Player Matchup

Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
JuiceMcDaniels
Hera
Level 155
God Stats
46W - 33L
1,597 SR
Queue Stats
442W - 441L
1,499 Elo+
Party 2
Maui
Maui
StarGazer0122
Maui
Level 178
God Stats
17W - 22L
1,457 SR
Queue Stats
614W - 595L
1,511 Elo+
Solo
Chaac
Chaac
Super-Rio26
Chaac
Level 169
God Stats
61W - 58L
1,507 SR
Queue Stats
547W - 545L
1,487 Elo+
Party 2
Nemesis
Nemesis
XxTheFearLordxX
Nemesis
Level 139
God Stats
41W - 37L
1,530 SR
Queue Stats
242W - 235L
1,520 Elo+
Solo
Team Averages
Level 159
1,518 SR
1,503 Elo+

VS

Team Averages
Level 98
1,509 SR
1,481 Elo+
Charybdis
Charybdis
Brenzini
Charybdis
Level 67
God Stats
30W - 29L
1,572 SR
Queue Stats
159W - 164L
1,519 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DirtNasyLow
Cu Chulainn
Level 143
God Stats
0W - 2L
1,452 SR
Queue Stats
12W - 21L
1,403 Elo+
Solo
Mercury
Mercury
andredavalos64
Mercury
Level 101
God Stats
32W - 43L
1,513 SR
Queue Stats
78W - 79L
1,508 Elo+
Solo
Ra
Ra
uzidv
Ra
Level 52
God Stats
29W - 32L
1,552 SR
Queue Stats
98W - 102L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
xdHI0
Sylvanus
Level 128
God Stats
6W - 8L
1,455 SR
Queue Stats
501W - 512L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 1 / 2
6,175
561
2,870
4,310
1,173
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
1 / 1 / 3
6,188
563
2,580
2,324
603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
3 / 3 / 2
5,443
495
2,431
8,218
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 1 / 3
7,059
642
5,184
8,348
4,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 0 / 3
5,808
528
5,198
7,862
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Brenzini
Charybdis
12
1 / 0 / 2
6,378
580
4,600
5,424
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
DirtNasyLow
Cu Chulainn
6
0 / 1 / 0
4,320
393
1,862
3,901
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 4 / 3
5,901
536
1,712
7,730
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ra
12
3 / 0 / 0
6,717
611
5,426
3,295
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
xdHI0
Sylvanus
9
1 / 4 / 3
5,634
512
5,114
11,034
8,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
9
Kills
6
6
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
2
1
L
Charybdis
Brenzini
Charybdis
1
0
2
2
L
Cu Chulainn
DirtNasyLow
Cu Chulainn
0
1
0
0
W
1
1
3
2.5
W
3
3
2
1.33
W
3
1
3
4.5
W
2
0
3
3.5
L
1
4
3
0.63
L
Ra
3
0
0
3
L
Sylvanus
xdHI0
Sylvanus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,263
Damage
18,714
31,062
Taken
31,384
11,489
Mitigated
16,569
10,965
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,870
2,401
0
1,152
4,310
1,173
0
639
3,671
0
42,941
L
Charybdis
Brenzini
Charybdis
4,600
2,176
0
3,110
5,424
1,650
0
280
5,144
0
52,645
L
Cu Chulainn
DirtNasyLow
Cu Chulainn
1,862
316
0
704
3,901
2,078
0
0
3,901
0
14,442
W
2,580
357
0
530
2,324
603
0
685
1,639
42,865
808
W
2,431
862
0
2,141
8,218
3,126
0
4,565
3,653
16,958
0
W
5,184
303
0
3,331
8,348
4,364
0
2,351
5,918
0
46,747
W
5,198
3,200
0
3,811
7,862
2,223
0
2,185
5,677
0
34,884
L
1,712
983
0
0
7,730
2,847
0
1,625
6,105
0
40,192
L
Ra
5,426
417
595
1,833
3,295
1,056
0
628
2,667
57,433
370
L
Sylvanus
xdHI0
Sylvanus
5,114
1,027
652
3,332
11,034
8,938
0
2,353
8,681
19,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,673
Gold Earned
28,950
334
Minions Killed
334
0
Camps Cleared
0
1,094,610
Distance Traveled
976,259
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,175
561
87
8
0
212,959
6
L
Charybdis
6,378
580
95
9
0
207,501
0
L
Cu Chulainn
4,320
393
26
2
0
89,086
0
W
Hera
6,188
563
81
7
0
222,717
1
W
Maui
5,443
495
30
3
0
217,862
0
W
Chaac
7,059
642
72
7
0
183,864
3
W
Nemesis
5,808
528
64
6
0
257,208
0
L
Mercury
5,901
536
73
7
0
257,574
0
L
Ra
6,717
611
102
9
0
229,864
4
L
Sylvanus
5,634
512
38
3
0
192,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role