Player Matchup

Bellona
Bellona
Diamond II
 
Bellona
Diamond II
Level 279
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Masters
DefenderDO
Yemoja
Masters
Level 240
God Stats
0W - 1L
1,500 SR
Queue Stats
559W - 513L
2,423 MMR
Solo
Zeus
Zeus
Grandmaster
Draidén
Zeus
Grandmaster
Level 208
God Stats
2W - 3L
1,624 SR
Queue Stats
339W - 289L
2,678 MMR
Solo
Nemesis
Nemesis
Masters
JustínBieber
Nemesis
Masters
Level 156
God Stats
11W - 10L
1,670 SR
Queue Stats
528W - 426L
2,508 MMR
Party 2
Jing Wei
Jing Wei
Masters
lLucks
Jing Wei
Masters
Level 213
God Stats
0W - 4L
1,347 SR
Queue Stats
145W - 114L
2,460 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 219
1,528 SR
2,314 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 205
1,855 SR
2,484 MMR
Anhur
Anhur
Grandmaster
Dümpy
Anhur
Grandmaster
Level 234
God Stats
71W - 40L
1,718 SR
Queue Stats
260W - 195L
2,758 MMR
Party 1
Ah Puch
Ah Puch
Diamond II
Royаl
Ah Puch
Diamond II
Level 158
God Stats
4W - 1L
1,741 SR
Queue Stats
234W - 202L
2,360 MMR
Party 3
Da Ji
Da Ji
Diamond II
Shërry
Da Ji
Diamond II
Level 247
God Stats
10W - 1L
2,029 SR
Queue Stats
307W - 265L
2,295 MMR
Solo
Chaac
Chaac
Diamond I
Snowman
Chaac
Diamond I
Level 199
God Stats
1W - 0L
1,990 SR
Queue Stats
139W - 81L
2,362 MMR
Party 3
Xing Tian
Xing Tian
Masters
きjohnき
Xing Tian
Masters
Level 187
God Stats
3W - 0L
1,796 SR
Queue Stats
80W - 37L
2,645 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 4 / 2
5,886
654
6,008
11,215
8,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
DefenderDO
Yemoja
8
0 / 2 / 2
4,394
488
1,259
4,660
2,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
11
1 / 0 / 1
5,542
616
4,685
2,363
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nemesis
9
3 / 3 / 0
5,327
592
3,351
6,981
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
lLucks
Jing Wei
9
0 / 1 / 0
4,626
514
2,254
5,075
1,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaTsukuyomiOdinLancelot

VS

Bans
He BoSusanoRavanaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dümpy
Anhur
12
3 / 0 / 0
6,383
709
4,265
2,377
733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Royаl
Ah Puch
11
0 / 2 / 1
5,548
616
2,161
3,885
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Shërry
Da Ji
10
5 / 2 / 0
5,750
639
4,280
6,945
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Snowman
Chaac
11
2 / 1 / 2
6,466
718
7,885
11,596
8,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
きjohnき
Xing Tian
9
0 / 0 / 4
5,259
584
2,780
5,642
3,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
10
10
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
4
2
0.5
L
Yemoja
DefenderDO
Yemoja
0
2
2
0.5
L
Zeus
1
0
1
1.5
W
Anhur
Dümpy
Anhur
3
0
0
3
L
Nemesis
3
3
0
1
W
Ah Puch
Royаl
Ah Puch
0
2
1
0.25
W
Da Ji
Shërry
Da Ji
5
2
0
2.5
W
Chaac
Snowman
Chaac
2
1
2
3
L
Jing Wei
lLucks
Jing Wei
0
1
0
0
W
Xing Tian
きjohnき
Xing Tian
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,557
Damage
21,371
30,294
Taken
30,445
14,756
Mitigated
16,293
8,573
Healing
8,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,008
2,558
0
3,830
11,215
8,978
0
1,214
10,001
0
34,246
L
Yemoja
DefenderDO
Yemoja
1,259
210
220
447
4,660
2,065
0
1,812
2,676
11,083
0
L
Zeus
4,685
352
0
668
2,363
656
0
1,098
1,217
38,260
0
W
Anhur
Dümpy
Anhur
4,265
2,810
0
1,651
2,377
733
0
53
2,324
0
56,527
L
Nemesis
3,351
746
0
2,289
6,981
1,909
0
545
6,396
0
32,700
W
Ah Puch
Royаl
Ah Puch
2,161
0
0
895
3,885
1,290
0
2,647
1,238
36,005
245
W
Da Ji
Shërry
Da Ji
4,280
1,174
0
475
6,945
2,540
0
868
6,046
0
34,748
W
Chaac
Snowman
Chaac
7,885
1,544
0
4,300
11,596
8,351
0
1,029
10,047
7,941
44,312
L
Jing Wei
lLucks
Jing Wei
2,254
1,562
0
1,119
5,075
1,148
0
1,271
3,804
0
28,183
W
Xing Tian
きjohnき
Xing Tian
2,780
179
0
1,064
5,642
3,379
0
1,347
4,295
11,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,775
Gold Earned
29,406
287
Minions Killed
373
0
Camps Cleared
0
942,918
Distance Traveled
1,024,190
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,886
654
68
8
0
169,527
0
L
Yemoja
4,394
488
21
2
0
179,478
0
L
Zeus
5,542
616
90
10
0
187,070
1
W
Anhur
6,383
709
107
12
0
187,768
1
L
Nemesis
5,327
592
55
6
0
232,621
0
W
Ah Puch
5,548
616
95
11
0
196,528
0
W
Da Ji
5,750
639
56
6
0
210,982
0
W
Chaac
6,466
718
100
11
0
197,422
0
L
Jing Wei
4,626
514
53
6
0
174,222
0
W
Xing Tian
5,259
584
15
2
0
231,490
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role