Player Matchup

He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
JordE1206
Janus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,362 Elo+
Party 2
Medusa
Medusa
PilotPolecat127
Medusa
Level 135
God Stats
4W - 3L
1,601 SR
Queue Stats
98W - 89L
1,508 Elo+
Party 2
Skadi
Skadi
SchrodingersUwU
Skadi
Level 149
God Stats
1W - 3L
1,354 SR
Queue Stats
136W - 137L
1,509 Elo+
Solo
Cerberus
Cerberus
WoodedSheet8340
Cerberus
Level 218
God Stats
18W - 12L
1,584 SR
Queue Stats
1,410W - 1,522L
1,437 Elo+
Solo
Team Averages
Level 160
1,508 SR
1,463 Elo+

VS

Team Averages
Level 133
1,532 SR
1,517 Elo+
Merlin
Merlin
Krytykull Mass
Merlin
Level 168
God Stats
2W - 1L
1,579 SR
Queue Stats
121W - 122L
1,475 Elo+
Solo
Mercury
Mercury
SaveSarahConnor
Mercury
Level 120
God Stats
9W - 5L
1,566 SR
Queue Stats
340W - 321L
1,495 Elo+
Solo
Discordia
Discordia
mariiposa
Discordia
Level 118
God Stats
2W - 1L
1,614 SR
Queue Stats
91W - 68L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
wpentatrasion
Danzaburou
Level 163
God Stats
6W - 3L
1,552 SR
Queue Stats
470W - 513L
1,452 Elo+
Solo
Fafnir
Fafnir
xJaykim
Fafnir
Level 98
God Stats
2W - 1L
1,347 SR
Queue Stats
73W - 54L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
7 / 2 / 6
8,931
893
8,084
4,316
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
JordE1206
Janus
13
2 / 5 / 7
7,641
764
5,649
8,240
2,819
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 3 / 10
7,769
777
6,100
6,799
2,525
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 5 / 6
8,565
857
8,259
8,696
3,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
14
2 / 6 / 14
8,383
838
8,443
15,519
15,041
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
8,456
846
8,118
7,293
2,365
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
5 / 6 / 5
8,224
822
4,436
8,432
2,889
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Discordia
mariiposa
Discordia
17
7 / 1 / 6
10,311
1,031
11,505
4,916
1,644
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
wpentatrasion
Danzaburou
15
1 / 4 / 11
8,929
893
8,034
12,289
4,745
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
xJaykim
Fafnir
15
6 / 4 / 8
9,302
930
6,605
9,899
11,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
54
18
Kills
21
21
Deaths
19
43
Assists
33
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
7
2
6
5
L
Janus
JordE1206
Janus
2
5
7
1.1
W
2
4
3
0.88
L
3
3
10
2.67
W
5
6
5
1.25
L
4
5
6
1.4
L
Cerberus
2
6
14
1.5
W
Discordia
mariiposa
Discordia
7
1
6
10
W
Danzaburou
wpentatrasion
Danzaburou
1
4
11
1.63
W
Fafnir
xJaykim
Fafnir
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,535
Damage
38,698
43,570
Taken
42,829
25,208
Mitigated
22,993
9,451
Healing
9,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,084
610
0
13
4,316
1,609
0
2,389
1,927
16,399
0
L
Janus
JordE1206
Janus
5,649
53
265
917
8,240
2,819
0
7,033
1,207
11,613
0
W
8,118
248
454
645
7,293
2,365
0
3,896
3,397
19,124
816
L
6,100
1,330
895
1,437
6,799
2,525
0
4,257
2,542
0
14,567
W
4,436
2,430
887
428
8,432
2,889
81
5,046
3,353
0
6,777
L
8,259
1,557
640
556
8,696
3,214
0
6,230
2,466
0
25,529
L
Cerberus
8,443
0
587
4,141
15,519
15,041
0
5,479
10,040
14,142
340
W
Discordia
mariiposa
Discordia
11,505
148
251
1,170
4,916
1,644
483
2,859
2,005
30,358
695
W
Danzaburou
wpentatrasion
Danzaburou
8,034
2,030
832
3,351
12,289
4,745
767
7,475
4,784
0
21,360
W
Fafnir
xJaykim
Fafnir
6,605
2,502
281
963
9,899
11,350
7
2,550
7,304
9,077
462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,289
Gold Earned
45,222
127
Minions Killed
115
0
Camps Cleared
0
926,002
Distance Traveled
942,704
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,931
893
26
3
0
185,451
6
L
Janus
7,641
764
18
2
0
172,442
0
W
Merlin
8,456
846
32
3
0
178,882
0
L
Medusa
7,769
777
25
3
0
202,207
0
W
Mercury
8,224
822
2
0
0
209,979
0
L
Skadi
8,565
857
41
4
0
178,841
0
L
Cerberus
8,383
838
17
2
0
187,061
0
W
Discordia
10,311
1,031
48
5
0
212,741
0
W
Danzaburou
8,929
893
26
3
0
175,175
0
W
Fafnir
9,302
930
7
1
0
165,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role