Player Matchup

Nu Wa
Nu Wa
AceSociopath
Nu Wa
Level 102
God Stats
1W - 0L
1,299 SR
Queue Stats
29W - 30L
1,438 Elo+
Party 1
Hera
Hera
BlimpBeams
Hera
Level 100
God Stats
12W - 4L
1,694 SR
Queue Stats
611W - 575L
1,486 Elo+
Solo
Terra
Terra
Faddis4
Terra
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,451 Elo+
Party 1
Vulcan
Vulcan
Moedt11
Vulcan
Level 155
God Stats
1W - 3L
1,271 SR
Queue Stats
170W - 155L
1,618 Elo+
Solo
Cerberus
Cerberus
ROSINxAAG
Cerberus
Level 120
God Stats
18W - 10L
1,623 SR
Queue Stats
335W - 342L
1,453 Elo+
Solo
Team Averages
Level 103
1,477 SR
1,489 Elo+

VS

Team Averages
Level 122
1,514 SR
1,480 Elo+
Janus
Janus
BaziBang
Janus
Level 129
God Stats
0W - 1L
1,413 SR
Queue Stats
25W - 34L
1,399 Elo+
Solo
Chang'e
Chang'e
Donnievitooo
Chang'e
Level 128
God Stats
5W - 3L
1,665 SR
Queue Stats
613W - 603L
1,515 Elo+
Solo
Hera
Hera
Raisedcosmos
Hera
Level 49
God Stats
0W - 2L
1,309 SR
Queue Stats
41W - 45L
1,482 Elo+
Solo
Jing Wei
Jing Wei
jonahss
Jing Wei
Level 120
God Stats
5W - 3L
1,729 SR
Queue Stats
338W - 350L
1,484 Elo+
Solo
Bellona
Bellona
ldeue4
Bellona
Level 186
God Stats
22W - 30L
1,454 SR
Queue Stats
1,890W - 1,983L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
8,806
801
7,636
5,231
1,670
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 1
6,789
617
1,745
2,781
940
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Faddis4
Terra
15
1 / 0 / 11
9,251
841
2,968
8,439
5,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
Moedt11
Vulcan
17
7 / 1 / 5
10,416
947
17,943
7,396
4,080
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ROSINxAAG
Cerberus
16
3 / 3 / 9
8,777
798
5,565
11,381
9,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BaziBang
Janus
15
0 / 4 / 3
8,137
740
6,630
7,601
2,552
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Donnievitooo
Chang'e
12
2 / 2 / 3
6,889
626
5,025
6,517
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 1
6,664
606
2,674
5,674
1,618
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jing Wei
jonahss
Jing Wei
13
3 / 3 / 3
7,486
681
5,657
8,005
2,135
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
ldeue4
Bellona
12
1 / 1 / 4
6,952
632
3,213
10,808
3,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
14
Kills
6
7
Deaths
14
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Janus
BaziBang
Janus
0
4
3
0.38
W
0
3
1
0.17
L
Chang'e
Donnievitooo
Chang'e
2
2
3
1.75
W
Terra
Faddis4
Terra
1
0
11
6.5
W
Vulcan
Moedt11
Vulcan
7
1
5
9.5
W
Cerberus
ROSINxAAG
Cerberus
3
3
9
2.5
L
0
4
1
0.13
L
Jing Wei
jonahss
Jing Wei
3
3
3
1.5
L
Bellona
ldeue4
Bellona
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,857
Damage
23,199
35,228
Taken
38,605
21,864
Mitigated
11,016
19,923
Healing
15,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,636
2,582
1,002
1,136
5,231
1,670
1,578
1,807
3,292
17,047
911
L
Janus
BaziBang
Janus
6,630
77
268
911
7,601
2,552
0
6,748
853
26,061
0
W
1,745
271
86
31
2,781
940
504
856
1,833
5,081
0
L
Chang'e
Donnievitooo
Chang'e
5,025
49
5,711
2,934
6,517
1,635
0
6,314
203
5,933
0
W
Terra
Faddis4
Terra
2,968
329
5,498
3,511
8,439
5,555
535
4,453
3,720
5,080
3,217
W
Vulcan
Moedt11
Vulcan
17,943
379
2,597
2,967
7,396
4,080
1,566
2,221
5,023
44,247
0
W
Cerberus
ROSINxAAG
Cerberus
5,565
256
639
2,456
11,381
9,619
446
3,978
7,031
8,674
0
L
2,674
398
0
618
5,674
1,618
0
5,382
292
15,153
0
L
Jing Wei
jonahss
Jing Wei
5,657
3,056
207
1,415
8,005
2,135
0
7,265
740
0
19,209
L
Bellona
ldeue4
Bellona
3,213
152
173
3,537
10,808
3,076
0
9,551
1,257
0
8,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,039
Gold Earned
36,128
106
Minions Killed
111
0
Camps Cleared
0
905,889
Distance Traveled
846,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,806
801
17
2
0
187,125
0
L
Janus
8,137
740
50
5
0
193,558
0
W
Hera
6,789
617
5
0
0
88,193
0
L
Chang'e
6,889
626
2
0
0
181,371
0
W
Terra
9,251
841
18
2
0
229,426
0
W
Vulcan
10,416
947
56
5
0
197,066
0
W
Cerberus
8,777
798
10
1
0
204,079
0
L
Hera
6,664
606
21
2
0
126,505
0
L
Jing Wei
7,486
681
26
2
0
216,064
0
L
Bellona
6,952
632
12
1
0
128,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role