Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BeatzBalu
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 70L
1,432 Elo+
Solo
Cerberus
Cerberus
Elinen
Cerberus
Level 149
God Stats
3W - 1L
1,588 SR
Queue Stats
154W - 140L
1,519 Elo+
Solo
Freya
Freya
Sajmon09
Freya
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 81L
1,544 Elo+
Solo
Ah Puch
Ah Puch
Zenollo
Ah Puch
Level 151
God Stats
2W - 2L
1,161 SR
Queue Stats
77W - 116L
1,337 Elo+
Solo
Team Averages
Level 115
1,450 SR
1,466 Elo+

VS

Team Averages
Level 71
1,596 SR
1,494 Elo+
Morgan Le Fay
Morgan Le Fay
GGgames_007
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,498 Elo+
Party 1
Izanami
Izanami
HawksHeart
Izanami
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,483 Elo+
Solo
Yu Huang
Yu Huang
MassiveZebra33
Yu Huang
Level 58
God Stats
6W - 4L
1,667 SR
Queue Stats
214W - 204L
1,530 Elo+
Solo
Athena
Athena
TheHeroicPigeon
Athena
Level 104
God Stats
2W - 1L
1,811 SR
Queue Stats
81W - 101L
1,459 Elo+
Solo
Fafnir
Fafnir
ptmsilva
Fafnir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
4 / 1 / 11
8,737
874
16,105
13,375
12,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ares
12
2 / 4 / 8
8,299
830
6,919
11,285
11,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
Elinen
Cerberus
15
3 / 2 / 11
9,280
928
4,863
13,221
12,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
Sajmon09
Freya
17
5 / 1 / 8
9,366
937
9,958
8,731
4,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Zenollo
Ah Puch
15
2 / 0 / 10
8,730
873
8,442
5,449
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GGgames_007
Morgan Le Fay
11
1 / 3 / 4
6,887
689
6,888
6,424
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
HawksHeart
Izanami
14
2 / 4 / 4
7,791
779
10,769
10,010
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
15
4 / 5 / 2
8,531
853
8,481
9,566
3,727
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 4
7,243
724
3,475
12,748
11,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fafnir
ptmsilva
Fafnir
14
0 / 1 / 6
8,212
821
3,595
11,664
9,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
16
Kills
8
8
Deaths
16
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
1
11
9.5
W
Ares
2
4
8
1.5
W
Cerberus
Elinen
Cerberus
3
2
11
4.25
L
Morgan Le Fay
GGgames_007
Morgan Le Fay
1
3
4
1
L
Izanami
HawksHeart
Izanami
2
4
4
1
L
Yu Huang
4
5
2
1
W
Freya
Sajmon09
Freya
5
1
8
9
L
1
3
4
1
W
Ah Puch
Zenollo
Ah Puch
2
0
10
7
L
Fafnir
ptmsilva
Fafnir
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,287
Damage
33,208
52,061
Taken
50,412
43,111
Mitigated
30,454
18,618
Healing
14,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
16,105
1,227
1,073
2,023
13,375
12,960
420
4,979
8,396
25,161
2,185
W
Ares
6,919
1,020
0
678
11,285
11,390
47
4,838
6,447
9,128
783
W
Cerberus
Elinen
Cerberus
4,863
311
1,422
3,499
13,221
12,302
154
6,098
7,123
11,986
153
L
Morgan Le Fay
GGgames_007
Morgan Le Fay
6,888
1,018
744
845
6,424
2,460
0
5,102
1,282
12,554
0
L
Izanami
HawksHeart
Izanami
10,769
5,012
0
1,491
10,010
3,895
225
8,658
1,060
0
25,820
L
Yu Huang
8,481
950
640
261
9,566
3,727
0
8,306
861
22,103
0
W
Freya
Sajmon09
Freya
9,958
2,794
2,975
2,732
8,731
4,041
2,351
5,134
3,597
27,181
0
L
3,475
919
1,772
2,066
12,748
11,309
0
10,024
2,341
8,029
785
W
Ah Puch
Zenollo
Ah Puch
8,442
437
2,092
2,124
5,449
2,418
612
1,116
4,333
19,119
220
L
Fafnir
ptmsilva
Fafnir
3,595
1,124
2,443
4,618
11,664
9,063
0
9,813
1,411
7,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,412
Gold Earned
38,664
115
Minions Killed
115
0
Camps Cleared
0
876,082
Distance Traveled
797,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,737
874
18
2
0
208,916
0
W
Ares
8,299
830
6
1
0
156,818
0
W
Cerberus
9,280
928
23
2
0
191,534
0
L
Morgan Le Fay
6,887
689
8
1
0
128,548
0
L
Izanami
7,791
779
47
5
0
145,979
0
L
Yu Huang
8,531
853
33
3
0
172,802
0
W
Freya
9,366
937
51
5
0
184,250
0
L
Athena
7,243
724
12
1
0
169,369
0
W
Ah Puch
8,730
873
17
2
0
134,564
0
L
Fafnir
8,212
821
15
2
0
180,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role