Player Matchup

Awilix
Awilix
 
Awilix
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DeItaco_
Vulcan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,111 Elo+
Solo
Ymir
Ymir
IndominusRex001
Ymir
Level 3
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
Savikid
Charybdis
Level 60
God Stats
17W - 13L
1,523 SR
Queue Stats
145W - 141L
1,510 Elo+
Solo
Artemis
Artemis
ramrod007
Artemis
Level 63
God Stats
0W - 1L
1,310 SR
Queue Stats
33W - 31L
1,391 Elo+
Party 1
Team Averages
Level 77
1,429 SR
1,402 Elo+

VS

Team Averages
Level 113
1,474 SR
1,432 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Cobugur
Hou Yi
Level 47
God Stats
2W - 3L
1,335 SR
Queue Stats
45W - 60L
1,393 Elo+
Solo
Mulan
Mulan
Danosensei90
Mulan
Level 129
God Stats
3W - 2L
1,522 SR
Queue Stats
146W - 145L
1,429 Elo+
Party 2
Loki
Loki
Yuleriuz
Loki
Level 183
God Stats
4W - 1L
1,480 SR
Queue Stats
210W - 250L
1,425 Elo+
Party 2
Yemoja
Yemoja
hxetastic
Yemoja
Level 49
God Stats
2W - 3L
1,533 SR
Queue Stats
2W - 4L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
1 / 4 / 0
5,067
461
3,323
8,656
3,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
DeItaco_
Vulcan
9
0 / 3 / 0
4,907
446
1,327
4,497
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 5 / 2
5,155
469
1,326
10,416
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Savikid
Charybdis
11
1 / 1 / 0
6,180
562
3,924
6,344
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Artemis
ramrod007
Artemis
8
1 / 3 / 1
4,977
452
4,922
5,772
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 0 / 7
6,445
586
3,115
3,758
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Cobugur
Hou Yi
11
3 / 3 / 2
6,002
546
5,359
9,596
2,816
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
2 / 1 / 0
7,034
639
3,720
8,205
6,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
12
11 / 0 / 1
6,846
622
7,626
5,806
2,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
hxetastic
Yemoja
10
0 / 0 / 7
6,089
554
2,635
3,276
1,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
16
16
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
4
0
0.25
W
Nox
 
Nox
0
0
7
3.5
W
Hou Yi
Cobugur
Hou Yi
3
3
2
1.33
W
2
1
0
2
L
Vulcan
DeItaco_
Vulcan
0
3
0
0
L
1
5
2
0.4
L
Charybdis
Savikid
Charybdis
1
1
0
1
W
Loki
11
0
1
11.5
W
Yemoja
hxetastic
Yemoja
0
0
7
3.5
L
Artemis
ramrod007
Artemis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,822
Damage
22,455
35,685
Taken
30,641
14,448
Mitigated
14,084
6,578
Healing
12,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,323
1,250
0
1,167
8,656
3,112
0
476
8,180
0
29,108
W
Nox
 
Nox
3,115
272
0
1,659
3,758
1,281
0
531
3,165
40,999
894
W
Hou Yi
Cobugur
Hou Yi
5,359
2,606
0
3,785
9,596
2,816
780
709
8,887
0
38,709
W
3,720
169
0
3,108
8,205
6,234
0
0
8,205
0
43,491
L
Vulcan
DeItaco_
Vulcan
1,327
38
0
447
4,497
1,378
0
1,109
3,388
28,394
0
L
1,326
0
0
916
10,416
6,406
0
2,456
7,960
7,649
0
L
Charybdis
Savikid
Charybdis
3,924
2,532
0
2,772
6,344
1,945
0
0
6,344
0
37,219
W
Loki
7,626
2,846
0
1,337
5,806
2,058
0
781
4,929
0
44,620
W
Yemoja
hxetastic
Yemoja
2,635
682
1,896
669
3,276
1,695
271
474
2,802
20,010
0
L
Artemis
ramrod007
Artemis
4,922
1,908
0
1,276
5,772
1,607
0
1,695
4,077
0
24,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,286
Gold Earned
32,416
215
Minions Killed
337
0
Camps Cleared
0
992,056
Distance Traveled
996,892
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,067
461
54
5
0
214,963
0
W
Nox
6,445
586
95
9
0
206,511
4
W
Hou Yi
6,002
546
62
6
0
172,727
0
W
Mulan
7,034
639
87
8
0
152,671
3
L
Vulcan
4,907
446
47
4
0
200,439
5
L
Ymir
5,155
469
5
0
0
183,248
0
L
Charybdis
6,180
562
73
7
0
204,953
0
W
Loki
6,846
622
67
6
0
288,670
1
W
Yemoja
6,089
554
26
2
0
176,313
0
L
Artemis
4,977
452
36
3
0
188,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role