Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CalebWidowgast
Danzaburou
Level 127
God Stats
9W - 5L
1,598 SR
Queue Stats
250W - 233L
1,521 Elo+
Solo
Vulcan
Vulcan
Kenioon
Vulcan
Level 143
God Stats
2W - 0L
1,776 SR
Queue Stats
171W - 170L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
R-A-Q-Y
Tsukuyomi
Level 152
God Stats
1W - 2L
1,187 SR
Queue Stats
224W - 248L
1,416 Elo+
Solo
Nemesis
Nemesis
Sajmon09
Nemesis
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 107L
1,555 Elo+
Solo
Team Averages
Level 134
1,512 SR
1,504 Elo+

VS

Team Averages
Level 119
1,462 SR
1,451 Elo+
Merlin
Merlin
Corcotax
Merlin
Level 62
God Stats
0W - 5L
1,163 SR
Queue Stats
50W - 75L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
Jazzberra
Cthulhu
Level 158
God Stats
2W - 3L
1,444 SR
Queue Stats
83W - 74L
1,489 Elo+
Solo
Apollo
Apollo
LordOfHobo
Apollo
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 111L
1,517 Elo+
Solo
Charybdis
Charybdis
MilkiZilki
Charybdis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 60L
1,457 Elo+
Solo
Janus
Janus
MrZoko
Janus
Level 119
God Stats
1W - 1L
1,706 SR
Queue Stats
37W - 60L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
6 / 2 / 12
10,182
926
9,411
8,517
3,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
CalebWidowgast
Danzaburou
16
8 / 3 / 9
10,343
940
11,928
14,302
5,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
Kenioon
Vulcan
18
6 / 3 / 16
11,318
1,029
14,987
13,030
5,263
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tsukuyomi
R-A-Q-Y
Tsukuyomi
15
5 / 5 / 12
10,202
927
7,055
10,662
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nemesis
Sajmon09
Nemesis
15
4 / 3 / 16
9,575
870
6,940
11,837
12,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Corcotax
Merlin
15
1 / 4 / 5
8,130
739
6,839
7,082
2,188
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Jazzberra
Cthulhu
16
3 / 5 / 9
8,758
796
9,802
13,614
13,216
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
LordOfHobo
Apollo
14
4 / 7 / 7
8,596
781
9,102
10,166
3,795
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
MilkiZilki
Charybdis
12
0 / 7 / 6
7,477
680
6,900
10,963
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Janus
MrZoko
Janus
16
6 / 6 / 5
10,031
912
10,346
10,342
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
46
29
Kills
14
16
Deaths
29
65
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
2
12
6
W
Danzaburou
CalebWidowgast
Danzaburou
8
3
9
4.17
L
Merlin
Corcotax
Merlin
1
4
5
0.88
L
Cthulhu
Jazzberra
Cthulhu
3
5
9
1.5
W
Vulcan
Kenioon
Vulcan
6
3
16
4.67
L
Apollo
LordOfHobo
Apollo
4
7
7
1.07
L
Charybdis
MilkiZilki
Charybdis
0
7
6
0.43
L
Janus
MrZoko
Janus
6
6
5
1.42
W
Tsukuyomi
R-A-Q-Y
Tsukuyomi
5
5
12
2.2
W
Nemesis
Sajmon09
Nemesis
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,321
Damage
42,989
58,348
Taken
52,167
30,760
Mitigated
26,139
22,444
Healing
7,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,411
268
1,245
2,886
8,517
3,295
609
5,310
3,079
22,567
0
W
Danzaburou
CalebWidowgast
Danzaburou
11,928
1,345
2,089
6,079
14,302
5,967
1,836
6,166
7,970
0
29,033
L
Merlin
Corcotax
Merlin
6,839
110
1,002
421
7,082
2,188
0
3,976
2,981
20,722
0
L
Cthulhu
Jazzberra
Cthulhu
9,802
0
1,420
944
13,614
13,216
0
7,162
6,155
23,522
445
W
Vulcan
Kenioon
Vulcan
14,987
607
822
3,806
13,030
5,263
2,012
6,589
6,156
33,370
1,044
L
Apollo
LordOfHobo
Apollo
9,102
2,450
0
214
10,166
3,795
0
4,130
5,806
0
16,535
L
Charybdis
MilkiZilki
Charybdis
6,900
3,697
834
1,051
10,963
3,388
0
4,438
6,405
0
13,203
L
Janus
MrZoko
Janus
10,346
113
587
671
10,342
3,552
0
4,608
5,655
22,679
0
W
Tsukuyomi
R-A-Q-Y
Tsukuyomi
7,055
1,140
532
1,064
10,662
4,182
1,639
3,415
7,175
0
14,214
W
Nemesis
Sajmon09
Nemesis
6,940
1,325
830
3,091
11,837
12,053
395
4,291
7,426
0
8,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,620
Gold Earned
42,992
140
Minions Killed
166
0
Camps Cleared
0
1,163,477
Distance Traveled
1,024,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,182
926
29
3
0
222,761
0
W
Danzaburou
10,343
940
38
3
0
234,218
0
L
Merlin
8,130
739
31
3
0
223,310
0
L
Cthulhu
8,758
796
21
2
0
204,338
0
W
Vulcan
11,318
1,029
50
5
0
237,891
0
L
Apollo
8,596
781
36
3
0
217,503
0
L
Charybdis
7,477
680
35
3
0
172,434
0
L
Janus
10,031
912
43
4
0
206,555
0
W
Tsukuyomi
10,202
927
19
2
0
232,471
0
W
Nemesis
9,575
870
4
0
0
236,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role