Player Matchup

Discordia
Discordia
 
Discordia
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CTR_Kurayami
Achilles
Level 85
God Stats
58W - 67L
1,476 SR
Queue Stats
75W - 92L
1,431 Elo+
Party 1
Cerberus
Cerberus
SoloOD-_-
Cerberus
Level 28
God Stats
1W - 2L
1,438 SR
Queue Stats
9W - 7L
1,564 Elo+
Party 1
Team Averages
Level 70
1,471 SR
1,498 Elo+

VS

Team Averages
Level 112
1,526 SR
1,482 Elo+
Fafnir
Fafnir
MrHulkHogan
Fafnir
Level 122
God Stats
9W - 7L
1,580 SR
Queue Stats
47W - 38L
1,522 Elo+
Party 2
Yu Huang
Yu Huang
money304
Yu Huang
Level 150
God Stats
9W - 5L
1,599 SR
Queue Stats
37W - 31L
1,515 Elo+
Party 2
Chaac
Chaac
squirt4dorian
Chaac
Level 65
God Stats
6W - 4L
1,400 SR
Queue Stats
336W - 342L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
0 / 1 / 0
8,298
692
6,240
4,087
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
CTR_Kurayami
Achilles
16
0 / 1 / 1
8,533
711
3,659
9,766
10,609
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
SoloOD-_-
Cerberus
12
0 / 3 / 0
7,697
641
1,960
9,506
5,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
0 / 0 / 5
9,193
766
3,773
6,446
7,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
money304
Yu Huang
16
4 / 1 / 1
9,982
832
10,261
4,675
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 0 / 4
8,620
718
5,567
6,769
7,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
0
Kills
5
5
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
0
0
L
Achilles
CTR_Kurayami
Achilles
0
1
1
0.5
W
Fafnir
0
0
5
2.5
L
Cerberus
SoloOD-_-
Cerberus
0
3
0
0
W
Yu Huang
money304
Yu Huang
4
1
1
4.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,859
Damage
19,601
23,359
Taken
17,890
17,686
Mitigated
16,768
3,781
Healing
3,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,240
253
0
160
4,087
1,159
0
1,503
2,364
30,485
0
L
Achilles
CTR_Kurayami
Achilles
3,659
431
0
2,688
9,766
10,609
0
5,074
3,869
0
17,973
W
Fafnir
3,773
745
0
1,344
6,446
7,848
0
3,352
3,080
12,645
1,559
L
Cerberus
SoloOD-_-
Cerberus
1,960
87
0
933
9,506
5,918
0
5,375
3,198
13,803
684
W
Yu Huang
money304
Yu Huang
10,261
84
0
470
4,675
1,677
0
2,332
2,329
52,247
245
W
5,567
307
0
1,607
6,769
7,243
66
2,431
4,331
0
20,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,528
Gold Earned
27,795
130
Minions Killed
150
0
Camps Cleared
0
645,561
Distance Traveled
707,975
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,298
692
61
5
0
211,534
0
L
Achilles
8,533
711
37
3
0
225,880
0
W
Fafnir
9,193
766
22
2
0
233,762
0
L
Cerberus
7,697
641
32
3
0
208,147
1
W
Yu Huang
9,982
832
94
8
0
232,196
4
W
Chaac
8,620
718
34
3
0
242,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role