Player Matchup

Xbalanque
Xbalanque
Alexcuau
Xbalanque
Level 147
God Stats
121W - 85L
1,566 SR
Queue Stats
853W - 804L
1,444 Elo+
Solo
Bellona
Bellona
GreasersLifeTTV
Bellona
Level 64
God Stats
2W - 0L
1,765 SR
Queue Stats
152W - 149L
1,512 Elo+
Party 2
Aphrodite
Aphrodite
Jaylancher
Aphrodite
Level 75
God Stats
12W - 10L
1,535 SR
Queue Stats
297W - 302L
1,530 Elo+
Party 2
Lancelot
Lancelot
Soupyyy
Lancelot
Level 62
God Stats
4W - 2L
1,468 SR
Queue Stats
32W - 46L
1,366 Elo+
Solo
Anubis
Anubis
isstasha
Anubis
Level 64
God Stats
3W - 7L
1,244 SR
Queue Stats
203W - 217L
1,519 Elo+
Party 2
Team Averages
Level 82
1,516 SR
1,474 Elo+

VS

Team Averages
Level 108
1,550 SR
1,480 Elo+
Nu Wa
Nu Wa
BunnyOkay
Nu Wa
Level 140
God Stats
18W - 18L
1,580 SR
Queue Stats
311W - 295L
1,497 Elo+
Party 3
Achilles
Achilles
FireEmperorSabo
Achilles
Level 38
God Stats
5W - 8L
1,511 SR
Queue Stats
127W - 127L
1,522 Elo+
Party 1
Olorun
Olorun
Lil_Kenja
Olorun
Level 147
God Stats
4W - 5L
1,539 SR
Queue Stats
246W - 250L
1,499 Elo+
Party 1
Cerberus
Cerberus
Ns Goldenn
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 151L
1,491 Elo+
Party 3
Cliodhna
Cliodhna
inMyBBAG
Cliodhna
Level 106
God Stats
0W - 1L
1,622 SR
Queue Stats
19W - 25L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Alexcuau
Xbalanque
18
6 / 0 / 1
10,643
626
12,283
8,127
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 0 / 3
10,194
600
7,971
11,955
10,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Aphrodite
Jaylancher
Aphrodite
13
0 / 3 / 3
7,855
462
4,467
11,132
6,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
Soupyyy
Lancelot
12
1 / 3 / 1
7,558
445
6,036
9,125
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
isstasha
Anubis
15
0 / 3 / 1
8,755
515
6,858
10,903
3,337
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BunnyOkay
Nu Wa
15
3 / 0 / 4
8,666
510
11,404
6,523
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
13
0 / 1 / 0
7,534
443
5,073
12,387
11,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Olorun
Lil_Kenja
Olorun
15
1 / 2 / 2
8,584
505
5,429
10,314
4,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cerberus
Ns Goldenn
Cerberus
13
2 / 4 / 4
7,948
468
6,574
16,727
14,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
inMyBBAG
Cliodhna
14
3 / 1 / 2
8,008
471
5,456
12,392
5,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
8
Kills
9
9
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Alexcuau
Xbalanque
6
0
1
6.5
L
Nu Wa
BunnyOkay
Nu Wa
3
0
4
5
L
Achilles
0
1
0
0
W
1
0
3
2.5
W
Aphrodite
Jaylancher
Aphrodite
0
3
3
0.5
L
Olorun
Lil_Kenja
Olorun
1
2
2
1
L
Cerberus
Ns Goldenn
Cerberus
2
4
4
1
W
Lancelot
Soupyyy
Lancelot
1
3
1
0.5
L
Cliodhna
inMyBBAG
Cliodhna
3
1
2
4
W
Anubis
isstasha
Anubis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,615
Damage
33,936
51,242
Taken
58,343
26,212
Mitigated
37,942
19,908
Healing
16,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Alexcuau
Xbalanque
12,283
7,217
0
1,549
8,127
3,053
1,851
3,921
4,206
0
96,529
L
Nu Wa
BunnyOkay
Nu Wa
11,404
2,465
0
1,958
6,523
1,897
0
4,433
2,090
59,737
747
L
Achilles
5,073
767
0
2,752
12,387
11,901
0
0
11,451
0
40,700
W
7,971
1,290
0
3,262
11,955
10,649
353
1,255
9,840
0
74,167
W
Aphrodite
Jaylancher
Aphrodite
4,467
308
2,883
5,359
11,132
6,330
196
8,618
2,514
32,514
1,047
L
Olorun
Lil_Kenja
Olorun
5,429
2,555
234
2,921
10,314
4,130
1,265
703
9,562
76,456
0
L
Cerberus
Ns Goldenn
Cerberus
6,574
338
97
5,772
16,727
14,739
0
4,049
12,678
29,443
0
W
Lancelot
Soupyyy
Lancelot
6,036
874
0
2,445
9,125
2,843
0
3,295
5,830
0
44,069
L
Cliodhna
inMyBBAG
Cliodhna
5,456
572
0
2,444
12,392
5,275
0
1,453
10,894
0
72,679
W
Anubis
isstasha
Anubis
6,858
444
0
4,410
10,903
3,337
73
6,267
4,636
68,571
2,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,005
Gold Earned
40,740
549
Minions Killed
478
0
Camps Cleared
0
1,630,226
Distance Traveled
1,792,324
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,643
626
176
10
0
317,358
0
L
Nu Wa
8,666
510
95
6
0
371,634
1
L
Achilles
7,534
443
75
4
0
322,682
0
W
Bellona
10,194
600
124
7
0
261,912
0
W
Aphrodite
7,855
462
49
3
0
316,748
2
L
Olorun
8,584
505
138
8
0
318,722
0
L
Cerberus
7,948
468
63
4
0
343,206
0
W
Lancelot
7,558
445
65
4
0
431,004
4
L
Cliodhna
8,008
471
107
6
0
436,080
3
W
Anubis
8,755
515
135
8
0
303,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role