Player Matchup

Mulan
Mulan
THEkiller481
Mulan
Level 115
God Stats
77W - 65L
1,574 SR
Queue Stats
138W - 145L
1,445 Elo+
Party 1
Hades
Hades
XxExodusxX6655
Hades
Level 146
God Stats
11W - 10L
1,475 SR
Queue Stats
94W - 98L
1,460 Elo+
Solo
Charybdis
Charybdis
angel46951
Charybdis
Level 135
God Stats
3W - 0L
1,560 SR
Queue Stats
364W - 351L
1,497 Elo+
Solo
Ymir
Ymir
brandyrompeorto
Ymir
Level 35
God Stats
5W - 4L
1,584 SR
Queue Stats
103W - 117L
1,447 Elo+
Party 1
Tyr
Tyr
tunas202
Tyr
Level 179
God Stats
5W - 4L
1,283 SR
Queue Stats
455W - 437L
1,524 Elo+
Solo
Team Averages
Level 122
1,495 SR
1,475 Elo+

VS

Team Averages
Level 127
1,567 SR
1,480 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Molxten
Danzaburou
Level 84
God Stats
34W - 31L
1,524 SR
Queue Stats
51W - 47L
1,493 Elo+
Solo
Ra
Ra
PapaJohnsPizzas
Ra
Level 127
God Stats
17W - 17L
1,542 SR
Queue Stats
122W - 122L
1,446 Elo+
Solo
Cthulhu
Cthulhu
SakuraaHBB
Cthulhu
Level 105
God Stats
6W - 3L
1,735 SR
Queue Stats
39W - 45L
1,464 Elo+
Solo
Mulan
Mulan
lXRayoXl
Mulan
Level 173
God Stats
6W - 4L
1,533 SR
Queue Stats
190W - 204L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 2
3,590
718
888
2,590
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 0 / 1
3,618
724
1,556
2,320
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
angel46951
Charybdis
5
0 / 2 / 3
3,241
648
2,610
3,302
783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
2 / 0 / 1
3,586
717
1,595
2,657
1,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 1
3,604
721
614
2,369
1,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
2
0 / 1 / 0
2,580
516
633
1,421
323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
Molxten
Danzaburou
5
1 / 1 / 0
3,243
649
2,258
2,316
660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

5
0 / 2 / 0
3,227
645
920
2,418
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
SakuraaHBB
Cthulhu
6
1 / 2 / 0
3,498
700
2,098
4,617
1,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
lXRayoXl
Mulan
1
0 / 0 / 0
2,421
484
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
6
Kills
2
2
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
0
0
L
Danzaburou
Molxten
Danzaburou
1
1
0
1
L
0
2
0
0
L
Cthulhu
SakuraaHBB
Cthulhu
1
2
0
0.5
W
2
0
2
3
W
1
0
1
1.5
W
Charybdis
angel46951
Charybdis
0
2
3
0.75
W
2
0
1
2.5
L
Mulan
lXRayoXl
Mulan
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,263
Damage
5,909
13,238
Taken
10,772
4,844
Mitigated
3,471
6,512
Healing
2,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
633
255
0
490
1,421
323
0
461
960
0
3,334
L
Danzaburou
Molxten
Danzaburou
2,258
1,322
0
429
2,316
660
0
412
1,904
0
14,557
L
920
50
95
411
2,418
564
0
1,095
1,323
11,695
0
L
Cthulhu
SakuraaHBB
Cthulhu
2,098
173
24
1,084
4,617
1,924
0
1,183
3,434
9,926
0
W
888
241
0
1,956
2,590
748
0
48
2,542
0
16,546
W
1,556
238
95
1,313
2,320
986
13
796
1,480
15,693
0
W
Charybdis
angel46951
Charybdis
2,610
1,474
0
1,120
3,302
783
0
1,146
2,156
0
16,608
W
1,595
536
70
801
2,657
1,135
0
952
1,705
7,482
0
L
Mulan
lXRayoXl
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
614
49
0
1,157
2,369
1,192
0
32
2,337
0
17,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,639
Gold Earned
14,969
137
Minions Killed
79
0
Camps Cleared
0
482,591
Distance Traveled
327,252
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
2,580
516
9
2
0
50,587
0
L
Danzaburou
3,243
649
27
5
0
92,271
0
L
Ra
3,227
645
26
5
0
86,593
0
L
Cthulhu
3,498
700
17
3
0
97,801
2
W
Mulan
3,590
718
28
6
0
101,521
0
W
Hades
3,618
724
30
6
0
80,259
0
W
Charybdis
3,241
648
29
6
0
95,713
0
W
Ymir
3,586
717
11
2
0
92,630
0
L
Mulan
2,421
484
0
0
0
0
0
W
Tyr
3,604
721
39
8
0
112,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role