Player Matchup

Discordia
Discordia
ShadowRunner323
Discordia
Level 69
God Stats
217W - 198L
1,536 SR
Queue Stats
255W - 272L
1,497 Elo+
Solo
Cerberus
Cerberus
Wonkyleg26
Cerberus
Level 124
God Stats
56W - 30L
1,629 SR
Queue Stats
344W - 352L
1,438 Elo+
Party 1
Neith
Neith
ellebee266
Neith
Level 126
God Stats
37W - 34L
1,517 SR
Queue Stats
336W - 338L
1,444 Elo+
Party 1
Team Averages
Level 106
1,561 SR
1,460 Elo+

VS

Team Averages
Level 118
1,456 SR
1,363 Elo+
Tiamat
Tiamat
AexMidnight
Tiamat
Level 76
God Stats
0W - 2L
1,403 SR
Queue Stats
8W - 23L
1,309 Elo+
Solo
Mulan
Mulan
anty-up
Mulan
Level 154
God Stats
2W - 1L
1,585 SR
Queue Stats
18W - 17L
1,489 Elo+
Solo
Ishtar
Ishtar
moikitanito
Ishtar
Level 124
God Stats
1W - 5L
1,381 SR
Queue Stats
17W - 28L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ShadowRunner323
Discordia
16
3 / 1 / 5
9,711
809
11,925
6,749
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Wonkyleg26
Cerberus
16
1 / 1 / 7
9,355
780
7,140
11,720
10,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
6 / 1 / 3
10,497
875
9,482
6,460
2,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 3 / 2
8,806
734
6,524
8,195
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
anty-up
Mulan
13
1 / 4 / 1
8,570
714
6,767
13,138
13,785
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Ishtar
14
2 / 3 / 0
8,568
714
6,074
10,841
4,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
3
3
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
3
2
0.33
W
Discordia
ShadowRunner323
Discordia
3
1
5
5.5
W
Cerberus
Wonkyleg26
Cerberus
1
1
7
4.5
L
Mulan
anty-up
Mulan
1
4
1
0.38
W
Neith
6
1
3
7.5
L
Ishtar
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,547
Damage
19,365
24,929
Taken
32,174
15,942
Mitigated
22,454
7,959
Healing
2,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,524
597
0
700
8,195
4,549
0
5,280
2,861
32,480
422
W
Discordia
ShadowRunner323
Discordia
11,925
165
0
1,175
6,749
2,822
201
1,520
5,229
29,534
1,073
W
Cerberus
Wonkyleg26
Cerberus
7,140
218
0
3,471
11,720
10,224
215
2,958
8,762
27,130
255
L
Mulan
anty-up
Mulan
6,767
749
0
1,265
13,138
13,785
0
6,021
7,046
0
19,955
W
Neith
9,482
2,942
0
3,313
6,460
2,896
507
2,018
4,442
0
37,988
L
Ishtar
6,074
2,314
0
882
10,841
4,120
0
6,882
3,813
0
21,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,563
Gold Earned
25,944
183
Minions Killed
115
0
Camps Cleared
0
700,009
Distance Traveled
580,732
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,806
734
64
5
0
202,111
0
W
Discordia
9,711
809
49
4
0
242,878
0
W
Cerberus
9,355
780
77
6
0
247,476
0
L
Mulan
8,570
714
19
2
0
204,265
3
W
Neith
10,497
875
57
5
0
209,655
0
L
Ishtar
8,568
714
32
3
0
174,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role