Player Matchup

Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
JIN-Wt
Hun Batz
Level 187
God Stats
1W - 2L
1,523 SR
Queue Stats
90W - 113L
1,507 Elo+
Party 1
Hades
Hades
KARI-OTU
Hades
Level 157
God Stats
1W - 2L
1,620 SR
Queue Stats
27W - 42L
1,454 Elo+
Party 1
King Arthur
King Arthur
keiichi23
King Arthur
Level 125
God Stats
1W - 3L
1,472 SR
Queue Stats
31W - 39L
1,488 Elo+
Party 1
Yu Huang
Yu Huang
永动鸡eee
Yu Huang
Level 156
God Stats
3W - 3L
1,550 SR
Queue Stats
352W - 384L
1,452 Elo+
Solo
Team Averages
Level 150
1,533 SR
1,480 Elo+

VS

Team Averages
Level 142
1,438 SR
1,554 Elo+
Athena
Athena
Immortal1742
Athena
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 84L
1,448 Elo+
Solo
Baba Yaga
Baba Yaga
Spacie
Baba Yaga
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 37L
1,693 Elo+
Party 2
Artemis
Artemis
THEhungryB34R
Artemis
Level 146
God Stats
5W - 8L
1,401 SR
Queue Stats
314W - 317L
1,447 Elo+
Solo
Kukulkan
Kukulkan
dvdabc
Kukulkan
Level 155
God Stats
2W - 0L
1,688 SR
Queue Stats
110W - 61L
1,641 Elo+
Party 2
Danzaburou
Danzaburou
naenaebabyx
Danzaburou
Level 108
God Stats
2W - 1L
1,102 SR
Queue Stats
69W - 51L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
2 / 4 / 10
9,917
763
7,227
15,464
17,726
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
JIN-Wt
Hun Batz
17
3 / 5 / 5
9,377
721
13,444
12,327
6,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hades
KARI-OTU
Hades
14
2 / 5 / 6
8,845
680
7,809
12,662
7,551
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
keiichi23
King Arthur
15
4 / 6 / 8
9,191
707
15,708
20,992
22,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Yu Huang
永动鸡eee
Yu Huang
16
5 / 4 / 4
9,389
722
10,972
9,529
4,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
3 / 4 / 18
11,193
861
7,395
20,366
19,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
Spacie
Baba Yaga
17
3 / 3 / 16
10,076
775
14,467
12,926
6,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
15
3 / 4 / 11
9,657
743
10,802
9,967
4,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
dvdabc
Kukulkan
19
10 / 5 / 11
11,679
898
20,698
10,552
4,504
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
naenaebabyx
Danzaburou
17
5 / 2 / 16
11,126
856
11,975
9,734
3,958
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
96
16
Kills
24
24
Deaths
18
33
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
4
10
1.75
W
Athena
3
4
18
3
L
Hun Batz
JIN-Wt
Hun Batz
3
5
5
1.1
L
Hades
KARI-OTU
Hades
2
5
6
1
W
Baba Yaga
Spacie
Baba Yaga
3
3
16
3.67
W
Artemis
3
4
11
2.13
W
Kukulkan
dvdabc
Kukulkan
10
5
11
3.1
L
King Arthur
keiichi23
King Arthur
4
6
8
1.33
W
Danzaburou
naenaebabyx
Danzaburou
5
2
16
6.5
L
Yu Huang
永动鸡eee
Yu Huang
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,160
Damage
65,337
70,974
Taken
63,545
57,988
Mitigated
39,334
18,840
Healing
23,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,227
321
0
2,604
15,464
17,726
0
9,415
5,797
8,320
917
W
Athena
7,395
971
4,004
4,562
20,366
19,747
480
9,853
10,513
11,270
1,826
L
Hun Batz
JIN-Wt
Hun Batz
13,444
555
905
1,778
12,327
6,112
0
8,458
3,699
0
27,812
L
Hades
KARI-OTU
Hades
7,809
362
713
3,669
12,662
7,551
0
6,357
6,064
15,626
1,247
W
Baba Yaga
Spacie
Baba Yaga
14,467
483
1,524
3,107
12,926
6,749
439
4,614
8,312
29,196
617
W
Artemis
10,802
2,329
1,869
1,133
9,967
4,376
0
5,052
4,915
0
23,017
W
Kukulkan
dvdabc
Kukulkan
20,698
1,003
1,038
1,285
10,552
4,504
396
3,754
6,798
40,465
0
L
King Arthur
keiichi23
King Arthur
15,708
414
1,290
3,820
20,992
22,320
0
10,217
10,301
3,669
24,711
W
Danzaburou
naenaebabyx
Danzaburou
11,975
4,963
959
4,101
9,734
3,958
2,763
3,921
5,813
0
20,659
L
Yu Huang
永动鸡eee
Yu Huang
10,972
489
2,194
1,867
9,529
4,279
0
5,789
3,647
28,023
334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,719
Gold Earned
53,731
129
Minions Killed
147
0
Camps Cleared
0
1,143,530
Distance Traveled
1,244,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,917
763
12
1
0
205,497
0
W
Athena
11,193
861
12
1
0
243,740
0
L
Hun Batz
9,377
721
31
2
0
260,660
0
L
Hades
8,845
680
31
2
0
224,490
0
W
Baba Yaga
10,076
775
27
2
0
263,832
0
W
Artemis
9,657
743
21
2
0
224,014
0
W
Kukulkan
11,679
898
66
5
0
255,842
0
L
King Arthur
9,191
707
18
1
0
233,223
0
W
Danzaburou
11,126
856
21
2
0
257,336
0
L
Yu Huang
9,389
722
37
3
0
219,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role