Player Matchup

Chaac
Chaac
Diamond III
DarkTri
Chaac
Diamond III
Level 165
God Stats
539W - 425L
1,663 SR
Queue Stats
903W - 922L
2,077 MMR
Party 1
Cupid
Cupid
Platinum IV
Kinglc_150
Cupid
Platinum IV
Level 117
God Stats
6W - 8L
1,673 SR
Queue Stats
330W - 400L
1,787 MMR
Solo
Cthulhu
Cthulhu
Masters
XxThekillerbbyxX
Cthulhu
Masters
Level 165
God Stats
67W - 46L
1,722 SR
Queue Stats
396W - 370L
2,526 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,686 SR
2,130 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 189
1,537 SR
1,666 MMR
Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Terra
Terra
Platinum V
Hollow_Dispair
Terra
Platinum V
Level 222
God Stats
1W - 2L
1,734 SR
Queue Stats
59W - 41L
1,818 MMR
Party 2
Baba Yaga
Baba Yaga
Gold V
Lost_Horizons_
Baba Yaga
Gold V
Level 164
God Stats
0W - 3L
1,379 SR
Queue Stats
15W - 12L
1,679 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DarkTri
Chaac
17
3 / 0 / 8
11,051
850
16,177
13,244
11,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cupid
17
3 / 0 / 7
11,422
879
13,104
12,863
4,923
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 0 / 5
11,453
881
16,351
15,893
15,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SerqetOdinKumbhakarnaNe ZhaFafnir

VS

Bans
Xing TianHou YiThothCharybdisAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 6 / 0
8,455
650
8,901
17,768
15,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
0 / 4 / 0
8,540
657
5,571
18,771
18,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Lost_Horizons_
Baba Yaga
15
0 / 2 / 0
9,141
703
13,812
13,316
7,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
6
0
0
W
Chaac
DarkTri
Chaac
3
0
8
7
L
0
4
0
0
W
Cupid
3
0
7
6.5
L
Baba Yaga
Lost_Horizons_
Baba Yaga
0
2
0
0
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,632
Damage
28,284
42,000
Taken
49,855
31,674
Mitigated
42,082
18,094
Healing
11,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,901
3,482
0
2,649
17,768
15,722
0
5,105
12,180
0
25,326
W
Chaac
DarkTri
Chaac
16,177
1,675
0
5,276
13,244
11,270
29
6,095
6,811
0
48,843
L
5,571
581
2,788
4,739
18,771
18,533
0
5,161
13,158
15,348
0
W
Cupid
13,104
6,866
527
6,211
12,863
4,923
3,051
6,408
6,198
0
53,507
L
Baba Yaga
Lost_Horizons_
Baba Yaga
13,812
158
0
1,739
13,316
7,827
0
4,978
7,876
46,864
0
W
16,351
1,581
528
5,552
15,893
15,481
82
7,323
8,212
46,572
3,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,926
Gold Earned
26,136
191
Minions Killed
127
0
Camps Cleared
0
819,722
Distance Traveled
705,513
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,455
650
37
3
0
220,675
0
W
Chaac
11,051
850
63
5
0
271,555
0
L
Terra
8,540
657
20
2
0
241,571
0
W
Cupid
11,422
879
58
4
0
271,707
0
L
Baba Yaga
9,141
703
70
5
0
243,267
0
W
Cthulhu
11,453
881
70
5
0
276,460
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role