Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
RaZdOriNo
Zeus
Level 60
God Stats
2W - 1L
1,734 SR
Queue Stats
64W - 62L
1,429 Elo+
Solo
Cerberus
Cerberus
Z-CROC-LA-MOI-Z
Cerberus
Level 103
God Stats
2W - 5L
1,483 SR
Queue Stats
60W - 77L
1,414 Elo+
Solo
Team Averages
Level 90
1,572 SR
1,448 Elo+

VS

Team Averages
Level 106
1,617 SR
1,421 Elo+
Olorun
Olorun
 
Olorun
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
CivilFrog
Ravana
Level 88
God Stats
10W - 9L
1,812 SR
Queue Stats
394W - 407L
1,362 Elo+
Solo
King Arthur
King Arthur
radiactiveonion
King Arthur
Level 105
God Stats
10W - 13L
1,540 SR
Queue Stats
333W - 360L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 4 / 2
6,886
689
3,809
10,898
8,504
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
14
3 / 2 / 0
8,266
827
11,038
5,848
2,021
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
13
0 / 1 / 2
7,249
725
4,330
9,982
8,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
3 / 2 / 4
8,401
840
6,909
8,713
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
CivilFrog
Ravana
13
2 / 1 / 2
7,657
766
5,541
6,745
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
radiactiveonion
King Arthur
14
2 / 0 / 3
8,276
828
6,820
8,684
5,563
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
7
7
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
2
0.25
W
Olorun
 
Olorun
3
2
4
2.5
W
Ravana
CivilFrog
Ravana
2
1
2
3
L
Zeus
3
2
0
1.5
L
Cerberus
0
1
2
1
W
King Arthur
radiactiveonion
King Arthur
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,177
Damage
19,270
26,728
Taken
24,142
19,101
Mitigated
10,821
4,495
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,809
970
0
0
10,898
8,504
19
2,934
7,889
0
11,892
W
Olorun
 
Olorun
6,909
1,909
906
3,886
8,713
2,502
0
6,111
2,602
22,458
863
W
Ravana
CivilFrog
Ravana
5,541
2,006
0
1,707
6,745
2,756
0
3,451
3,294
0
22,681
L
Zeus
11,038
2,167
0
1,895
5,848
2,021
204
1,619
4,207
34,881
0
L
Cerberus
4,330
404
390
2,210
9,982
8,576
90
2,159
7,735
18,817
1,337
W
King Arthur
radiactiveonion
King Arthur
6,820
1,279
0
599
8,684
5,563
0
5,692
2,992
0
24,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,401
Gold Earned
24,334
124
Minions Killed
114
0
Camps Cleared
0
507,445
Distance Traveled
574,728
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,886
689
24
2
0
157,922
0
W
Olorun
8,401
840
54
5
0
171,983
0
W
Ravana
7,657
766
35
4
0
200,374
0
L
Zeus
8,266
827
56
6
0
171,851
0
L
Cerberus
7,249
725
44
4
0
177,672
0
W
King Arthur
8,276
828
25
3
0
202,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role