Player Matchup

Fafnir
Fafnir
Platinum V
BabyZes
Fafnir
Platinum V
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 147L
1,825 MMR
Party 1
Ne Zha
Ne Zha
Silver I
DaMiAn2210
Ne Zha
Silver I
Level 129
God Stats
0W - 1L
1,638 SR
Queue Stats
13W - 12L
1,637 MMR
Solo
Pele
Pele
Gold III
Nenasy
Pele
Gold III
Level 197
God Stats
4W - 9L
1,362 SR
Queue Stats
214W - 217L
1,442 MMR
Party 1
Sol
Sol
Gold II
RagingWolf4189
Sol
Gold II
Level 156
God Stats
9W - 9L
1,507 SR
Queue Stats
73W - 74L
1,646 MMR
Solo
Chronos
Chronos
Gold III
Taioy
Chronos
Gold III
Level 102
God Stats
74W - 56L
1,609 SR
Queue Stats
196W - 201L
1,600 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,523 SR
1,630 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 161
1,581 SR
1,630 MMR
Poseidon
Poseidon
Gold III
Culimos
Poseidon
Gold III
Level 192
God Stats
5W - 8L
1,507 SR
Queue Stats
25W - 23L
1,652 MMR
Solo
Janus
Janus
Platinum V
DrMeowMD
Janus
Platinum V
Level 149
God Stats
5W - 11L
1,353 SR
Queue Stats
152W - 150L
1,627 MMR
Solo
Guan Yu
Guan Yu
Platinum V
ENormaEscack
Guan Yu
Platinum V
Level 109
God Stats
1W - 0L
1,688 SR
Queue Stats
77W - 70L
1,623 MMR
Solo
Sylvanus
Sylvanus
Platinum V
JukeSkywaukr
Sylvanus
Platinum V
Level 207
God Stats
2W - 1L
1,493 SR
Queue Stats
355W - 350L
1,599 MMR
Solo
Xbalanque
Xbalanque
Platinum II
Numba1JahFan
Xbalanque
Platinum II
Level 149
God Stats
5W - 1L
1,866 SR
Queue Stats
413W - 399L
1,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BabyZes
Fafnir
13
1 / 7 / 0
8,225
484
9,382
14,866
8,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
DaMiAn2210
Ne Zha
10
1 / 4 / 1
7,466
439
3,994
16,246
8,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Nenasy
Pele
14
0 / 4 / 0
7,845
461
6,293
12,604
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 2 / 1
9,142
538
4,595
11,530
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos
Taioy
Chronos
13
0 / 7 / 0
8,494
500
6,235
16,639
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CabrakanJormungandrAthenaThothBake Kujira

VS

Bans
Cu ChulainnBacchusAresSobekAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Culimos
Poseidon
16
11 / 0 / 6
11,285
664
16,016
6,936
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
DrMeowMD
Janus
17
5 / 0 / 6
9,574
563
9,047
9,121
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ENormaEscack
Guan Yu
16
6 / 1 / 8
10,503
618
12,335
19,615
18,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
JukeSkywaukr
Sylvanus
14
1 / 0 / 11
9,156
539
6,625
13,500
9,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xbalanque
Numba1JahFan
Xbalanque
17
1 / 1 / 3
10,063
592
8,306
8,556
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
58
2
Kills
24
24
Deaths
2
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BabyZes
Fafnir
1
7
0
0.14
W
Poseidon
Culimos
Poseidon
11
0
6
14
L
Ne Zha
DaMiAn2210
Ne Zha
1
4
1
0.38
W
Janus
DrMeowMD
Janus
5
0
6
8
W
Guan Yu
ENormaEscack
Guan Yu
6
1
8
10
W
Sylvanus
JukeSkywaukr
Sylvanus
1
0
11
6.5
L
Pele
Nenasy
Pele
0
4
0
0
W
Xbalanque
Numba1JahFan
Xbalanque
1
1
3
2.5
L
0
2
1
0.25
L
Chronos
Taioy
Chronos
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,499
Damage
52,329
71,885
Taken
57,728
28,938
Mitigated
35,583
20,258
Healing
33,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BabyZes
Fafnir
9,382
2,283
0
2,888
14,866
8,136
0
9,828
5,038
44,093
0
W
Poseidon
Culimos
Poseidon
16,016
3,151
0
1,242
6,936
2,233
916
3,469
3,228
92,513
851
L
Ne Zha
DaMiAn2210
Ne Zha
3,994
1,123
0
3,416
16,246
8,636
0
8,766
7,480
0
25,199
W
Janus
DrMeowMD
Janus
9,047
226
0
4,133
9,121
2,767
0
2,781
6,204
69,503
589
W
Guan Yu
ENormaEscack
Guan Yu
12,335
1,618
1,708
10,498
19,615
18,414
81
5,967
13,420
0
68,448
W
Sylvanus
JukeSkywaukr
Sylvanus
6,625
1,896
5,250
6,331
13,500
9,518
295
4,839
8,492
26,000
3,142
L
Pele
Nenasy
Pele
6,293
1,089
0
3,906
12,604
3,798
0
4,318
8,286
0
70,471
W
Xbalanque
Numba1JahFan
Xbalanque
8,306
4,053
0
4,168
8,556
2,651
841
3,235
5,309
0
96,811
L
4,595
1,881
0
6,903
11,530
3,240
787
3,373
8,157
83,178
1,481
L
Chronos
Taioy
Chronos
6,235
852
0
3,145
16,639
5,128
228
5,004
11,635
57,605
1,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,172
Gold Earned
50,581
480
Minions Killed
548
0
Camps Cleared
0
1,764,038
Distance Traveled
1,849,808
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,225
484
104
6
0
336,603
0
W
Poseidon
11,285
664
144
8
0
371,215
5
L
Ne Zha
7,466
439
39
2
0
390,028
3
W
Janus
9,574
563
116
7
0
420,041
8
W
Guan Yu
10,503
618
110
6
0
389,026
6
W
Sylvanus
9,156
539
32
2
0
339,394
6
L
Pele
7,845
461
110
6
0
384,634
0
W
Xbalanque
10,063
592
146
9
0
330,132
0
L
Sol
9,142
538
140
8
0
334,846
0
L
Chronos
8,494
500
87
5
0
317,927
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role