Player Matchup

Amaterasu
Amaterasu
MARINE CORE13
Amaterasu
Level 88
God Stats
12W - 5L
1,723 SR
Queue Stats
66W - 71L
1,465 Elo+
Party 2
Arachne
Arachne
SundryStar74223
Arachne
Level 114
God Stats
3W - 1L
1,679 SR
Queue Stats
145W - 144L
1,492 Elo+
Party 2
Hel
Hel
xBuhdda
Hel
Level 95
God Stats
20W - 22L
1,449 SR
Queue Stats
20W - 22L
1,468 Elo+
Party 2
Team Averages
Level 99
1,617 SR
1,475 Elo+

VS

Team Averages
Level 56
1,500 SR
1,281 Elo+
Bellona
Bellona
HeardVoyage6369
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,114 Elo+
Party 1
Xbalanque
Xbalanque
RopedBunny
Xbalanque
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,277 Elo+
Party 1
Bacchus
Bacchus
jj_reza24
Bacchus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MARINE CORE13
Amaterasu
15
1 / 2 / 9
8,827
802
5,072
12,615
6,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
8 / 1 / 4
10,420
947
10,581
11,952
7,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hel
16
4 / 1 / 9
10,072
916
5,428
7,001
4,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
7,293
663
3,000
7,939
4,928
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Xbalanque
RopedBunny
Xbalanque
13
3 / 5 / 1
8,505
773
13,976
7,615
2,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
jj_reza24
Bacchus
14
1 / 3 / 3
8,247
750
5,346
9,343
10,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
13
Kills
4
4
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Amaterasu
MARINE CORE13
Amaterasu
1
2
9
2.75
L
Xbalanque
RopedBunny
Xbalanque
3
5
1
0.7
W
8
1
4
10
L
Bacchus
jj_reza24
Bacchus
1
3
3
0.83
W
Hel
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,081
Damage
22,322
31,568
Taken
24,897
18,328
Mitigated
17,929
22,654
Healing
1,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,000
971
0
355
7,939
4,928
0
2,219
5,613
0
6,681
W
Amaterasu
MARINE CORE13
Amaterasu
5,072
2,037
0
4,345
12,615
6,755
228
1,772
10,507
0
20,851
L
Xbalanque
RopedBunny
Xbalanque
13,976
6,767
0
0
7,615
2,500
0
1,417
5,902
0
42,258
W
10,581
7,336
56
6,383
11,952
7,542
1,958
1,085
10,675
0
37,136
L
Bacchus
jj_reza24
Bacchus
5,346
141
0
1,069
9,343
10,501
0
1,838
7,209
13,690
1,749
W
Hel
5,428
280
6,677
5,193
7,001
4,031
825
1,556
5,133
29,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,319
Gold Earned
24,045
126
Minions Killed
111
0
Camps Cleared
0
657,968
Distance Traveled
449,530
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,293
663
17
2
0
135,487
0
W
Amaterasu
8,827
802
39
4
0
224,402
0
L
Xbalanque
8,505
773
61
6
0
162,480
0
W
Arachne
10,420
947
46
4
0
226,669
0
L
Bacchus
8,247
750
33
3
0
151,563
1
W
Hel
10,072
916
41
4
0
206,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role