Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Animedude12
Thor
Level 184
God Stats
4W - 6L
1,434 SR
Queue Stats
266W - 294L
1,435 Elo+
Party 1
Poseidon
Poseidon
mini_taylor15
Poseidon
Level 86
God Stats
7W - 5L
1,543 SR
Queue Stats
126W - 129L
1,447 Elo+
Party 1
Maui
Maui
xTECHNO_OKILLAx
Maui
Level 128
God Stats
4W - 3L
1,520 SR
Queue Stats
160W - 164L
1,443 Elo+
Party 1
Anhur
Anhur
xXTANKofthe928Xx
Anhur
Level 68
God Stats
4W - 0L
1,874 SR
Queue Stats
131W - 124L
1,443 Elo+
Party 1
Team Averages
Level 125
1,574 SR
1,453 Elo+

VS

Team Averages
Level 95
1,439 SR
1,497 Elo+
Heimdallr
Heimdallr
Christ_yisus1
Heimdallr
Level 86
God Stats
5W - 5L
1,222 SR
Queue Stats
232W - 256L
1,481 Elo+
Solo
Bellona
Bellona
Deptraineem
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 31L
1,585 Elo+
Solo
Set
Set
Dr Pnasty
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
ShoShonWTK5092
Vamana
Level 169
God Stats
1W - 4L
1,436 SR
Queue Stats
271W - 290L
1,432 Elo+
Solo
Scylla
Scylla
sosababeh
Scylla
Level 138
God Stats
5W - 5L
1,539 SR
Queue Stats
250W - 241L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 3 / 9
8,178
909
7,530
6,374
2,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 3 / 7
10,023
1,114
11,045
7,464
3,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
mini_taylor15
Poseidon
14
2 / 4 / 6
8,289
921
3,272
5,663
2,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 14
7,795
866
4,924
7,386
6,376
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 5 / 8
7,271
808
3,435
6,365
2,549
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Christ_yisus1
Heimdallr
13
3 / 6 / 8
7,686
854
4,514
8,327
2,766
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Deptraineem
Bellona
17
10 / 2 / 6
9,823
1,091
11,492
12,194
12,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

5
0 / 0 / 0
5,396
600
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 4 / 9
6,771
752
4,864
9,795
6,725
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
sosababeh
Scylla
15
3 / 4 / 9
8,272
919
6,858
6,678
2,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
48
16
Kills
16
16
Deaths
16
44
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
3
9
2.5
W
9
3
7
4.17
L
Heimdallr
Christ_yisus1
Heimdallr
3
6
8
1.17
L
Bellona
Deptraineem
Bellona
10
2
6
6.5
L
0
0
0
0
L
0
4
9
1.13
W
Poseidon
mini_taylor15
Poseidon
2
4
6
1.25
L
Scylla
sosababeh
Scylla
3
4
9
1.88
W
1
1
14
8
W
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,206
Damage
27,728
33,252
Taken
36,994
17,275
Mitigated
23,689
6,588
Healing
7,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,530
737
341
806
6,374
2,487
406
1,767
4,607
22,286
0
W
11,045
1,941
428
491
7,464
3,698
82
1,228
6,236
0
22,687
L
Heimdallr
Christ_yisus1
Heimdallr
4,514
782
245
109
8,327
2,766
82
3,305
4,902
0
10,779
L
Bellona
Deptraineem
Bellona
11,492
2,741
778
4,275
12,194
12,162
0
4,652
7,450
0
20,136
L
0
0
0
0
0
0
0
0
0
0
0
L
4,864
1,208
736
705
9,795
6,725
0
5,418
4,237
3,422
5,601
W
Poseidon
mini_taylor15
Poseidon
3,272
368
1,208
332
5,663
2,165
438
1,594
4,069
10,300
9
L
Scylla
sosababeh
Scylla
6,858
308
281
469
6,678
2,036
288
1,610
5,068
22,752
0
W
4,924
464
1,284
1,638
7,386
6,376
210
2,931
4,455
9,924
380
W
3,435
1,291
0
60
6,365
2,549
0
1,307
5,058
0
5,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,556
Gold Earned
37,948
92
Minions Killed
75
0
Camps Cleared
0
841,430
Distance Traveled
634,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,178
909
31
3
0
174,761
0
W
Thor
10,023
1,114
27
3
0
186,754
0
L
Heimdallr
7,686
854
17
2
0
150,235
0
L
Bellona
9,823
1,091
14
2
0
188,355
0
L
Set
5,396
600
0
0
0
0
0
L
Vamana
6,771
752
0
0
0
178,298
0
W
Poseidon
8,289
921
16
2
0
153,547
0
L
Scylla
8,272
919
44
5
0
117,317
0
W
Maui
7,795
866
10
1
0
187,364
0
W
Anhur
7,271
808
8
1
0
139,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role