Player Matchup

Persephone
Persephone
GeoRgEe___99
Persephone
Level 148
God Stats
1W - 0L
1,684 SR
Queue Stats
26W - 29L
1,444 Elo+
Party 1
Xing Tian
Xing Tian
Papayabierta
Xing Tian
Level 109
God Stats
2W - 1L
1,465 SR
Queue Stats
85W - 90L
1,433 Elo+
Solo
Tiamat
Tiamat
iNeexTPlay
Tiamat
Level 105
God Stats
1W - 1L
1,288 SR
Queue Stats
99W - 82L
1,516 Elo+
Solo
Yemoja
Yemoja
insane_cosmonaut
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,430 Elo+
Solo
Raijin
Raijin
racnarokow
Raijin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 48L
1,501 Elo+
Party 1
Team Averages
Level 99
1,487 SR
1,465 Elo+

VS

Team Averages
Level 108
1,593 SR
1,498 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Bman955
Danzaburou
Level 69
God Stats
2W - 5L
1,496 SR
Queue Stats
350W - 361L
1,510 Elo+
Solo
Hel
Hel
Cousinkisser6911
Hel
Level 125
God Stats
2W - 1L
1,822 SR
Queue Stats
82W - 82L
1,517 Elo+
Party 3
Thanatos
Thanatos
LegendaryPeekzz
Thanatos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 222L
1,449 Elo+
Party 2
Anhur
Anhur
mDANJ
Anhur
Level 123
God Stats
4W - 2L
1,646 SR
Queue Stats
93W - 96L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GeoRgEe___99
Persephone
16
4 / 2 / 11
9,825
893
15,919
12,173
4,142
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
Papayabierta
Xing Tian
15
6 / 2 / 7
9,876
898
12,565
18,977
20,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
iNeexTPlay
Tiamat
15
2 / 1 / 12
8,588
781
8,495
9,544
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 8
9,393
854
4,237
13,524
6,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
racnarokow
Raijin
16
3 / 1 / 9
9,293
845
8,692
9,967
3,915
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 3 / 5
8,492
772
17,191
7,155
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Bman955
Danzaburou
14
4 / 6 / 2
8,869
806
15,437
14,440
7,777
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

15
2 / 1 / 4
8,285
753
7,958
8,431
4,112
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Thanatos
10
0 / 6 / 3
6,886
626
7,652
11,239
9,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anhur
mDANJ
Anhur
15
0 / 2 / 5
7,965
724
7,015
12,296
5,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
18
Kills
7
7
Deaths
18
47
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
5
1.17
L
Danzaburou
Bman955
Danzaburou
4
6
2
0.83
L
2
1
4
4
W
Persephone
GeoRgEe___99
Persephone
4
2
11
4.75
L
Thanatos
0
6
3
0.25
W
Xing Tian
Papayabierta
Xing Tian
6
2
7
4.75
W
Tiamat
iNeexTPlay
Tiamat
2
1
12
8
W
3
1
8
7
L
Anhur
mDANJ
Anhur
0
2
5
1.25
W
Raijin
racnarokow
Raijin
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,908
Damage
55,253
64,185
Taken
53,561
39,148
Mitigated
29,283
37,434
Healing
27,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
17,191
2,899
974
804
7,155
2,679
143
6,969
186
37,172
0
L
Danzaburou
Bman955
Danzaburou
15,437
3,341
609
3,846
14,440
7,777
284
13,124
1,316
0
23,968
L
7,958
47
10,919
5,232
8,431
4,112
0
7,587
844
15,433
0
W
Persephone
GeoRgEe___99
Persephone
15,919
274
440
2,747
12,173
4,142
65
4,961
6,860
36,188
1,169
L
Thanatos
7,652
262
1,506
2,409
11,239
9,697
0
9,850
1,389
0
11,055
W
Xing Tian
Papayabierta
Xing Tian
12,565
116
2,073
3,130
18,977
20,397
0
5,544
12,908
22,587
509
W
Tiamat
iNeexTPlay
Tiamat
8,495
583
1,482
2,497
9,544
4,222
294
3,480
5,789
20,649
0
W
4,237
880
16,571
6,191
13,524
6,472
344
4,560
8,638
10,773
1,140
L
Anhur
mDANJ
Anhur
7,015
3,804
217
1,197
12,296
5,018
25
11,703
593
0
17,262
W
Raijin
racnarokow
Raijin
8,692
557
1,559
744
9,967
3,915
465
4,619
4,839
31,755
1,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,975
Gold Earned
40,497
168
Minions Killed
121
0
Camps Cleared
0
1,128,728
Distance Traveled
1,062,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,492
772
39
4
0
210,205
0
L
Danzaburou
8,869
806
21
2
0
188,157
0
L
Hel
8,285
753
16
1
0
230,156
0
W
Persephone
9,825
893
45
4
0
224,830
0
L
Thanatos
6,886
626
7
1
0
243,987
0
W
Xing Tian
9,876
898
8
1
0
236,793
0
W
Tiamat
8,588
781
35
3
0
246,701
0
W
Yemoja
9,393
854
23
2
0
202,530
0
L
Anhur
7,965
724
38
3
0
189,673
0
W
Raijin
9,293
845
57
5
0
217,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role