Player Matchup

Chronos
Chronos
BruhWHaT99
Chronos
Level 107
God Stats
8W - 12L
1,488 SR
Queue Stats
71W - 73L
1,421 Elo+
Solo
Kukulkan
Kukulkan
Byrsky
Kukulkan
Level 79
God Stats
1W - 1L
1,518 SR
Queue Stats
10W - 4L
1,614 Elo+
Solo
Aphrodite
Aphrodite
LeiEgg
Aphrodite
Level 124
God Stats
16W - 13L
1,567 SR
Queue Stats
361W - 378L
1,532 Elo+
Solo
Artemis
Artemis
Pariskmz
Artemis
Level 145
God Stats
44W - 44L
1,531 SR
Queue Stats
135W - 148L
1,470 Elo+
Solo
Da Ji
Da Ji
Saviour43
Da Ji
Level 86
God Stats
1W - 1L
1,626 SR
Queue Stats
43W - 34L
1,484 Elo+
Solo
Team Averages
Level 108
1,546 SR
1,504 Elo+

VS

Team Averages
Level 94
1,573 SR
1,443 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DarkTroopaGaming
Lancelot
Level 84
God Stats
1W - 1L
1,700 SR
Queue Stats
149W - 139L
1,446 Elo+
Solo
Kuzenbo
Kuzenbo
ILL X Laemdoun7
Kuzenbo
Level 147
God Stats
50W - 42L
1,561 SR
Queue Stats
558W - 594L
1,467 Elo+
Solo
Anubis
Anubis
Zer0-WayneYT
Anubis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 154L
1,402 Elo+
Party 1
Baron Samedi
Baron Samedi
hilly-dish71
Baron Samedi
Level 33
God Stats
25W - 20L
1,603 SR
Queue Stats
134W - 163L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BruhWHaT99
Chronos
12
1 / 0 / 10
6,672
1,334
3,196
4,941
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Kukulkan
Byrsky
Kukulkan
13
4 / 0 / 11
7,589
1,518
5,341
752
272
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
LeiEgg
Aphrodite
12
5 / 1 / 7
7,735
1,547
3,928
2,692
948
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
Pariskmz
Artemis
12
2 / 1 / 11
6,897
1,379
5,591
3,256
902
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Saviour43
Da Ji
12
4 / 1 / 7
7,269
1,454
5,141
3,283
1,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

387

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 6 / 0
5,553
1,111
2,668
7,505
4,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 4 / 2
6,387
1,277
3,298
9,796
2,947
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 0
5,416
1,083
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
11
1 / 2 / 1
6,585
1,317
3,546
4,569
1,734
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Baron Samedi
hilly-dish71
Baron Samedi
12
2 / 4 / 1
7,122
1,424
2,690
7,036
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
16
Kills
3
3
Deaths
16
46
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
6
0
0
W
Chronos
BruhWHaT99
Chronos
1
0
10
6
W
Kukulkan
Byrsky
Kukulkan
4
0
11
9.5
L
0
4
2
0.25
L
0
0
0
0
W
Aphrodite
LeiEgg
Aphrodite
5
1
7
8.5
W
Artemis
Pariskmz
Artemis
2
1
11
7.5
W
Da Ji
Saviour43
Da Ji
4
1
7
7.5
L
Anubis
1
2
1
0.75
L
Baron Samedi
hilly-dish71
Baron Samedi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,197
Damage
12,202
14,924
Taken
28,906
4,574
Mitigated
12,692
3,031
Healing
987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,668
193
0
40
7,505
4,913
0
3,260
4,245
0
3,233
W
Chronos
BruhWHaT99
Chronos
3,196
499
239
415
4,941
1,063
0
2,466
2,475
10,234
478
W
Kukulkan
Byrsky
Kukulkan
5,341
155
0
0
752
272
0
30
722
27,810
202
L
3,298
370
63
350
9,796
2,947
0
4,834
4,962
0
12,001
L
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
LeiEgg
Aphrodite
3,928
108
1,242
1,118
2,692
948
0
1,412
1,280
13,694
176
W
Artemis
Pariskmz
Artemis
5,591
2,897
0
0
3,256
902
0
1,304
1,952
0
12,044
W
Da Ji
Saviour43
Da Ji
5,141
815
0
17
3,283
1,389
0
1,024
2,259
0
10,401
L
Anubis
3,546
110
0
342
4,569
1,734
0
2,901
1,668
23,515
0
L
Baron Samedi
hilly-dish71
Baron Samedi
2,690
167
113
79
7,036
3,098
0
1,137
5,899
19,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,162
Gold Earned
31,063
123
Minions Killed
96
8
Camps Cleared
2
579,313
Distance Traveled
358,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,553
1,111
1
0
0
59,985
0
W
Chronos
6,672
1,334
16
3
0
112,475
0
W
Kukulkan
7,589
1,518
63
13
2
126,627
0
L
Lancelot
6,387
1,277
22
4
1
116,053
0
L
Kuzenbo
5,416
1,083
0
0
0
0
0
W
Aphrodite
7,735
1,547
20
4
2
112,822
0
W
Artemis
6,897
1,379
10
2
3
112,440
0
W
Da Ji
7,269
1,454
14
3
1
114,949
0
L
Anubis
6,585
1,317
41
8
1
92,615
0
L
Baron Samedi
7,122
1,424
32
6
0
90,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role