Player Matchup

Cerberus
Cerberus
DOOMSLAYER0
Cerberus
Level 27
God Stats
36W - 43L
1,470 SR
Queue Stats
46W - 68L
1,428 Elo+
Party 1
Sun Wukong
Sun Wukong
Fearing130Ping
Sun Wukong
Level 143
God Stats
26W - 7L
1,837 SR
Queue Stats
417W - 133L
1,792 Elo+
Solo
Izanami
Izanami
GravyFarts
Izanami
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 138L
1,439 Elo+
Party 1
Awilix
Awilix
MysticalToucan
Awilix
Level 151
God Stats
4W - 1L
1,962 SR
Queue Stats
149W - 159L
1,445 Elo+
Party 1
Chronos
Chronos
RustyDolphin_
Chronos
Level 126
God Stats
0W - 3L
1,193 SR
Queue Stats
108W - 125L
1,413 Elo+
Party 1
Team Averages
Level 120
1,592 SR
1,503 Elo+

VS

Team Averages
Level 124
1,510 SR
1,492 Elo+
Loki
Loki
Jlrsnake
Loki
Level 145
God Stats
165W - 107L
1,738 SR
Queue Stats
746W - 652L
1,615 Elo+
Solo
Poseidon
Poseidon
Kelsar420-
Poseidon
Level 67
God Stats
4W - 6L
1,285 SR
Queue Stats
161W - 182L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
Snarlmarx
Baron Samedi
Level 123
God Stats
5W - 7L
1,344 SR
Queue Stats
149W - 140L
1,462 Elo+
Solo
Apollo
Apollo
Victorliciouz
Apollo
Level 157
God Stats
6W - 1L
1,683 SR
Queue Stats
88W - 68L
1,619 Elo+
Solo
Ne Zha
Ne Zha
kobbesniper
Ne Zha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DOOMSLAYER0
Cerberus
9
2 / 2 / 1
5,981
598
2,206
9,948
3,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Fearing130Ping
Sun Wukong
12
4 / 2 / 0
6,938
694
6,484
8,739
4,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
GravyFarts
Izanami
8
0 / 4 / 1
4,459
446
1,469
6,238
1,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 2
4,859
486
2,162
9,528
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
10
1 / 1 / 0
5,379
538
2,550
5,413
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
2 / 4 / 0
5,819
582
4,281
8,466
2,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Kelsar420-
Poseidon
12
0 / 1 / 2
6,049
605
3,346
4,240
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Snarlmarx
Baron Samedi
7
1 / 1 / 2
4,857
486
2,540
3,627
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
8 / 1 / 1
6,986
699
13,760
9,224
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
9
2 / 1 / 1
5,147
515
2,324
6,512
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
7
Kills
13
13
Deaths
8
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DOOMSLAYER0
Cerberus
2
2
1
1.25
L
Sun Wukong
Fearing130Ping
Sun Wukong
4
2
0
2
L
Izanami
GravyFarts
Izanami
0
4
1
0.13
W
Loki
2
4
0
0.5
W
Poseidon
Kelsar420-
Poseidon
0
1
2
1
L
0
4
2
0.25
L
Chronos
1
1
0
1
W
Baron Samedi
Snarlmarx
Baron Samedi
1
1
2
2
W
8
1
1
8.5
W
Ne Zha
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,871
Damage
26,251
39,866
Taken
32,069
13,603
Mitigated
9,759
11,672
Healing
11,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DOOMSLAYER0
Cerberus
2,206
403
126
2,954
9,948
3,960
0
840
8,886
9,564
0
L
Sun Wukong
Fearing130Ping
Sun Wukong
6,484
2,299
0
2,834
8,739
4,116
0
0
8,739
0
53,672
L
Izanami
GravyFarts
Izanami
1,469
1,197
0
816
6,238
1,316
0
634
5,550
0
24,479
W
Loki
4,281
597
0
1,839
8,466
2,242
0
0
8,466
0
36,106
W
Poseidon
Kelsar420-
Poseidon
3,346
1,009
0
1,195
4,240
1,360
0
2,032
2,208
48,160
0
L
2,162
1,027
0
4,348
9,528
2,521
0
1,516
7,864
0
29,272
L
Chronos
2,550
1,178
0
594
5,413
1,690
0
2,472
2,941
26,254
1,640
W
Baron Samedi
Snarlmarx
Baron Samedi
2,540
257
19
1,213
3,627
1,596
13
407
3,220
14,599
0
W
13,760
8,822
0
4,506
9,224
2,726
0
1,866
7,358
0
52,938
W
Ne Zha
2,324
550
0
3,002
6,512
1,835
0
182
6,330
0
22,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,616
Gold Earned
28,858
286
Minions Killed
316
0
Camps Cleared
0
998,147
Distance Traveled
1,020,590
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,981
598
19
2
0
202,355
2
L
Sun Wukong
6,938
694
96
10
0
201,035
0
L
Izanami
4,459
446
46
5
0
193,869
3
W
Loki
5,819
582
67
7
0
179,762
1
W
Poseidon
6,049
605
104
10
0
211,654
0
L
Awilix
4,859
486
60
6
0
206,678
0
L
Chronos
5,379
538
65
7
0
194,210
2
W
Baron Samedi
4,857
486
26
3
0
192,343
4
W
Apollo
6,986
699
77
8
0
199,997
0
W
Ne Zha
5,147
515
42
4
0
236,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role