Player Matchup

Anubis
Anubis
AUS JEFE
Anubis
Level 121
God Stats
8W - 11L
1,421 SR
Queue Stats
521W - 561L
1,479 Elo+
Solo
Kuzenbo
Kuzenbo
Arixia33
Kuzenbo
Level 137
God Stats
2W - 2L
1,705 SR
Queue Stats
96W - 100L
1,436 Elo+
Solo
Hercules
Hercules
CruncleSam
Hercules
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,304 Elo+
Solo
Shiva
Shiva
STOP THE TOXIC
Shiva
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
194W - 188L
1,557 Elo+
Solo
Horus
Horus
ferkoory
Horus
Level 68
God Stats
1W - 3L
1,191 SR
Queue Stats
246W - 271L
1,431 Elo+
Solo
Team Averages
Level 119
1,463 SR
1,442 Elo+

VS

Team Averages
Level 121
1,600 SR
1,442 Elo+
Chronos
Chronos
EVGENBl4
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 67L
1,395 Elo+
Solo
Tiamat
Tiamat
Hover369rus
Tiamat
Level 187
God Stats
20W - 10L
1,691 SR
Queue Stats
837W - 838L
1,494 Elo+
Solo
Nu Wa
Nu Wa
Morning Visuals
Nu Wa
Level 159
God Stats
10W - 15L
1,417 SR
Queue Stats
744W - 805L
1,494 Elo+
Solo
Horus
Horus
WaterLeafImports
Horus
Level 87
God Stats
11W - 11L
1,601 SR
Queue Stats
771W - 781L
1,437 Elo+
Solo
Scylla
Scylla
aztecrasta
Scylla
Level 154
God Stats
2W - 1L
1,790 SR
Queue Stats
134W - 156L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AUS JEFE
Anubis
15
4 / 2 / 12
8,762
876
9,000
7,521
2,504
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
Arixia33
Kuzenbo
18
4 / 1 / 13
9,620
962
5,950
10,106
12,225
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
CruncleSam
Hercules
16
6 / 3 / 10
9,523
952
9,306
21,896
12,686
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
6 / 1 / 12
9,875
988
16,925
13,381
10,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
ferkoory
Horus
2
0 / 0 / 0
3,116
312
0
806
36

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EVGENBl4
Chronos
7
0 / 5 / 0
5,761
576
1,574
4,976
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Tiamat
15
3 / 3 / 2
7,677
768
8,674
9,330
7,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 6 / 3
7,110
711
14,425
9,582
3,366
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 2
7,444
744
3,997
14,880
13,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
aztecrasta
Scylla
14
1 / 2 / 3
7,463
746
6,967
5,109
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
20
Kills
6
7
Deaths
20
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
AUS JEFE
Anubis
4
2
12
5
W
Kuzenbo
Arixia33
Kuzenbo
4
1
13
10.5
W
Hercules
CruncleSam
Hercules
6
3
10
3.67
L
Chronos
EVGENBl4
Chronos
0
5
0
0
L
Tiamat
3
3
2
1.33
L
1
6
3
0.42
W
6
1
12
12
L
1
4
2
0.5
L
Scylla
aztecrasta
Scylla
1
2
3
1.25
W
Horus
ferkoory
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,181
Damage
35,637
53,710
Taken
43,877
38,239
Mitigated
30,231
24,450
Healing
15,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AUS JEFE
Anubis
9,000
122
790
1,650
7,521
2,504
1,041
5,736
1,785
25,131
0
W
Kuzenbo
Arixia33
Kuzenbo
5,950
2,074
1,356
2,765
10,106
12,225
740
5,190
4,916
21,307
1,652
W
Hercules
CruncleSam
Hercules
9,306
1,319
1,656
8,627
21,896
12,686
0
12,012
9,884
0
21,784
L
Chronos
EVGENBl4
Chronos
1,574
680
0
173
4,976
1,620
0
1,599
3,377
3,973
0
L
Tiamat
8,674
1,434
522
2,733
9,330
7,868
0
3,850
5,480
16,746
174
L
14,425
5,208
456
1,460
9,582
3,366
0
3,018
6,564
25,336
1,052
W
16,925
1,403
3,199
4,383
13,381
10,788
746
8,147
5,234
193
39,136
L
3,997
1,295
2,673
5,435
14,880
13,113
0
5,378
9,502
1,411
6,409
L
Scylla
aztecrasta
Scylla
6,967
241
415
1,238
5,109
4,264
0
1,165
3,944
18,377
71
W
Horus
ferkoory
Horus
0
0
0
24
806
36
0
806
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,896
Gold Earned
35,455
144
Minions Killed
74
0
Camps Cleared
0
766,085
Distance Traveled
776,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,762
876
29
3
0
168,059
0
W
Kuzenbo
9,620
962
37
4
0
210,015
0
W
Hercules
9,523
952
26
3
0
170,400
0
L
Chronos
5,761
576
0
0
0
97,592
0
L
Tiamat
7,677
768
21
2
0
179,696
0
L
Nu Wa
7,110
711
14
1
0
130,710
0
W
Shiva
9,875
988
52
5
0
217,611
0
L
Horus
7,444
744
5
1
0
198,714
0
L
Scylla
7,463
746
34
3
0
169,534
0
W
Horus
3,116
312
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role