Player Matchup

Anhur
Anhur
Diamond I
Greiyish
Anhur
Diamond I
Level 79
God Stats
20W - 8L
1,872 SR
Queue Stats
100W - 54L
2,309 MMR
Party 1
Cabrakan
Cabrakan
Diamond II
Màyhém
Cabrakan
Diamond II
Level 156
God Stats
5W - 6L
1,576 SR
Queue Stats
475W - 319L
2,238 MMR
Party 1
Bacchus
Bacchus
Diamond II
RageofTheEarth
Bacchus
Diamond II
Level 220
God Stats
4W - 4L
1,666 SR
Queue Stats
720W - 485L
2,231 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,705 SR
2,259 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,549 SR
2,142 MMR
Ishtar
Ishtar
Masters
JamesءMoriarty
Ishtar
Masters
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
523W - 337L
2,448 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
S0ulSkin
Kumbhakarna
Platinum V
Level 149
God Stats
4W - 8L
1,440 SR
Queue Stats
228W - 232L
1,931 MMR
Solo
Scylla
Scylla
Diamond III
factsman
Scylla
Diamond III
Level 123
God Stats
20W - 17L
1,708 SR
Queue Stats
156W - 150L
2,046 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Greiyish
Anhur
19
9 / 0 / 4
12,544
965
16,655
12,102
5,435
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Màyhém
Cabrakan
17
2 / 3 / 9
10,555
812
5,941
12,275
17,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 3 / 9
10,254
789
7,695
13,232
14,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
FafnirBakasuraSerqetKuzenboCerberus

VS

Bans
CthulhuAresChironXing TianXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 2
10,292
792
12,441
10,252
2,983
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
S0ulSkin
Kumbhakarna
16
0 / 5 / 6
9,500
731
5,182
17,817
15,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
factsman
Scylla
17
3 / 3 / 2
11,054
850
9,892
8,703
2,752
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
13
Kills
6
6
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
Greiyish
Anhur
9
0
4
11
L
3
5
2
0.8
W
Cabrakan
Màyhém
Cabrakan
2
3
9
2.17
W
2
3
9
2.17
L
Kumbhakarna
S0ulSkin
Kumbhakarna
0
5
6
0.6
L
Scylla
factsman
Scylla
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,291
Damage
27,515
37,609
Taken
36,772
37,506
Mitigated
21,458
13,793
Healing
4,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Greiyish
Anhur
16,655
10,495
0
7,402
12,102
5,435
1,560
4,737
7,339
0
67,059
L
12,441
5,853
0
2,074
10,252
2,983
1,030
3,640
6,259
0
42,375
W
Cabrakan
Màyhém
Cabrakan
5,941
905
0
3,073
12,275
17,525
172
4,395
7,856
15,020
845
W
7,695
601
0
3,318
13,232
14,546
217
4,953
8,279
16,928
2,010
L
Kumbhakarna
S0ulSkin
Kumbhakarna
5,182
146
0
913
17,817
15,723
0
4,283
13,052
15,451
906
L
Scylla
factsman
Scylla
9,892
875
115
1,440
8,703
2,752
468
4,105
4,123
51,398
572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,353
Gold Earned
30,846
172
Minions Killed
178
0
Camps Cleared
0
781,819
Distance Traveled
741,968
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,544
965
112
9
0
265,083
0
L
Ishtar
10,292
792
67
5
0
228,181
0
W
Cabrakan
10,555
812
33
3
0
264,741
0
W
Bacchus
10,254
789
27
2
0
251,995
2
L
Kumbhakarna
9,500
731
16
1
0
240,025
0
L
Scylla
11,054
850
95
7
0
273,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role