Player Matchup

Terra
Terra
ZuluRas
Terra
Level 105
God Stats
4W - 3L
1,453 SR
Queue Stats
155W - 165L
1,376 Elo+
Solo
Izanami
Izanami
cerdoiquique1
Izanami
Level 141
God Stats
8W - 5L
1,599 SR
Queue Stats
678W - 734L
1,513 Elo+
Solo
Hades
Hades
jabessevilan
Hades
Level 156
God Stats
10W - 13L
1,583 SR
Queue Stats
768W - 801L
1,580 Elo+
Solo
Zeus
Zeus
tiking_buding
Zeus
Level 100
God Stats
7W - 4L
1,668 SR
Queue Stats
318W - 340L
1,462 Elo+
Solo
Ganesha
Ganesha
x_SHowANdTELl_x
Ganesha
Level 145
God Stats
16W - 8L
1,599 SR
Queue Stats
1,047W - 978L
1,521 Elo+
Solo
Team Averages
Level 129
1,581 SR
1,491 Elo+

VS

Team Averages
Level 113
1,474 SR
1,483 Elo+
Guan Yu
Guan Yu
CupidoIconoLGBT
Guan Yu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 76L
1,590 Elo+
Solo
Mulan
Mulan
KillerCrockabear
Mulan
Level 68
God Stats
0W - 5L
1,105 SR
Queue Stats
388W - 430L
1,443 Elo+
Solo
Bastet
Bastet
Mastaccioli3361
Bastet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 224L
1,499 Elo+
Solo
Poseidon
Poseidon
MenstrualGeyser
Poseidon
Level 158
God Stats
14W - 7L
1,695 SR
Queue Stats
1,965W - 2,016L
1,435 Elo+
Solo
Xbalanque
Xbalanque
nalul
Xbalanque
Level 127
God Stats
0W - 1L
1,571 SR
Queue Stats
47W - 68L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ZuluRas
Terra
11
3 / 0 / 5
6,481
1,296
1,265
3,783
3,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
9
1 / 1 / 6
5,509
1,102
2,542
2,893
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
4 / 0 / 4
6,659
1,332
5,510
4,969
3,850
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
0 / 0 / 5
5,351
1,070
2,722
450
156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 8
6,030
1,206
3,896
5,923
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,042
1,008
583
4,098
2,717
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 2 / 0
4,961
992
2,671
5,367
2,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 1 / 0
4,252
850
0
907
182
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
9
0 / 3 / 1
4,668
934
2,891
3,938
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
nalul
Xbalanque
10
0 / 1 / 1
4,813
963
5,522
3,574
926
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
8
Kills
1
1
Deaths
8
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
1
2
0
0.5
L
0
1
0
0
L
Poseidon
0
3
1
0.17
W
Terra
ZuluRas
Terra
3
0
5
5.5
W
Izanami
1
1
6
4
W
4
0
4
6
L
Xbalanque
nalul
Xbalanque
0
1
1
0.5
W
0
0
5
2.5
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,935
Damage
11,667
18,018
Taken
17,884
14,752
Mitigated
7,906
10,079
Healing
6,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
583
87
3,097
1,913
4,098
2,717
0
2,967
1,131
0
1,113
L
2,671
233
0
14
5,367
2,785
0
3,834
1,533
0
7,887
L
0
0
40
20
907
182
0
886
21
0
0
L
Poseidon
2,891
413
0
0
3,938
1,296
0
3,421
517
4,102
234
W
Terra
ZuluRas
Terra
1,265
90
2,615
1,069
3,783
3,630
271
741
3,042
2,677
0
W
Izanami
2,542
593
0
334
2,893
1,288
608
200
2,693
0
11,022
W
5,510
242
1,033
2,008
4,969
3,850
376
611
4,358
14,703
738
L
Xbalanque
nalul
Xbalanque
5,522
2,638
650
1,055
3,574
926
0
2,011
1,563
0
14,783
W
2,722
198
65
92
450
156
327
391
59
5,730
87
W
3,896
158
828
2,035
5,923
5,828
182
857
5,066
7,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,030
Gold Earned
23,736
60
Minions Killed
32
0
Camps Cleared
0
475,433
Distance Traveled
391,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,042
1,008
3
1
0
93,849
0
L
Mulan
4,961
992
11
2
0
96,366
0
L
Bastet
4,252
850
0
0
0
25,197
0
L
Poseidon
4,668
934
7
1
0
78,265
0
W
Terra
6,481
1,296
15
3
0
114,657
0
W
Izanami
5,509
1,102
17
3
0
46,834
0
W
Hades
6,659
1,332
19
4
0
103,559
0
L
Xbalanque
4,813
963
11
2
0
98,037
0
W
Zeus
5,351
1,070
9
2
0
105,592
0
W
Ganesha
6,030
1,206
0
0
0
104,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role