Player Matchup

Cerberus
Cerberus
IN O O ID IL E
Cerberus
Level 176
God Stats
2W - 1L
1,806 SR
Queue Stats
90W - 91L
1,548 Elo+
Solo
Achilles
Achilles
Oh Hey Hanzo
Achilles
Level 120
God Stats
4W - 1L
1,490 SR
Queue Stats
260W - 292L
1,521 Elo+
Solo
Ullr
Ullr
Seineyy
Ullr
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,558 Elo+
Solo
Sol
Sol
traumity
Sol
Level 123
God Stats
3W - 1L
1,923 SR
Queue Stats
22W - 15L
1,404 Elo+
Solo
Neith
Neith
xTRULYxJERRYx
Neith
Level 121
God Stats
6W - 1L
1,473 SR
Queue Stats
124W - 147L
1,437 Elo+
Solo
Team Averages
Level 135
1,638 SR
1,494 Elo+

VS

Team Averages
Level 117
1,480 SR
1,484 Elo+
Ah Puch
Ah Puch
AFR0SAMURAI187
Ah Puch
Level 102
God Stats
8W - 3L
1,733 SR
Queue Stats
515W - 499L
1,456 Elo+
Solo
Izanami
Izanami
Daniie_el
Izanami
Level 156
God Stats
3W - 4L
1,377 SR
Queue Stats
312W - 315L
1,444 Elo+
Solo
Cabrakan
Cabrakan
DimLoyalty
Cabrakan
Level 83
God Stats
0W - 3L
1,392 SR
Queue Stats
36W - 56L
1,467 Elo+
Solo
Nu Wa
Nu Wa
Drmust47YT
Nu Wa
Level 90
God Stats
8W - 8L
1,446 SR
Queue Stats
542W - 565L
1,505 Elo+
Solo
Charon
Charon
Spinehair
Charon
Level 154
God Stats
2W - 4L
1,453 SR
Queue Stats
149W - 201L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 0 / 5
6,229
1,246
2,411
4,970
2,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
Oh Hey Hanzo
Achilles
11
3 / 1 / 2
6,168
1,234
5,055
6,787
4,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ullr
Seineyy
Ullr
11
5 / 2 / 2
6,423
1,285
2,982
3,800
1,285
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 4
5,819
1,164
6,742
3,615
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 1 / 2
5,753
1,151
1,829
2,724
829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 4
5,198
1,040
4,602
3,947
1,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Daniie_el
Izanami
11
2 / 1 / 1
5,680
1,136
1,962
5,004
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cabrakan
DimLoyalty
Cabrakan
6
0 / 2 / 1
4,496
899
1,503
2,929
2,165
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nu Wa
9
0 / 2 / 5
5,082
1,016
3,931
3,619
945
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Spinehair
Charon
11
2 / 1 / 3
6,134
1,227
4,399
5,106
4,529
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
9
Kills
5
5
Deaths
9
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Izanami
Daniie_el
Izanami
2
1
1
2.5
L
Cabrakan
DimLoyalty
Cabrakan
0
2
1
0.25
L
Nu Wa
0
2
5
1.25
W
Cerberus
0
0
5
2.5
W
Achilles
Oh Hey Hanzo
Achilles
3
1
2
4
W
Ullr
Seineyy
Ullr
5
2
2
3
L
Charon
Spinehair
Charon
2
1
3
3.5
W
0
1
4
2
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,019
Damage
16,397
21,896
Taken
20,605
10,005
Mitigated
10,648
10,097
Healing
5,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,602
150
0
396
3,947
1,380
0
2,233
1,677
7,801
0
L
Izanami
Daniie_el
Izanami
1,962
1,222
232
1,432
5,004
1,629
0
2,334
2,449
0
10,438
L
Cabrakan
DimLoyalty
Cabrakan
1,503
204
210
566
2,929
2,165
0
798
2,032
2,171
0
L
Nu Wa
3,931
983
270
750
3,619
945
0
1,853
1,688
8,103
0
W
Cerberus
2,411
0
494
2,898
4,970
2,233
133
4,206
764
5,143
0
W
Achilles
Oh Hey Hanzo
Achilles
5,055
230
283
2,344
6,787
4,601
60
2,793
3,994
0
14,359
W
Ullr
Seineyy
Ullr
2,982
671
0
550
3,800
1,285
166
2,497
1,303
0
12,234
L
Charon
Spinehair
Charon
4,399
595
1,329
794
5,106
4,529
0
1,935
3,131
7,347
162
W
6,742
1,320
611
1,581
3,615
1,057
1,152
2,853
762
15,167
0
W
1,829
453
435
901
2,724
829
452
1,997
727
0
7,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,392
Gold Earned
26,590
98
Minions Killed
49
0
Camps Cleared
0
549,509
Distance Traveled
436,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,198
1,040
6
1
0
100,682
0
L
Izanami
5,680
1,136
21
4
0
106,788
0
L
Cabrakan
4,496
899
3
1
0
45,263
0
L
Nu Wa
5,082
1,016
7
1
0
82,466
0
W
Cerberus
6,229
1,246
11
2
0
107,179
0
W
Achilles
6,168
1,234
14
3
0
111,828
0
W
Ullr
6,423
1,285
27
5
0
107,261
0
L
Charon
6,134
1,227
12
2
0
101,145
0
W
Sol
5,819
1,164
32
6
0
118,818
0
W
Neith
5,753
1,151
14
3
0
104,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role