Player Matchup

Zeus
Zeus
 
Zeus
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Dethskythe
Odin
Level 149
God Stats
4W - 3L
1,637 SR
Queue Stats
114W - 111L
1,573 Elo+
Solo
Hel
Hel
PrinceMocha23
Hel
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 31L
1,473 Elo+
Solo
Jormungandr
Jormungandr
TheSlob69
Jormungandr
Level 153
God Stats
29W - 36L
1,602 SR
Queue Stats
137W - 130L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Victorypandas
Ah Muzen Cab
Level 158
God Stats
2W - 1L
1,635 SR
Queue Stats
91W - 91L
1,551 Elo+
Solo
Team Averages
Level 168
1,575 SR
1,530 Elo+

VS

Team Averages
Level 165
1,478 SR
1,547 Elo+
Bastet
Bastet
 
Bastet
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DenBoi_Sama
Ymir
Level 159
God Stats
14W - 13L
1,518 SR
Queue Stats
303W - 339L
1,494 Elo+
Solo
Medusa
Medusa
Thruun
Medusa
Level 105
God Stats
23W - 20L
1,546 SR
Queue Stats
440W - 443L
1,510 Elo+
Solo
Chang'e
Chang'e
xTröss
Chang'e
Level 148
God Stats
2W - 3L
1,331 SR
Queue Stats
99W - 88L
1,606 Elo+
Party 1
Artemis
Artemis
Ņick
Artemis
Level 199
God Stats
2W - 0L
1,495 SR
Queue Stats
192W - 170L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 2 / 1
6,528
1,306
6,158
4,318
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 0 / 0
3,511
702
0
0
0
10
1 / 3 / 3
5,860
1,172
2,852
5,009
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
TheSlob69
Jormungandr
10
0 / 4 / 4
5,592
1,118
2,760
6,498
4,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Victorypandas
Ah Muzen Cab
11
0 / 1 / 4
5,815
1,163
5,457
5,051
1,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

313

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
5 / 1 / 5
7,110
1,422
6,158
4,661
1,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 8
6,268
1,254
1,953
4,820
3,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Thruun
Medusa
11
1 / 1 / 6
6,197
1,239
3,179
2,838
949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
xTröss
Chang'e
11
1 / 1 / 7
6,120
1,224
2,505
2,454
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Ņick
Artemis
11
2 / 0 / 7
6,178
1,236
6,115
4,426
2,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
4
Kills
10
10
Deaths
4
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
2
1
1.75
W
Bastet
 
Bastet
5
1
5
7.5
W
1
1
8
5
L
0
0
0
0
L
1
3
3
0.83
L
Jormungandr
TheSlob69
Jormungandr
0
4
4
0.5
W
Medusa
Thruun
Medusa
1
1
6
4
L
Ah Muzen Cab
Victorypandas
Ah Muzen Cab
0
1
4
2
W
Chang'e
xTröss
Chang'e
1
1
7
4.5
W
Artemis
Ņick
Artemis
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,227
Damage
19,910
20,876
Taken
19,199
7,662
Mitigated
8,847
2,165
Healing
2,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,158
363
0
160
4,318
895
0
455
3,863
10,906
0
W
Bastet
 
Bastet
6,158
1,709
0
763
4,661
1,448
0
2,779
1,654
0
13,184
W
1,953
391
0
790
4,820
3,617
0
2,388
2,115
5,884
0
L
0
0
0
0
0
0
0
0
0
0
0
L
2,852
133
604
1,239
5,009
989
0
375
4,634
12,127
0
L
Jormungandr
TheSlob69
Jormungandr
2,760
368
0
162
6,498
4,595
0
2,129
4,369
8,370
0
W
Medusa
Thruun
Medusa
3,179
914
0
65
2,838
949
0
1,430
1,267
0
18,561
L
Ah Muzen Cab
Victorypandas
Ah Muzen Cab
5,457
1,484
0
0
5,051
1,183
0
1,377
3,674
0
23,999
W
Chang'e
xTröss
Chang'e
2,505
429
570
550
2,454
815
0
1,177
1,237
16,868
330
W
Artemis
Ņick
Artemis
6,115
1,877
0
154
4,426
2,018
0
3,007
1,156
0
10,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,306
Gold Earned
31,873
93
Minions Killed
121
2
Camps Cleared
9
384,756
Distance Traveled
520,040
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,528
1,306
10
2
1
92,222
0
W
Bastet
7,110
1,422
19
4
4
123,654
0
W
Ymir
6,268
1,254
3
1
0
93,010
0
L
Odin
3,511
702
0
0
0
0
0
L
Hel
5,860
1,172
29
6
1
102,120
0
L
Jormungandr
5,592
1,118
8
2
0
86,592
0
W
Medusa
6,197
1,239
42
8
2
98,063
4
L
Ah Muzen Cab
5,815
1,163
46
9
0
103,822
0
W
Chang'e
6,120
1,224
46
9
1
103,420
0
W
Artemis
6,178
1,236
11
2
2
101,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role