Player Matchup

Anhur
Anhur
Masters
BiteTheSteez
Anhur
Masters
Level 366
God Stats
28W - 40L
1,541 SR
Queue Stats
1,667W - 1,305L
2,563 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
Meximagetroll
Kukulkan
Platinum IV
Level 98
God Stats
50W - 58L
1,557 SR
Queue Stats
696W - 952L
1,839 MMR
Solo
Ganesha
Ganesha
Gold III
Nrpman15
Ganesha
Gold III
Level 148
God Stats
1W - 1L
1,210 SR
Queue Stats
165W - 149L
1,592 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 204
1,436 SR
1,998 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,493 SR
1,573 MMR
Osiris
Osiris
Platinum IV
DefiantM7
Osiris
Platinum IV
Level 147
God Stats
1W - 5L
1,513 SR
Queue Stats
103W - 121L
1,625 MMR
Party 1
Baba Yaga
Baba Yaga
Gold IV
ForeverMRG
Baba Yaga
Gold IV
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,503 MMR
Party 1
Chaac
Chaac
Gold II
Nukk-_o
Chaac
Gold II
Level 119
God Stats
1W - 3L
1,466 SR
Queue Stats
29W - 28L
1,591 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 5
12,015
858
12,124
12,590
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Meximagetroll
Kukulkan
19
6 / 0 / 4
12,565
898
15,259
9,949
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Nrpman15
Ganesha
18
0 / 2 / 10
10,823
773
6,789
12,888
13,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
FafnirNe ZhaSerqetMulanXing Tian

VS

Bans
VulcanScyllaAresPersephoneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DefiantM7
Osiris
14
0 / 6 / 2
9,145
653
9,497
16,211
14,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
ForeverMRG
Baba Yaga
16
2 / 3 / 2
9,989
714
9,429
9,298
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Nukk-_o
Chaac
16
2 / 3 / 2
10,020
716
8,015
15,065
13,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
4
4
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Osiris
DefiantM7
Osiris
0
6
2
0.17
L
Baba Yaga
ForeverMRG
Baba Yaga
2
3
2
1
W
Kukulkan
Meximagetroll
Kukulkan
6
0
4
8
W
Ganesha
Nrpman15
Ganesha
0
2
10
2.5
L
Chaac
Nukk-_o
Chaac
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,172
Damage
26,941
35,427
Taken
40,574
22,186
Mitigated
31,324
13,066
Healing
7,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,124
7,088
0
4,936
12,590
4,291
2,519
3,249
8,873
0
51,530
L
Osiris
DefiantM7
Osiris
9,497
3,100
0
1,291
16,211
14,523
0
6,441
8,780
0
31,453
L
Baba Yaga
ForeverMRG
Baba Yaga
9,429
302
0
1,882
9,298
2,963
0
3,886
5,110
31,556
0
W
Kukulkan
Meximagetroll
Kukulkan
15,259
709
0
4,612
9,949
4,265
1,165
1,887
7,514
59,804
553
W
Ganesha
Nrpman15
Ganesha
6,789
322
0
3,518
12,888
13,630
424
4,971
7,270
19,975
382
L
Chaac
Nukk-_o
Chaac
8,015
516
0
3,843
15,065
13,838
0
8,851
5,174
925
30,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,403
Gold Earned
29,154
188
Minions Killed
155
0
Camps Cleared
0
744,282
Distance Traveled
755,076
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,015
858
78
6
0
212,116
0
L
Osiris
9,145
653
47
3
0
244,829
0
L
Baba Yaga
9,989
714
63
5
0
253,634
2
W
Kukulkan
12,565
898
98
7
0
275,604
0
W
Ganesha
10,823
773
12
1
0
256,562
0
L
Chaac
10,020
716
45
3
0
256,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role