Player Matchup

Bakasura
Bakasura
Brendence
Bakasura
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,284 Elo+
Party 1
Agni
Agni
jacketninja
Agni
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 27L
1,786 Elo+
Party 1
Cabrakan
Cabrakan
mmeatmann
Cabrakan
Level 21
God Stats
17W - 5L
1,668 SR
Queue Stats
25W - 7L
1,766 Elo+
Party 1
Team Averages
Level 60
1,556 SR
1,612 Elo+

VS

Team Averages
Level 59
1,460 SR
1,350 Elo+
Xing Tian
Xing Tian
FraserForge
Xing Tian
Level 82
God Stats
3W - 2L
1,380 SR
Queue Stats
6W - 9L
1,385 Elo+
Party 2
Ah Puch
Ah Puch
MoonMoonio
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,522 Elo+
Party 2
Neith
Neith
nitrodelick
Neith
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Brendence
Bakasura
16
3 / 0 / 9
10,110
919
7,139
7,222
3,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
7 / 0 / 5
10,808
983
13,045
5,467
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cabrakan
mmeatmann
Cabrakan
14
2 / 1 / 6
8,820
802
3,577
5,592
6,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FraserForge
Xing Tian
11
0 / 4 / 1
7,032
639
1,211
10,334
6,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
MoonMoonio
Ah Puch
12
1 / 5 / 0
7,610
692
3,589
9,104
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 1
7,207
655
1,142
6,912
1,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Brendence
Bakasura
3
0
9
7.5
L
Xing Tian
FraserForge
Xing Tian
0
4
1
0.13
L
Ah Puch
MoonMoonio
Ah Puch
1
5
0
0.2
W
7
0
5
9.5
W
Cabrakan
mmeatmann
Cabrakan
2
1
6
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,761
Damage
5,942
18,281
Taken
26,350
11,598
Mitigated
10,225
4,819
Healing
1,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Brendence
Bakasura
7,139
4,898
0
2,530
7,222
3,217
2,171
2,008
3,927
0
26,088
L
Xing Tian
FraserForge
Xing Tian
1,211
83
0
377
10,334
6,300
0
5,667
4,176
7,404
0
L
Ah Puch
MoonMoonio
Ah Puch
3,589
192
0
168
9,104
2,219
0
5,299
3,465
14,018
211
W
13,045
936
115
1,613
5,467
2,014
1,041
1,160
4,070
63,764
1,885
W
Cabrakan
mmeatmann
Cabrakan
3,577
680
0
561
5,592
6,367
238
1,072
3,718
15,010
1,521
L
1,142
279
159
494
6,912
1,706
0
4,747
1,771
0
11,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,738
Gold Earned
21,849
197
Minions Killed
76
0
Camps Cleared
0
670,672
Distance Traveled
460,091
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,110
919
57
5
0
232,813
0
L
Xing Tian
7,032
639
17
2
0
184,882
4
L
Ah Puch
7,610
692
34
3
0
158,042
1
W
Agni
10,808
983
126
11
0
215,993
0
W
Cabrakan
8,820
802
14
1
0
221,866
0
L
Neith
7,207
655
25
2
0
117,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role