Player Matchup

Chaac
Chaac
Silver II
BuffetBully
Chaac
Silver II
Level 128
God Stats
4W - 1L
1,497 SR
Queue Stats
4W - 3L
1,531 MMR
Party 2
Scylla
Scylla
Silver II
Fu11Whites
Scylla
Silver II
Level 132
God Stats
4W - 6L
1,429 SR
Queue Stats
20W - 25L
1,349 MMR
Party 2
Fenrir
Fenrir
Silver III
TheLeperchaun96
Fenrir
Silver III
Level 97
God Stats
1W - 0L
1,201 SR
Queue Stats
24W - 31L
1,260 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,375 SR
1,380 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 74
1,697 SR
1,098 MMR
Cabrakan
Cabrakan
Bronze I
davysoccer
Cabrakan
Bronze I
Level 59
God Stats
5W - 4L
1,631 SR
Queue Stats
10W - 28L
1,152 MMR
Party 1
Cernunnos
Cernunnos
Bronze V
iTzShaemoney
Cernunnos
Bronze V
Level 58
God Stats
2W - 3L
1,664 SR
Queue Stats
6W - 22L
1,071 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver V
xBootyWizardx
Kumbhakarna
Silver V
Level 105
God Stats
2W - 1L
1,795 SR
Queue Stats
8W - 25L
1,070 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 9
11,648
896
12,926
15,178
14,601
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Fu11Whites
Scylla
18
5 / 1 / 9
12,260
943
24,799
6,287
2,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 4 / 7
11,049
850
6,185
9,530
5,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
HeraHerculesCthulhuAchillesAgni

VS

Bans
Xing TianChang'eHou YiPersephoneSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
davysoccer
Cabrakan
15
2 / 6 / 2
9,843
757
6,009
18,288
21,882
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
iTzShaemoney
Cernunnos
15
1 / 5 / 5
9,864
759
8,333
12,998
4,457
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
xBootyWizardx
Kumbhakarna
15
2 / 4 / 3
9,792
753
5,724
22,667
16,821
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
5
7
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
W
Scylla
Fu11Whites
Scylla
5
1
9
9.5
W
5
4
7
2.13
L
Cabrakan
davysoccer
Cabrakan
2
6
2
0.5
L
Cernunnos
iTzShaemoney
Cernunnos
1
5
5
0.7
L
Kumbhakarna
xBootyWizardx
Kumbhakarna
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,910
Damage
20,066
30,995
Taken
53,953
22,029
Mitigated
43,160
6,770
Healing
6,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,926
1,326
0
4,675
15,178
14,601
668
4,625
10,553
0
37,614
W
Scylla
Fu11Whites
Scylla
24,799
1,791
0
817
6,287
2,103
1,202
3,519
2,768
79,164
885
W
6,185
1,965
0
1,278
9,530
5,325
1,902
4,011
5,519
27
21,394
L
Cabrakan
davysoccer
Cabrakan
6,009
1,740
0
461
18,288
21,882
0
7,449
10,006
19,680
0
L
Cernunnos
iTzShaemoney
Cernunnos
8,333
3,257
44
1,514
12,998
4,457
0
4,647
7,893
0
34,254
L
Kumbhakarna
xBootyWizardx
Kumbhakarna
5,724
610
1,082
3,154
22,667
16,821
0
12,183
9,770
32,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,957
Gold Earned
29,499
182
Minions Killed
104
0
Camps Cleared
0
701,701
Distance Traveled
654,834
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,648
896
51
4
0
240,394
2
W
Scylla
12,260
943
105
8
0
231,995
1
W
Fenrir
11,049
850
26
2
0
229,312
4
L
Cabrakan
9,843
757
15
1
0
225,621
0
L
Cernunnos
9,864
759
54
4
0
217,250
0
L
Kumbhakarna
9,792
753
35
3
0
211,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role