Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MPsilk
Merlin
Level 105
God Stats
1W - 3L
1,210 SR
Queue Stats
278W - 268L
1,455 Elo+
Party 1
Olorun
Olorun
XxinuyashaxX6995
Olorun
Level 93
God Stats
7W - 4L
1,456 SR
Queue Stats
190W - 188L
1,441 Elo+
Party 1
Chronos
Chronos
arren1110
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,391 Elo+
Solo
Zhong Kui
Zhong Kui
littleplainie
Zhong Kui
Level 97
God Stats
5W - 1L
1,831 SR
Queue Stats
255W - 290L
1,411 Elo+
Solo
Team Averages
Level 78
1,500 SR
1,440 Elo+

VS

Team Averages
Level 102
1,499 SR
1,433 Elo+
Erlang Shen
Erlang Shen
Dreamhaus
Erlang Shen
Level 125
God Stats
3W - 1L
1,508 SR
Queue Stats
269W - 291L
1,434 Elo+
Party 2
Skadi
Skadi
Neoncupcake
Skadi
Level 125
God Stats
3W - 2L
1,452 SR
Queue Stats
294W - 295L
1,436 Elo+
Party 2
Baron Samedi
Baron Samedi
QueenCakedUp
Baron Samedi
Level 109
God Stats
3W - 0L
1,626 SR
Queue Stats
60W - 59L
1,463 Elo+
Solo
Hun Batz
Hun Batz
Yah Pupa
Hun Batz
Level 70
God Stats
3W - 4L
1,485 SR
Queue Stats
133W - 136L
1,415 Elo+
Solo
Danzaburou
Danzaburou
yuckiee1
Danzaburou
Level 83
God Stats
11W - 10L
1,421 SR
Queue Stats
362W - 392L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
7 / 6 / 7
9,803
754
12,626
22,110
35,242
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
MPsilk
Merlin
17
4 / 8 / 8
9,823
756
11,644
13,622
6,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 10 / 3
9,377
721
10,600
21,592
14,336
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos
arren1110
Chronos
6
0 / 2 / 1
6,471
498
0
1,804
305
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Zhong Kui
littleplainie
Zhong Kui
10
0 / 3 / 3
7,240
557
3,716
6,372
2,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dreamhaus
Erlang Shen
16
1 / 5 / 18
9,644
742
10,782
15,940
15,232
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 5 / 20
10,347
796
10,560
11,196
3,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
QueenCakedUp
Baron Samedi
20
11 / 0 / 14
13,164
1,013
14,512
9,199
7,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hun Batz
Yah Pupa
Hun Batz
15
6 / 5 / 13
10,149
781
10,004
12,402
5,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
yuckiee1
Danzaburou
18
8 / 2 / 12
12,467
959
14,323
12,091
4,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
106
16
Kills
29
29
Deaths
17
22
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
7
6
7
1.75
W
Erlang Shen
Dreamhaus
Erlang Shen
1
5
18
2
L
Merlin
MPsilk
Merlin
4
8
8
1
W
3
5
20
2.6
W
Baron Samedi
QueenCakedUp
Baron Samedi
11
0
14
18
L
5
10
3
0.65
W
Hun Batz
Yah Pupa
Hun Batz
6
5
13
2.5
L
Chronos
arren1110
Chronos
0
2
1
0.25
L
Zhong Kui
littleplainie
Zhong Kui
0
3
3
0.5
W
Danzaburou
yuckiee1
Danzaburou
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,586
Damage
60,181
65,500
Taken
60,828
59,205
Mitigated
36,224
14,634
Healing
26,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
12,626
993
694
2,706
22,110
35,242
0
3,533
17,571
16,724
1,649
W
Erlang Shen
Dreamhaus
Erlang Shen
10,782
5,050
813
3,263
15,940
15,232
1,976
8,217
7,723
0
16,420
L
Merlin
MPsilk
Merlin
11,644
417
511
1,193
13,622
6,360
0
2,331
10,825
28,119
0
W
10,560
4,423
474
516
11,196
3,816
1,290
6,439
4,757
0
20,174
W
Baron Samedi
QueenCakedUp
Baron Samedi
14,512
1,290
4,777
4,674
9,199
7,565
1,588
6,650
2,549
31,462
0
L
10,600
5,083
2,992
4,758
21,592
14,336
0
5,523
15,196
23,553
0
W
Hun Batz
Yah Pupa
Hun Batz
10,004
1,013
2,937
1,995
12,402
5,547
48
6,049
6,242
0
19,068
L
Chronos
arren1110
Chronos
0
0
0
16
1,804
305
0
244
1,527
504
0
L
Zhong Kui
littleplainie
Zhong Kui
3,716
407
675
1,089
6,372
2,962
0
1,255
4,927
9,107
0
W
Danzaburou
yuckiee1
Danzaburou
14,323
5,375
1,317
5,609
12,091
4,064
3,128
9,582
2,509
0
35,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,714
Gold Earned
55,771
91
Minions Killed
138
0
Camps Cleared
0
680,531
Distance Traveled
1,181,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,803
754
5
0
0
242,857
0
W
Erlang Shen
9,644
742
12
1
0
228,701
0
L
Merlin
9,823
756
40
3
0
174,508
0
W
Skadi
10,347
796
18
1
0
218,668
0
W
Baron Samedi
13,164
1,013
44
3
0
239,230
0
L
Olorun
9,377
721
31
2
0
155,959
0
W
Hun Batz
10,149
781
20
2
0
253,939
0
L
Chronos
6,471
498
0
0
0
10,339
0
L
Zhong Kui
7,240
557
15
1
0
96,868
0
W
Danzaburou
12,467
959
44
3
0
241,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role