Player Matchup

Nox
Nox
 
Nox
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
carter205
He Bo
Level 119
God Stats
1W - 1L
1,277 SR
Queue Stats
26W - 21L
1,585 Elo+
Party 1
Mercury
Mercury
morgason
Mercury
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,579 Elo+
Party 1
Anhur
Anhur
sirXstyx
Anhur
Level 107
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 13L
1,573 Elo+
Solo
Team Averages
Level 126
1,498 SR
1,547 Elo+

VS

Team Averages
Level 117
1,515 SR
1,536 Elo+
Scylla
Scylla
KiiNG CHiiEFER
Scylla
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 55L
1,406 Elo+
Solo
Yemoja
Yemoja
TUSC King
Yemoja
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 118L
1,594 Elo+
Party 2
Medusa
Medusa
dennis_xeneise
Medusa
Level 201
God Stats
21W - 14L
1,595 SR
Queue Stats
793W - 814L
1,519 Elo+
Solo
Ishtar
Ishtar
i love jello15
Ishtar
Level 89
God Stats
3W - 3L
1,603 SR
Queue Stats
98W - 73L
1,603 Elo+
Party 2
Heimdallr
Heimdallr
sassySquash_
Heimdallr
Level 110
God Stats
4W - 9L
1,380 SR
Queue Stats
369W - 347L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
3 / 0 / 14
10,946
782
9,907
11,568
5,803
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
 
Hel
18
3 / 3 / 16
10,430
745
12,310
11,937
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
carter205
He Bo
17
3 / 2 / 13
10,185
728
12,469
13,916
5,728
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
morgason
Mercury
17
9 / 3 / 8
11,640
831
11,446
10,732
4,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anhur
sirXstyx
Anhur
16
2 / 4 / 11
10,053
718
11,474
15,625
6,553
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
8,775
627
5,221
11,543
4,728
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
TUSC King
Yemoja
14
0 / 3 / 7
8,236
588
3,505
11,666
6,291
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
4 / 5 / 7
10,284
735
14,400
11,259
4,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 5 / 5
9,410
672
10,490
16,039
5,114
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
sassySquash_
Heimdallr
18
3 / 2 / 9
10,094
721
14,559
11,370
4,381
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
43
20
Kills
11
12
Deaths
20
62
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
0
14
10
W
Hel
 
Hel
3
3
16
3.67
L
1
5
4
0.6
L
Yemoja
TUSC King
Yemoja
0
3
7
1.17
W
He Bo
carter205
He Bo
3
2
13
4.75
L
4
5
7
1.5
L
3
5
5
1.1
W
Mercury
morgason
Mercury
9
3
8
4.33
L
Heimdallr
sassySquash_
Heimdallr
3
2
9
3.75
W
Anhur
sirXstyx
Anhur
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,606
Damage
48,175
63,778
Taken
61,877
28,138
Mitigated
24,589
40,854
Healing
22,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,907
158
1,703
3,233
11,568
5,803
1,028
1,385
10,183
40,353
549
W
Hel
 
Hel
12,310
374
21,635
7,823
11,937
5,299
352
1,159
10,778
18,746
0
L
5,221
98
550
519
11,543
4,728
74
6,113
5,430
14,580
0
L
Yemoja
TUSC King
Yemoja
3,505
592
16,309
2,573
11,666
6,291
0
8,632
3,034
7,197
0
W
He Bo
carter205
He Bo
12,469
598
1,280
1,560
13,916
5,728
863
2,636
11,280
17,867
0
L
14,400
2,677
0
545
11,259
4,075
0
4,753
6,506
0
42,177
L
10,490
3,329
557
1,063
16,039
5,114
17
9,949
6,090
0
24,394
W
Mercury
morgason
Mercury
11,446
3,570
709
783
10,732
4,755
531
1,733
8,999
0
22,352
L
Heimdallr
sassySquash_
Heimdallr
14,559
3,737
0
250
11,370
4,381
0
5,159
6,211
0
30,161
W
Anhur
sirXstyx
Anhur
11,474
5,119
851
1,277
15,625
6,553
975
1,813
13,812
0
28,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,254
Gold Earned
46,799
160
Minions Killed
166
0
Camps Cleared
0
1,470,843
Distance Traveled
1,209,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,946
782
58
4
0
315,502
0
W
Hel
10,430
745
14
1
0
285,799
0
L
Scylla
8,775
627
35
3
0
265,725
0
L
Yemoja
8,236
588
8
1
0
226,017
0
W
He Bo
10,185
728
20
1
0
298,831
0
L
Medusa
10,284
735
30
2
0
234,489
0
L
Ishtar
9,410
672
38
3
0
245,037
0
W
Mercury
11,640
831
25
2
0
336,173
0
L
Heimdallr
10,094
721
55
4
0
238,130
0
W
Anhur
10,053
718
43
3
0
234,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role