Player Matchup

Medusa
Medusa
Ashvelt4realz
Medusa
Level 66
God Stats
10W - 12L
1,546 SR
Queue Stats
36W - 48L
1,414 Elo+
Solo
Thanatos
Thanatos
Fxlcor
Thanatos
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,329 Elo+
Party 1
Scylla
Scylla
GigoLoJeROmE
Scylla
Level 93
God Stats
1W - 1L
1,314 SR
Queue Stats
79W - 74L
1,502 Elo+
Party 1
Mulan
Mulan
vRainv TTV
Mulan
Level 33
God Stats
4W - 6L
1,524 SR
Queue Stats
42W - 42L
1,506 Elo+
Party 1
Tyr
Tyr
zorro2814
Tyr
Level 107
God Stats
2W - 2L
1,315 SR
Queue Stats
281W - 277L
1,494 Elo+
Solo
Team Averages
Level 74
1,440 SR
1,449 Elo+

VS

Team Averages
Level 114
1,590 SR
1,478 Elo+
Heimdallr
Heimdallr
AmericanSiren
Heimdallr
Level 138
God Stats
0W - 3L
1,449 SR
Queue Stats
2W - 3L
1,533 Elo+
Party 2
Thanatos
Thanatos
Arorix
Thanatos
Level 68
God Stats
5W - 5L
1,537 SR
Queue Stats
110W - 126L
1,428 Elo+
Solo
Geb
Geb
Habdula
Geb
Level 64
God Stats
19W - 10L
1,504 SR
Queue Stats
143W - 153L
1,413 Elo+
Solo
Mulan
Mulan
MagicFreak
Mulan
Level 123
God Stats
1W - 1L
1,862 SR
Queue Stats
2W - 3L
1,533 Elo+
Party 2
Janus
Janus
NiceSkin
Janus
Level 176
God Stats
17W - 12L
1,598 SR
Queue Stats
391W - 380L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,297
525
4,155
5,317
1,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Fxlcor
Thanatos
10
2 / 4 / 4
5,955
496
3,368
8,680
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
12
3 / 2 / 4
6,566
547
3,644
4,703
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
12
2 / 1 / 2
7,249
604
6,481
8,242
3,167
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
4 / 2 / 4
6,789
566
3,119
8,137
6,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AmericanSiren
Heimdallr
10
0 / 3 / 2
5,583
465
4,215
6,003
1,851
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Arorix
Thanatos
11
4 / 4 / 3
6,282
524
3,526
9,727
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
2
0 / 1 / 0
3,817
318
249
744
182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
11
1 / 2 / 0
6,029
502
4,636
8,502
6,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
NiceSkin
Janus
12
5 / 3 / 2
7,379
615
5,037
5,614
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
13
Kills
10
10
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AmericanSiren
Heimdallr
0
3
2
0.33
L
Thanatos
Arorix
Thanatos
4
4
3
1.38
W
2
1
3
3.5
W
Thanatos
Fxlcor
Thanatos
2
4
4
1
W
Scylla
3
2
4
2.5
L
Geb
0
1
0
0
L
Mulan
1
2
0
0.5
L
Janus
NiceSkin
Janus
5
3
2
2
W
Mulan
2
1
2
3
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,767
Damage
17,663
35,079
Taken
30,590
14,764
Mitigated
13,286
10,865
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AmericanSiren
Heimdallr
4,215
1,738
347
959
6,003
1,851
0
444
5,559
0
30,869
L
Thanatos
Arorix
Thanatos
3,526
1,378
0
3,109
9,727
3,227
0
1,034
8,619
0
20,647
W
4,155
1,386
0
1,248
5,317
1,480
587
0
5,317
0
43,311
W
Thanatos
Fxlcor
Thanatos
3,368
1,256
0
3,844
8,680
2,857
0
2,563
6,117
0
36,287
W
Scylla
3,644
318
0
1,456
4,703
1,231
78
1,353
3,350
30,101
0
L
Geb
249
117
0
10
744
182
0
0
744
2,038
0
L
Mulan
4,636
788
0
1,289
8,502
6,329
0
281
8,181
0
28,715
L
Janus
NiceSkin
Janus
5,037
380
0
1,177
5,614
1,697
0
1,501
3,843
46,532
241
W
Mulan
6,481
1,239
0
3,009
8,242
3,167
0
1,220
6,982
0
45,949
W
3,119
758
216
1,092
8,137
6,029
0
27
8,110
803
15,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,856
Gold Earned
29,090
293
Minions Killed
225
0
Camps Cleared
0
1,259,926
Distance Traveled
943,589
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,583
465
47
4
0
202,005
5
L
Thanatos
6,282
524
35
3
0
258,560
0
W
Medusa
6,297
525
47
4
0
241,061
3
W
Thanatos
5,955
496
46
4
0
272,660
0
W
Scylla
6,566
547
74
6
0
224,692
6
L
Geb
3,817
318
5
0
0
20,988
0
L
Mulan
6,029
502
42
4
0
226,852
1
L
Janus
7,379
615
96
8
0
235,184
3
W
Mulan
7,249
604
84
7
0
256,861
0
W
Tyr
6,789
566
42
4
0
264,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role