Player Matchup

Cthulhu
Cthulhu
BingusOfEden
Cthulhu
Level 65
God Stats
4W - 5L
1,210 SR
Queue Stats
12W - 19L
1,391 Elo+
Party 3
Cliodhna
Cliodhna
Dershall
Cliodhna
Level 89
God Stats
5W - 7L
1,350 SR
Queue Stats
179W - 160L
1,522 Elo+
Party 1
Xbalanque
Xbalanque
Spiddleflink
Xbalanque
Level 102
God Stats
17W - 15L
1,544 SR
Queue Stats
330W - 343L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
Theus_Gerrard
Nu Wa
Level 126
God Stats
18W - 16L
1,398 SR
Queue Stats
166W - 141L
1,569 Elo+
Solo
King Arthur
King Arthur
its-Tyy-
King Arthur
Level 68
God Stats
0W - 2L
1,208 SR
Queue Stats
14W - 26L
1,404 Elo+
Party 3
Team Averages
Level 90
1,342 SR
1,481 Elo+

VS

Team Averages
Level 123
1,645 SR
1,476 Elo+
Anhur
Anhur
Curajos
Anhur
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,462 Elo+
Solo
Shiva
Shiva
Divine XVII
Shiva
Level 116
God Stats
3W - 1L
1,900 SR
Queue Stats
39W - 54L
1,453 Elo+
Party 2
Awilix
Awilix
SuperNaquan
Awilix
Level 139
God Stats
3W - 3L
1,521 SR
Queue Stats
47W - 62L
1,462 Elo+
Party 2
Nox
Nox
To Surreal
Nox
Level 124
God Stats
4W - 7L
1,635 SR
Queue Stats
86W - 100L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
Tx Wolfgang
Nu Wa
Level 159
God Stats
65W - 38L
1,668 SR
Queue Stats
245W - 231L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BingusOfEden
Cthulhu
10
2 / 3 / 1
6,765
564
5,206
10,966
5,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Dershall
Cliodhna
10
1 / 7 / 0
5,904
492
4,298
11,248
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xbalanque
Spiddleflink
Xbalanque
12
4 / 2 / 1
6,771
564
5,724
8,259
2,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 1
6,031
503
5,050
6,332
1,462
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
its-Tyy-
King Arthur
10
0 / 4 / 0
5,983
499
2,863
11,225
8,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Curajos
Anhur
9
0 / 5 / 3
5,806
484
3,982
7,794
2,433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 0 / 6
8,068
672
7,238
7,714
3,310
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
14
11 / 1 / 8
8,481
707
10,437
8,615
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 1 / 8
7,656
638
5,438
4,981
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 8
7,254
605
7,633
7,549
4,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
7
Kills
21
21
Deaths
7
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BingusOfEden
Cthulhu
2
3
1
0.83
W
Anhur
Curajos
Anhur
0
5
3
0.3
L
Cliodhna
Dershall
Cliodhna
1
7
0
0.14
W
3
0
6
6
L
Xbalanque
Spiddleflink
Xbalanque
4
2
1
2.25
W
Awilix
11
1
8
15
L
0
5
1
0.1
W
4
1
8
8
W
3
0
8
7
L
King Arthur
its-Tyy-
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,141
Damage
34,728
48,030
Taken
36,653
20,613
Mitigated
15,381
10,410
Healing
8,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BingusOfEden
Cthulhu
5,206
305
1,517
2,660
10,966
5,480
0
4,957
6,009
27,040
4,111
W
Anhur
Curajos
Anhur
3,982
1,503
0
1,177
7,794
2,433
638
1,324
6,470
0
28,545
L
Cliodhna
Dershall
Cliodhna
4,298
653
0
2,275
11,248
2,929
0
4,034
7,214
0
32,549
W
7,238
1,500
140
688
7,714
3,310
0
785
6,929
330
51,491
L
Xbalanque
Spiddleflink
Xbalanque
5,724
3,714
0
1,965
8,259
2,507
11
690
7,569
0
48,767
W
Awilix
10,437
4,042
0
3,630
8,615
2,948
0
1,445
7,170
0
53,635
L
5,050
968
0
658
6,332
1,462
0
2,262
4,070
34,396
1,623
W
5,438
313
0
1,383
4,981
1,761
0
2,250
2,731
49,822
0
W
7,633
2,393
0
1,544
7,549
4,929
0
3,729
3,820
31,204
0
L
King Arthur
its-Tyy-
King Arthur
2,863
467
0
1,335
11,225
8,235
0
1,458
9,767
0
38,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,454
Gold Earned
37,265
301
Minions Killed
358
0
Camps Cleared
0
1,224,054
Distance Traveled
1,271,409
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,765
564
45
4
0
259,404
4
W
Anhur
5,806
484
44
4
0
207,202
0
L
Cliodhna
5,904
492
55
5
0
275,425
0
W
Shiva
8,068
672
105
9
0
244,567
0
L
Xbalanque
6,771
564
73
6
0
243,277
0
W
Awilix
8,481
707
77
6
0
309,916
0
L
Nu Wa
6,031
503
63
5
0
196,635
2
W
Nox
7,656
638
97
8
0
253,606
5
W
Nu Wa
7,254
605
35
3
0
256,118
4
L
King Arthur
5,983
499
65
5
0
249,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role