Player Matchup

Thanatos
Thanatos
Gold II
 
Thanatos
Gold II
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold III
DKSS_josibf
Kali
Gold III
Level 129
God Stats
4W - 0L
1,857 SR
Queue Stats
156W - 159L
1,535 MMR
Solo
Danzaburou
Danzaburou
Gold V
DaddysCreamSock
Danzaburou
Gold V
Level 142
God Stats
2W - 0L
1,686 SR
Queue Stats
8W - 7L
1,500 MMR
Solo
Horus
Horus
Gold III
crucialdrifter34
Horus
Gold III
Level 123
God Stats
5W - 2L
1,507 SR
Queue Stats
85W - 87L
1,521 MMR
Solo
Discordia
Discordia
Platinum IV
nεεdy
Discordia
Platinum IV
Level 155
God Stats
8W - 6L
1,680 SR
Queue Stats
160W - 157L
1,569 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,646 SR
1,525 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,576 SR
1,532 MMR
Loki
Loki
Bronze III
 
Loki
Bronze III
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
BigFella10123
Cerberus
Gold IV
Level 128
God Stats
0W - 1L
1,815 SR
Queue Stats
13W - 10L
1,540 MMR
Solo
Serqet
Serqet
Gold II
L3AFY BUG14
Serqet
Gold II
Level 171
God Stats
3W - 6L
1,449 SR
Queue Stats
470W - 481L
1,575 MMR
Solo
Achilles
Achilles
Gold IV
MVP_Rafinha9
Achilles
Gold IV
Level 157
God Stats
3W - 4L
1,556 SR
Queue Stats
154W - 183L
1,494 MMR
Solo
Scylla
Scylla
Gold III
enrola49
Scylla
Gold III
Level 48
God Stats
4W - 5L
1,561 SR
Queue Stats
36W - 34L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 1 / 2
5,501
550
1,631
7,336
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 1
6,644
664
4,668
9,331
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
DaddysCreamSock
Danzaburou
12
3 / 0 / 0
6,978
698
3,071
1,732
666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8
1 / 3 / 1
4,677
468
1,999
6,198
2,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
nεεdy
Discordia
12
1 / 0 / 2
6,761
676
3,805
2,497
631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
BacchusMaman BrigitteRavana

VS

Bans
Nu WaAthenaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
2
0 / 4 / 1
3,652
365
0
2,445
469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
BigFella10123
Cerberus
8
1 / 0 / 0
4,614
461
768
4,485
2,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Serqet
10
2 / 0 / 1
5,257
526
2,885
6,320
2,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
MVP_Rafinha9
Achilles
9
1 / 3 / 0
5,729
573
6,117
9,002
5,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
enrola49
Scylla
9
0 / 4 / 1
4,997
500
2,974
4,624
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
10
Kills
4
5
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
1
2
4
L
Loki
 
Loki
0
4
1
0.13
L
Cerberus
BigFella10123
Cerberus
1
0
0
1
W
2
1
1
2.5
W
Danzaburou
DaddysCreamSock
Danzaburou
3
0
0
3
L
Serqet
2
0
1
2.5
L
Achilles
MVP_Rafinha9
Achilles
1
3
0
0.33
W
1
3
1
0.5
L
Scylla
enrola49
Scylla
0
4
1
0.13
W
Discordia
nεεdy
Discordia
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,174
Damage
12,744
27,094
Taken
26,876
8,618
Mitigated
11,717
15,909
Healing
6,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,631
729
0
6,560
7,336
2,116
0
814
6,379
0
29,754
L
Loki
 
Loki
0
0
0
0
2,445
469
0
0
2,445
0
224
L
Cerberus
BigFella10123
Cerberus
768
19
0
1,539
4,485
2,512
0
0
4,449
19,769
658
W
4,668
1,471
0
5,811
9,331
2,772
0
0
8,921
0
43,983
W
Danzaburou
DaddysCreamSock
Danzaburou
3,071
1,406
0
1,134
1,732
666
2,133
264
1,468
0
55,856
L
Serqet
2,885
518
0
1,280
6,320
2,043
0
383
5,688
0
32,004
L
Achilles
MVP_Rafinha9
Achilles
6,117
2,092
0
3,060
9,002
5,740
0
0
9,002
0
38,532
W
1,999
750
80
1,046
6,198
2,433
0
1,502
4,275
0
18,402
L
Scylla
enrola49
Scylla
2,974
327
0
191
4,624
953
0
2,850
1,324
30,406
0
W
Discordia
nεεdy
Discordia
3,805
166
0
1,278
2,497
631
276
661
1,572
46,758
1,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,561
Gold Earned
24,249
380
Minions Killed
253
0
Camps Cleared
0
1,035,221
Distance Traveled
903,888
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,501
550
53
5
0
242,104
0
L
Loki
3,652
365
0
0
0
141,267
0
L
Cerberus
4,614
461
59
6
0
156,639
3
W
Kali
6,644
664
80
8
0
210,501
2
W
Danzaburou
6,978
698
103
10
0
181,481
2
L
Serqet
5,257
526
62
6
0
222,588
0
L
Achilles
5,729
573
69
7
0
175,785
0
W
Horus
4,677
468
39
4
0
194,309
0
L
Scylla
4,997
500
63
6
0
207,609
0
W
Discordia
6,761
676
105
11
0
206,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role