queue Stats
270W - 283L
1,432 Elo+
Party 3
Janus
Janus
zarqchusta
Janus
Level 41
God Stats
12W - 21L
1,420 SR
Queue Stats
57W - 84L
1,476 Elo+
Party 1
Team Averages
Level 104
1,536 SR
1,471 Elo+

VS

Team Averages
Level 102
1,530 SR
1,528 Elo+
Athena
Athena
NikolayQWE
Athena
Level 141
God Stats
4W - 4L
1,389 SR
Queue Stats
397W - 418L
1,479 Elo+
Solo
Hercules
Hercules
Stabmehariryu
Hercules
Level 98
God Stats
8W - 5L
1,749 SR
Queue Stats
191W - 116L
1,641 Elo+
Solo
Poseidon
Poseidon
masi_5
Poseidon
Level 120
God Stats
16W - 17L
1,422 SR
Queue Stats
309W - 294L
1,462 Elo+
Solo
Rama
Rama
pablo_04_pb
Rama
Level 89
God Stats
7W - 3L
1,590 SR
Queue Stats
312W - 287L
1,552 Elo+
Party 2
Pele
Pele
tinte_isma
Pele
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 79L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
4
0 / 3 / 0
3,014
502
1,168
3,667
1,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Baron Samedi
Jgor-s89
Baron Samedi
5
1 / 1 / 0
3,578
596
2,284
3,836
1,790
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Smasher41
Izanami
7
0 / 1 / 1
3,776
629
2,864
3,222
855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
7
0 / 1 / 0
3,504
584
1,156
2,658
665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
6
1 / 1 / 1
3,661
610
1,288
2,728
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
NikolayQWE
Athena
5
1 / 0 / 0
3,212
535
1,925
5,007
2,000
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
Stabmehariryu
Hercules
9
3 / 0 / 0
5,269
878
2,381
3,182
1,584
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Poseidon
masi_5
Poseidon
8
1 / 1 / 1
4,523
754
1,214
1,876
398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 1
3,335
556
1,503
3,660
880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
1 / 0 / 1
3,625
604
1,593
4,198
1,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
6
7
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
0
3
0
0
L
Baron Samedi
Jgor-s89
Baron Samedi
1
1
0
1
W
Athena
NikolayQWE
Athena
1
0
0
1
L
Izanami
Smasher41
Izanami
0
1
1
0.5
W
Hercules
Stabmehariryu
Hercules
3
0
0
3
L
Medusa
0
1
0
0
W
Poseidon
masi_5
Poseidon
1
1
1
1.5
W
0
1
1
0.5
W
1
0
1
1.5
L
Janus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,760
Damage
8,616
16,111
Taken
17,923
5,660
Mitigated
6,057
5,661
Healing
6,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
1,168
658
0
1,000
3,667
1,650
0
0
3,667
169
9,220
L
Baron Samedi
Jgor-s89
Baron Samedi
2,284
348
345
1,777
3,836
1,790
0
960
2,876
7,509
1,139
W
Athena
NikolayQWE
Athena
1,925
618
0
861
5,007
2,000
0
1,002
4,005
7,103
0
L
Izanami
Smasher41
Izanami
2,864
2,370
0
851
3,222
855
0
772
2,450
0
27,747
W
Hercules
Stabmehariryu
Hercules
2,381
1,076
0
2,145
3,182
1,584
0
25
3,015
0
32,610
L
Medusa
1,156
399
0
1,254
2,658
665
0
156
2,502
0
15,566
W
Poseidon
masi_5
Poseidon
1,214
288
0
674
1,876
398
0
630
1,126
25,088
1,790
W
1,503
1,295
0
1,504
3,660
880
0
926
2,734
0
15,095
W
1,593
418
0
1,219
4,198
1,195
0
479
3,655
0
17,963
L
Janus
1,288
132
0
434
2,728
700
0
1,134
1,594
14,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,533
Gold Earned
19,964
150
Minions Killed
187
0
Camps Cleared
0
548,975
Distance Traveled
662,423
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,014
502
19
3
0
65,232
0
L
Baron Samedi
3,578
596
14
2
0
114,284
2
W
Athena
3,212
535
6
1
0
130,862
0
L
Izanami
3,776
629
58
10
0
111,531
2
W
Hercules
5,269
878
67
11
0
143,871
2
L
Medusa
3,504
584
32
5
0
130,534
0
W
Poseidon
4,523
754
52
9
0
122,338
0
W
Rama
3,335
556
25
4
0
117,421
0
W
Pele
3,625
604
37
6
0
147,931
0
L
Janus
3,661
610
27
5
0
127,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role