Player Matchup

Rama
Rama
 
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Monolast
Ares
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 9L
1,697 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
cloudyboy99
Ah Muzen Cab
Level 107
God Stats
3W - 0L
1,695 SR
Queue Stats
41W - 33L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
korewataco
Nu Wa
Level 158
God Stats
1W - 0L
1,814 SR
Queue Stats
37W - 24L
1,585 Elo+
Party 1
Amaterasu
Amaterasu
popcorn95
Amaterasu
Level 159
God Stats
1W - 0L
1,803 SR
Queue Stats
7W - 3L
1,598 Elo+
Party 1
Team Averages
Level 144
1,662 SR
1,585 Elo+

VS

Team Averages
Level 133
1,473 SR
1,516 Elo+
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Bubbsfire
Scylla
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,480 Elo+
Solo
Hou Yi
Hou Yi
Hmoob_Thao-Asa
Hou Yi
Level 110
God Stats
2W - 8L
1,260 SR
Queue Stats
413W - 428L
1,552 Elo+
Solo
Xing Tian
Xing Tian
fleshcut
Xing Tian
Level 149
God Stats
4W - 3L
1,604 SR
Queue Stats
252W - 256L
1,561 Elo+
Solo
Merlin
Merlin
kobbesniper
Merlin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
6 / 2 / 15
10,237
1,024
13,564
11,473
5,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
14
4 / 5 / 13
9,289
929
9,487
12,973
9,869
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
cloudyboy99
Ah Muzen Cab
17
4 / 0 / 15
9,920
992
7,912
4,608
1,843
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
17
4 / 1 / 16
9,974
997
10,827
8,352
3,245
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amaterasu
popcorn95
Amaterasu
14
5 / 3 / 11
8,945
895
9,313
13,597
13,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 3 / 6
8,041
804
9,607
8,969
2,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Bubbsfire
Scylla
11
1 / 6 / 3
7,043
704
4,090
9,102
2,419
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 7
7,241
724
10,187
8,484
2,819
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xing Tian
fleshcut
Xing Tian
13
2 / 5 / 7
7,733
773
6,540
17,613
10,736
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
15
4 / 5 / 5
8,663
866
9,577
8,983
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
39
23
Kills
11
11
Deaths
23
70
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
2
15
6.75
L
Chiron
 
Chiron
3
3
6
2
L
Scylla
Bubbsfire
Scylla
1
6
3
0.42
L
1
4
7
1.13
W
Ares
4
5
13
2.1
W
Ah Muzen Cab
cloudyboy99
Ah Muzen Cab
4
0
15
11.5
L
Xing Tian
fleshcut
Xing Tian
2
5
7
1.1
L
Merlin
4
5
5
1.3
W
Nu Wa
4
1
16
12
W
Amaterasu
popcorn95
Amaterasu
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,103
Damage
40,001
51,003
Taken
53,151
33,620
Mitigated
21,489
17,848
Healing
14,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,564
9,047
1,310
5,089
11,473
5,544
3,551
4,763
6,710
0
27,819
L
Chiron
 
Chiron
9,607
1,888
2,277
1,343
8,969
2,671
0
2,449
6,361
0
26,619
L
Scylla
Bubbsfire
Scylla
4,090
334
1,424
1,173
9,102
2,419
0
4,787
4,159
11,354
154
L
10,187
2,844
0
818
8,484
2,819
0
4,486
3,952
0
18,168
W
Ares
9,487
158
377
562
12,973
9,869
96
5,619
7,354
10,433
623
W
Ah Muzen Cab
cloudyboy99
Ah Muzen Cab
7,912
1,795
1,632
1,097
4,608
1,843
796
1,237
3,371
0
24,151
L
Xing Tian
fleshcut
Xing Tian
6,540
365
989
3,988
17,613
10,736
0
4,186
13,192
9,348
0
L
Merlin
9,577
94
1,310
1,119
8,983
2,844
0
3,910
4,997
29,041
280
W
Nu Wa
10,827
1,885
1,179
1,669
8,352
3,245
1,758
3,448
4,904
30,039
358
W
Amaterasu
popcorn95
Amaterasu
9,313
2,889
0
4,933
13,597
13,119
296
4,884
8,713
0
12,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,365
Gold Earned
38,721
130
Minions Killed
144
0
Camps Cleared
0
1,121,714
Distance Traveled
986,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,237
1,024
28
3
0
193,556
0
L
Chiron
8,041
804
34
3
0
192,411
0
L
Scylla
7,043
704
29
3
0
184,116
0
L
Hou Yi
7,241
724
34
3
0
196,129
0
W
Ares
9,289
929
3
0
0
211,564
0
W
Ah Muzen Cab
9,920
992
36
4
0
256,388
0
L
Xing Tian
7,733
773
10
1
0
221,336
0
L
Merlin
8,663
866
37
4
0
192,435
0
W
Nu Wa
9,974
997
52
5
0
229,068
0
W
Amaterasu
8,945
895
11
1
0
231,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role