Player Matchup

Bastet
Bastet
BunnyOkay
Bastet
Level 140
God Stats
22W - 14L
1,580 SR
Queue Stats
320W - 300L
1,489 Elo+
Party 3
Olorun
Olorun
ElArabe132
Olorun
Level 26
God Stats
6W - 3L
1,622 SR
Queue Stats
42W - 64L
1,368 Elo+
Party 2
Janus
Janus
ItsYaBoiNerd
Janus
Level 159
God Stats
1W - 1L
1,319 SR
Queue Stats
35W - 35L
1,367 Elo+
Solo
Ymir
Ymir
Juse2911
Ymir
Level 42
God Stats
6W - 7L
1,487 SR
Queue Stats
62W - 98L
1,348 Elo+
Party 2
Neith
Neith
Ns Goldenn
Neith
Level 107
God Stats
22W - 30L
1,440 SR
Queue Stats
160W - 152L
1,483 Elo+
Party 3
Team Averages
Level 95
1,490 SR
1,411 Elo+

VS

Team Averages
Level 80
1,546 SR
1,486 Elo+
Odin
Odin
 
Odin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Jinjivtis
Cthulhu
Level 26
God Stats
37W - 23L
1,627 SR
Queue Stats
69W - 77L
1,464 Elo+
Party 1
Arachne
Arachne
PancakesAreTasty
Arachne
Level 99
God Stats
1W - 2L
1,601 SR
Queue Stats
259W - 281L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BunnyOkay
Bastet
6
1 / 0 / 0
3,376
675
1,104
3,327
701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Olorun
ElArabe132
Olorun
5
1 / 1 / 2
3,618
724
2,559
1,896
462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

7
0 / 0 / 0
3,798
760
839
987
248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
6
1 / 0 / 2
3,829
766
1,362
2,794
1,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Neith
7
1 / 0 / 0
3,648
730
1,167
2,454
575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
5
0 / 1 / 1
3,254
651
658
3,302
1,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
 
Izanami
5
1 / 2 / 0
3,130
626
1,859
3,382
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baba Yaga
 
Baba Yaga
6
0 / 0 / 0
3,019
604
49
2,299
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
Jinjivtis
Cthulhu
6
0 / 1 / 0
3,124
625
1,172
2,706
1,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

1
0 / 0 / 0
2,400
480
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
1
0.5
L
Izanami
 
Izanami
1
2
0
0.5
L
Baba Yaga
 
Baba Yaga
0
0
0
0
W
Bastet
BunnyOkay
Bastet
1
0
0
1
W
Olorun
ElArabe132
Olorun
1
1
2
2
W
0
0
0
0
L
Cthulhu
Jinjivtis
Cthulhu
0
1
0
0
W
Ymir
1
0
2
2
W
Neith
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,031
Damage
3,738
11,458
Taken
11,689
3,707
Mitigated
3,913
4,849
Healing
3,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
658
315
0
662
3,302
1,368
0
2,171
1,131
0
5,089
L
Izanami
 
Izanami
1,859
1,363
0
901
3,382
897
0
1,717
1,665
0
15,064
L
Baba Yaga
 
Baba Yaga
49
49
0
930
2,299
518
0
830
1,469
12,215
0
W
Bastet
BunnyOkay
Bastet
1,104
334
0
2,661
3,327
701
0
0
3,327
0
14,514
W
Olorun
ElArabe132
Olorun
2,559
1,905
60
72
1,896
462
0
0
1,896
15,191
1,376
W
839
0
0
250
987
248
0
49
938
22,781
1,065
L
Cthulhu
Jinjivtis
Cthulhu
1,172
0
0
1,181
2,706
1,130
0
0
2,706
11,910
0
W
Ymir
1,362
788
0
1,025
2,794
1,721
0
0
2,794
11,219
0
W
Neith
1,167
137
0
781
2,454
575
0
958
1,282
0
19,174
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,269
Gold Earned
14,927
145
Minions Killed
80
0
Camps Cleared
0
498,474
Distance Traveled
378,848
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,254
651
11
2
0
104,016
1
L
Izanami
3,130
626
27
5
0
89,783
0
L
Baba Yaga
3,019
604
19
4
0
95,371
0
W
Bastet
3,376
675
35
7
0
130,216
0
W
Olorun
3,618
724
35
7
0
101,328
0
W
Janus
3,798
760
42
8
0
88,483
0
L
Cthulhu
3,124
625
23
5
0
89,678
0
W
Ymir
3,829
766
7
1
0
102,239
2
W
Neith
3,648
730
26
5
0
76,208
0
L
Arachne
2,400
480
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role