Player Matchup

Anubis
Anubis
EbanTeban
Anubis
Level 167
God Stats
33W - 29L
1,583 SR
Queue Stats
364W - 345L
1,524 Elo+
Solo
Hachiman
Hachiman
Trifelthan
Hachiman
Level 68
God Stats
3W - 3L
1,254 SR
Queue Stats
246W - 269L
1,528 Elo+
Solo
Serqet
Serqet
kainaluboy808
Serqet
Level 156
God Stats
69W - 76L
1,539 SR
Queue Stats
1,304W - 1,258L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
kartilx
Baron Samedi
Level 138
God Stats
4W - 2L
1,631 SR
Queue Stats
200W - 180L
1,529 Elo+
Solo
Hercules
Hercules
splashy_kazoo92
Hercules
Level 123
God Stats
43W - 29L
1,561 SR
Queue Stats
604W - 611L
1,430 Elo+
Solo
Team Averages
Level 130
1,513 SR
1,492 Elo+

VS

Team Averages
Level 147
1,618 SR
1,517 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
GAMEOVER_ME234
Olorun
Level 147
God Stats
4W - 2L
1,701 SR
Queue Stats
503W - 536L
1,499 Elo+
Party 1
Serqet
Serqet
Yiphoi Ocean
Serqet
Level 116
God Stats
0W - 1L
1,467 SR
Queue Stats
6W - 6L
1,436 Elo+
Solo
Hel
Hel
ZelDUUUUUH
Hel
Level 175
God Stats
1W - 3L
1,705 SR
Queue Stats
213W - 230L
1,563 Elo+
Party 1
Yemoja
Yemoja
scalpingsnake
Yemoja
Level 165
God Stats
3W - 3L
1,715 SR
Queue Stats
206W - 198L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EbanTeban
Anubis
12
6 / 2 / 2
7,198
654
11,844
9,564
3,955
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Trifelthan
Hachiman
14
2 / 0 / 0
6,994
636
4,407
2,723
843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 3
6,360
578
3,514
7,384
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
kartilx
Baron Samedi
10
0 / 0 / 6
6,330
575
5,577
6,391
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
12
4 / 2 / 1
6,992
636
5,910
11,065
4,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 3 / 0
5,200
473
2,639
7,848
2,347
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 5 / 0
6,547
595
8,152
8,704
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Serqet
9
0 / 3 / 1
5,101
464
2,472
8,194
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 1
5,599
509
2,912
7,540
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 1
5,833
530
4,019
10,484
5,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
4
4
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
3
0
0
W
Anubis
EbanTeban
Anubis
6
2
2
3.5
L
2
5
0
0.4
W
Hachiman
Trifelthan
Hachiman
2
0
0
2
L
Serqet
0
3
1
0.17
L
1
2
1
0.75
W
3
0
3
4.5
W
Baron Samedi
kartilx
Baron Samedi
0
0
6
3
L
1
2
1
0.75
W
Hercules
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,252
Damage
20,194
37,127
Taken
42,770
16,098
Mitigated
15,200
20,814
Healing
16,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,639
1,051
0
2,353
7,848
2,347
0
2,808
5,040
0
32,254
W
Anubis
EbanTeban
Anubis
11,844
439
0
4,463
9,564
3,955
438
4,683
4,549
55,727
1,490
L
8,152
4,225
0
2,660
8,704
3,046
0
316
8,044
37,934
4,063
W
Hachiman
Trifelthan
Hachiman
4,407
1,767
0
2,077
2,723
843
102
453
2,270
0
56,194
L
Serqet
2,472
343
0
610
8,194
2,486
0
3,020
4,820
0
28,921
L
2,912
119
1,429
3,279
7,540
2,239
0
4,829
2,711
33,744
408
W
3,514
829
0
5,202
7,384
2,429
0
971
6,413
0
37,664
W
Baron Samedi
kartilx
Baron Samedi
5,577
834
578
3,051
6,391
4,221
543
1,112
5,087
16,585
1,399
L
4,019
1,148
2,866
3,316
10,484
5,082
0
6,224
4,260
18,704
696
W
Hercules
5,910
2,056
0
5,443
11,065
4,650
0
7,304
3,761
0
41,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,874
Gold Earned
28,280
345
Minions Killed
285
0
Camps Cleared
0
1,121,846
Distance Traveled
1,066,845
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,200
473
58
5
0
218,329
1
W
Anubis
7,198
654
97
9
0
211,929
0
L
Olorun
6,547
595
78
7
0
189,483
4
W
Hachiman
6,994
636
99
9
0
195,777
0
L
Serqet
5,101
464
49
4
0
230,033
2
L
Hel
5,599
509
68
6
0
217,919
0
W
Serqet
6,360
578
64
6
0
271,788
2
W
Baron Samedi
6,330
575
15
1
0
214,655
2
L
Yemoja
5,833
530
32
3
0
211,081
2
W
Hercules
6,992
636
70
6
0
227,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role