Player Matchup

Agni
Agni
BBQ-Chicken-01
Agni
Level 128
God Stats
12W - 13L
1,503 SR
Queue Stats
269W - 248L
1,478 Elo+
Party 2
Da Ji
Da Ji
PiercedRoyalty
Da Ji
Level 109
God Stats
6W - 2L
1,422 SR
Queue Stats
565W - 545L
1,511 Elo+
Party 3
Ravana
Ravana
Rogue_Killcam
Ravana
Level 116
God Stats
13W - 5L
1,973 SR
Queue Stats
387W - 389L
1,447 Elo+
Party 2
Heimdallr
Heimdallr
Taktical_Gecko
Heimdallr
Level 78
God Stats
2W - 4L
1,190 SR
Queue Stats
68W - 48L
1,499 Elo+
Party 2
Sobek
Sobek
jz2015
Sobek
Level 147
God Stats
18W - 9L
1,717 SR
Queue Stats
238W - 227L
1,522 Elo+
Party 3
Team Averages
Level 116
1,561 SR
1,491 Elo+

VS

Team Averages
Level 144
1,486 SR
1,354 Elo+
Poseidon
Poseidon
MaliceDeimos
Poseidon
Level 10
God Stats
0W - 2L
1,285 SR
Queue Stats
13W - 15L
1,150 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MaliceUriel
Tsukuyomi
Level 125
God Stats
1W - 1L
1,602 SR
Queue Stats
45W - 45L
1,400 Elo+
Party 1
Anhur
Anhur
S1RGhxst
Anhur
Level 120
God Stats
1W - 1L
1,685 SR
Queue Stats
35W - 36L
1,458 Elo+
Party 1
Pele
Pele
iron1084
Pele
Level 91
God Stats
0W - 1L
1,298 SR
Queue Stats
3W - 8L
1,249 Elo+
Party 1
Sylvanus
Sylvanus
pfeiff17
Sylvanus
Level 375
God Stats
690W - 590L
1,558 SR
Queue Stats
1,404W - 1,353L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 6
8,134
626
8,963
6,719
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
4 / 5 / 9
7,229
556
8,215
13,423
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
4 / 1 / 1
8,168
628
7,056
7,591
4,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Taktical_Gecko
Heimdallr
11
0 / 3 / 2
6,247
481
5,344
7,253
2,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
jz2015
Sobek
12
5 / 1 / 4
7,558
581
5,217
9,521
6,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MaliceDeimos
Poseidon
9
0 / 9 / 1
5,592
430
4,191
8,003
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
MaliceUriel
Tsukuyomi
14
9 / 3 / 0
7,811
601
12,070
12,942
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anhur
S1RGhxst
Anhur
11
2 / 1 / 2
6,446
496
2,530
8,050
2,569
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
11
0 / 2 / 0
6,359
489
1,624
6,791
1,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
pfeiff17
Sylvanus
10
2 / 4 / 6
6,840
526
7,184
16,662
13,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
19
Kills
13
13
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
L
Poseidon
MaliceDeimos
Poseidon
0
9
1
0.06
L
Tsukuyomi
MaliceUriel
Tsukuyomi
9
3
0
3
W
4
5
9
1.7
W
4
1
1
4.5
L
Anhur
S1RGhxst
Anhur
2
1
2
3
W
Heimdallr
Taktical_Gecko
Heimdallr
0
3
2
0.33
L
Pele
0
2
0
0
W
Sobek
jz2015
Sobek
5
1
4
7
L
Sylvanus
pfeiff17
Sylvanus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,795
Damage
27,599
44,507
Taken
52,448
20,412
Mitigated
24,477
15,049
Healing
17,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,963
563
0
1,242
6,719
1,966
0
3,811
2,908
35,323
1,926
L
Poseidon
MaliceDeimos
Poseidon
4,191
896
0
480
8,003
2,101
0
2,947
4,866
29,566
0
L
Tsukuyomi
MaliceUriel
Tsukuyomi
12,070
2,924
0
4,778
12,942
4,531
0
3,129
9,578
0
48,885
W
8,215
1,075
0
5,238
13,423
4,706
0
1,447
11,976
0
49,142
W
7,056
2,373
0
3,007
7,591
4,612
361
1,627
5,964
0
55,507
L
Anhur
S1RGhxst
Anhur
2,530
2,212
0
2,171
8,050
2,569
0
2,281
5,633
0
39,900
W
Heimdallr
Taktical_Gecko
Heimdallr
5,344
3,681
0
1,652
7,253
2,168
0
1,976
5,277
0
41,411
L
Pele
1,624
168
0
1,194
6,791
1,675
684
0
6,414
0
43,932
W
Sobek
jz2015
Sobek
5,217
222
0
3,910
9,521
6,960
0
2,442
7,079
19,653
1,382
L
Sylvanus
pfeiff17
Sylvanus
7,184
753
3,278
5,285
16,662
13,601
0
4,573
11,527
18,024
2,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,336
Gold Earned
33,048
352
Minions Killed
267
0
Camps Cleared
0
1,242,147
Distance Traveled
1,238,580
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,134
626
73
6
0
236,825
2
L
Poseidon
5,592
430
42
3
0
226,123
0
L
Tsukuyomi
7,811
601
69
5
0
292,991
0
W
Da Ji
7,229
556
79
6
0
267,950
4
W
Ravana
8,168
628
91
7
0
222,970
0
L
Anhur
6,446
496
67
5
0
215,132
0
W
Heimdallr
6,247
481
74
6
0
227,515
0
L
Pele
6,359
489
76
6
0
270,752
0
W
Sobek
7,558
581
35
3
0
286,887
0
L
Sylvanus
6,840
526
13
1
0
233,582
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role