Player Matchup

Shiva
Shiva
 
Shiva
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
Cybor__vibe
Lancelot
Level 122
God Stats
5W - 1L
1,885 SR
Queue Stats
8W - 4L
1,517 Elo+
Party 1
Hel
Hel
SoullEaterr
Hel
Level 162
God Stats
0W - 2L
1,490 SR
Queue Stats
11W - 12L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
TBM_Lilvirgolini
Danzaburou
Level 88
God Stats
6W - 5L
1,442 SR
Queue Stats
68W - 97L
1,400 Elo+
Party 3
Poseidon
Poseidon
TBM_SantNo
Poseidon
Level 107
God Stats
15W - 14L
1,795 SR
Queue Stats
155W - 203L
1,515 Elo+
Party 3
Team Averages
Level 121
1,622 SR
1,466 Elo+

VS

Team Averages
Level 153
1,452 SR
1,529 Elo+
Ganesha
Ganesha
ChadeonPC
Ganesha
Level 159
God Stats
1W - 1L
1,202 SR
Queue Stats
42W - 39L
1,573 Elo+
Party 2
Heimdallr
Heimdallr
ElMoreno27
Heimdallr
Level 194
God Stats
2W - 2L
1,382 SR
Queue Stats
132W - 117L
1,523 Elo+
Solo
Achilles
Achilles
MustacheMeninist
Achilles
Level 65
God Stats
4W - 1L
1,655 SR
Queue Stats
48W - 60L
1,441 Elo+
Solo
Janus
Janus
TheVengefulOnePC
Janus
Level 141
God Stats
1W - 3L
1,438 SR
Queue Stats
39W - 46L
1,518 Elo+
Party 2
The Morrigan
The Morrigan
Varactyl
The Morrigan
Level 206
God Stats
4W - 4L
1,585 SR
Queue Stats
85W - 76L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
0 / 1 / 1
8,083
577
7,895
9,468
6,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Lancelot
Cybor__vibe
Lancelot
11
1 / 1 / 0
6,553
468
3,669
6,878
2,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 1
6,274
448
3,381
8,462
4,785
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
TBM_Lilvirgolini
Danzaburou
11
0 / 4 / 0
6,142
439
1,402
9,153
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
TBM_SantNo
Poseidon
13
1 / 5 / 0
7,205
515
5,345
7,709
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChadeonPC
Ganesha
13
0 / 0 / 9
7,756
554
4,689
6,216
4,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
ElMoreno27
Heimdallr
15
4 / 0 / 1
8,364
597
4,742
4,798
2,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 3
6,756
483
4,372
14,508
14,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
4 / 0 / 2
7,915
565
5,202
5,486
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

The Morrigan
Varactyl
The Morrigan
14
4 / 1 / 4
7,340
524
7,468
7,713
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
14
14
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
1
0.5
W
Ganesha
ChadeonPC
Ganesha
0
0
9
4.5
L
Lancelot
Cybor__vibe
Lancelot
1
1
0
1
W
Heimdallr
ElMoreno27
Heimdallr
4
0
1
4.5
W
2
1
3
3.5
L
0
3
1
0.17
L
Danzaburou
TBM_Lilvirgolini
Danzaburou
0
4
0
0
L
Poseidon
TBM_SantNo
Poseidon
1
5
0
0.2
W
4
0
2
5
W
The Morrigan
Varactyl
The Morrigan
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,692
Damage
26,473
41,670
Taken
38,721
18,781
Mitigated
26,366
9,965
Healing
13,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,895
2,326
0
1,972
9,468
6,684
0
142
8,592
0
63,784
W
Ganesha
ChadeonPC
Ganesha
4,689
282
497
2,222
6,216
4,942
0
2,875
3,341
24,009
1,976
L
Lancelot
Cybor__vibe
Lancelot
3,669
857
0
448
6,878
2,882
0
2,715
4,126
0
51,617
W
Heimdallr
ElMoreno27
Heimdallr
4,742
1,670
0
2,827
4,798
2,181
201
296
4,502
0
72,649
W
4,372
1,143
0
6,990
14,508
14,503
0
655
13,853
0
34,069
L
3,381
401
1,307
2,728
8,462
4,785
0
4,321
4,100
24,185
0
L
Danzaburou
TBM_Lilvirgolini
Danzaburou
1,402
669
0
2,152
9,153
2,464
0
2,496
6,657
0
43,268
L
Poseidon
TBM_SantNo
Poseidon
5,345
951
0
1,358
7,709
1,966
0
6,605
1,104
59,416
1,808
W
5,202
317
0
634
5,486
1,803
0
2,786
2,700
69,550
0
W
The Morrigan
Varactyl
The Morrigan
7,468
1,137
0
628
7,713
2,937
0
2,014
5,699
58,776
1,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,257
Gold Earned
38,131
416
Minions Killed
442
0
Camps Cleared
0
1,456,924
Distance Traveled
1,459,924
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,083
577
108
8
0
275,242
0
W
Ganesha
7,756
554
4
0
0
304,113
4
L
Lancelot
6,553
468
88
6
0
375,238
0
W
Heimdallr
8,364
597
162
12
0
253,433
4
W
Achilles
6,756
483
56
4
0
291,808
5
L
Hel
6,274
448
35
3
0
255,328
0
L
Danzaburou
6,142
439
81
6
0
267,052
0
L
Poseidon
7,205
515
104
7
0
284,064
0
W
Janus
7,915
565
137
10
0
306,647
1
W
The Morrigan
7,340
524
83
6
0
303,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role