Player Matchup

Medusa
Medusa
Blare16
Medusa
Level 103
God Stats
5W - 0L
1,640 SR
Queue Stats
63W - 64L
1,408 Elo+
Party 1
Kuzenbo
Kuzenbo
Dragonmark
Kuzenbo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,294 Elo+
Solo
Hercules
Hercules
KAIUXø
Hercules
Level 153
God Stats
3W - 2L
1,507 SR
Queue Stats
151W - 138L
1,598 Elo+
Party 1
Sobek
Sobek
juliian008
Sobek
Level 45
God Stats
2W - 0L
1,696 SR
Queue Stats
162W - 115L
1,607 Elo+
Party 1
Chang'e
Chang'e
lllZaKalll
Chang'e
Level 139
God Stats
2W - 2L
1,516 SR
Queue Stats
272W - 228L
1,582 Elo+
Party 1
Team Averages
Level 105
1,572 SR
1,498 Elo+

VS

Team Averages
Level 121
1,448 SR
1,523 Elo+
Ishtar
Ishtar
 
Ishtar
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DaddyAnime95
Sylvanus
Level 147
God Stats
2W - 4L
1,258 SR
Queue Stats
189W - 193L
1,540 Elo+
Party 2
Raijin
Raijin
DaddyGildarts
Raijin
Level 60
God Stats
4W - 3L
1,463 SR
Queue Stats
232W - 232L
1,579 Elo+
Party 2
Jormungandr
Jormungandr
cheche19
Jormungandr
Level 144
God Stats
3W - 4L
1,522 SR
Queue Stats
130W - 136L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blare16
Medusa
16
4 / 3 / 18
9,950
905
16,095
14,268
6,892
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kuzenbo
Dragonmark
Kuzenbo
14
2 / 4 / 18
9,215
838
8,444
17,085
24,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
KAIUXø
Hercules
17
9 / 2 / 14
9,955
905
12,409
17,413
18,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
16
4 / 2 / 18
9,880
898
5,932
20,597
24,706
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
lllZaKalll
Chang'e
16
8 / 1 / 18
9,643
877
10,290
17,144
8,815
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 6 / 8
8,276
752
15,199
9,404
4,135
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Heimdallr
 
Heimdallr
11
0 / 8 / 6
6,912
628
7,985
9,979
4,130
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
DaddyAnime95
Sylvanus
14
3 / 5 / 8
8,651
786
7,461
16,286
14,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 3 / 5
9,864
897
17,268
9,375
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
cheche19
Jormungandr
16
2 / 5 / 6
8,801
800
23,197
15,812
18,802
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
45
27
Kills
12
12
Deaths
27
86
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
6
8
1
L
Heimdallr
 
Heimdallr
0
8
6
0.38
W
Medusa
Blare16
Medusa
4
3
18
4.33
L
Sylvanus
DaddyAnime95
Sylvanus
3
5
8
1.4
L
5
3
5
2.5
W
Kuzenbo
Dragonmark
Kuzenbo
2
4
18
2.75
W
Hercules
KAIUXø
Hercules
9
2
14
8
L
Jormungandr
cheche19
Jormungandr
2
5
6
1
W
Sobek
4
2
18
6.5
W
Chang'e
lllZaKalll
Chang'e
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,170
Damage
71,110
86,507
Taken
60,856
83,910
Mitigated
46,118
55,054
Healing
14,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
15,199
7,844
574
700
9,404
4,135
0
5,132
4,272
0
27,150
L
Heimdallr
 
Heimdallr
7,985
3,147
49
60
9,979
4,130
0
4,846
5,133
0
13,150
W
Medusa
Blare16
Medusa
16,095
7,436
1,342
2,879
14,268
6,892
1,818
7,635
6,339
0
36,623
L
Sylvanus
DaddyAnime95
Sylvanus
7,461
1,248
3,382
4,812
16,286
14,768
31
4,718
11,568
10,888
174
L
17,268
1,217
980
932
9,375
4,283
0
3,303
6,072
32,316
0
W
Kuzenbo
Dragonmark
Kuzenbo
8,444
2,845
3,568
2,335
17,085
24,661
199
7,651
9,240
12,681
1,501
W
Hercules
KAIUXø
Hercules
12,409
2,583
1,705
7,953
17,413
18,836
466
8,127
9,078
0
18,796
L
Jormungandr
cheche19
Jormungandr
23,197
2,694
689
2,231
15,812
18,802
0
6,055
9,757
40,595
3,247
W
Sobek
5,932
594
1,975
4,971
20,597
24,706
135
9,577
10,709
12,471
0
W
Chang'e
lllZaKalll
Chang'e
10,290
951
17,881
10,445
17,144
8,815
760
10,875
6,176
24,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,643
Gold Earned
42,504
130
Minions Killed
115
0
Camps Cleared
0
1,176,765
Distance Traveled
870,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,276
752
19
2
0
168,531
0
L
Heimdallr
6,912
628
13
1
0
147,256
0
W
Medusa
9,950
905
57
5
0
202,774
0
L
Sylvanus
8,651
786
5
0
0
174,983
0
L
Raijin
9,864
897
43
4
0
200,508
0
W
Kuzenbo
9,215
838
16
1
0
199,588
0
W
Hercules
9,955
905
17
2
0
304,839
0
L
Jormungandr
8,801
800
35
3
0
179,077
0
W
Sobek
9,880
898
10
1
0
245,258
0
W
Chang'e
9,643
877
30
3
0
224,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role