Player Matchup

Nut
Nut
B0MB3R89
Nut
Level 157
God Stats
25W - 16L
1,637 SR
Queue Stats
155W - 141L
1,513 Elo+
Solo
Da Ji
Da Ji
DinoDecaf
Da Ji
Level 106
God Stats
4W - 4L
1,525 SR
Queue Stats
248W - 226L
1,543 Elo+
Solo
King Arthur
King Arthur
SqueakyQueaky
King Arthur
Level 142
God Stats
43W - 36L
1,559 SR
Queue Stats
279W - 233L
1,505 Elo+
Solo
Scylla
Scylla
bmoc49
Scylla
Level 174
God Stats
3W - 2L
1,648 SR
Queue Stats
175W - 172L
1,477 Elo+
Solo
Cthulhu
Cthulhu
youngdilly77
Cthulhu
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 148L
1,534 Elo+
Solo
Team Averages
Level 127
1,574 SR
1,514 Elo+

VS

Team Averages
Level 105
1,559 SR
1,454 Elo+
Hachiman
Hachiman
KiloWhatt06
Hachiman
Level 54
God Stats
10W - 7L
1,527 SR
Queue Stats
21W - 32L
1,388 Elo+
Party 1
Ra
Ra
Pibeloco51
Ra
Level 156
God Stats
15W - 13L
1,560 SR
Queue Stats
256W - 247L
1,478 Elo+
Solo
Surtr
Surtr
andredavalos64
Surtr
Level 101
God Stats
3W - 2L
1,494 SR
Queue Stats
75W - 74L
1,497 Elo+
Solo
Amaterasu
Amaterasu
t5uba5a
Amaterasu
Level 172
God Stats
7W - 4L
1,539 SR
Queue Stats
465W - 446L
1,489 Elo+
Solo
Arachne
Arachne
ЯППЯ
Arachne
Level 41
God Stats
8W - 3L
1,675 SR
Queue Stats
39W - 57L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 0
4,223
704
2,253
3,323
850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
DinoDecaf
Da Ji
6
0 / 3 / 0
3,445
574
867
5,298
1,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
SqueakyQueaky
King Arthur
1
0 / 0 / 0
2,803
467
0
0
0
Scylla
bmoc49
Scylla
8
0 / 1 / 0
3,797
633
1,218
2,570
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
youngdilly77
Cthulhu
5
0 / 3 / 2
3,511
585
1,736
6,054
2,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KiloWhatt06
Hachiman
7
2 / 0 / 3
4,139
690
2,736
3,277
766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 0 / 0
5,018
836
1,437
2,703
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 1 / 3
3,586
598
1,813
3,809
2,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
t5uba5a
Amaterasu
9
1 / 0 / 1
4,966
828
2,391
3,949
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arachne
ЯППЯ
Arachne
7
5 / 1 / 1
4,750
792
2,829
3,863
983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
9
9
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Da Ji
DinoDecaf
Da Ji
0
3
0
0
W
Hachiman
KiloWhatt06
Hachiman
2
0
3
3.5
W
1
0
0
1
L
King Arthur
SqueakyQueaky
King Arthur
0
0
0
0
W
0
1
3
1.5
L
Scylla
bmoc49
Scylla
0
1
0
0
W
Amaterasu
t5uba5a
Amaterasu
1
0
1
1.5
L
Cthulhu
youngdilly77
Cthulhu
0
3
2
0.33
W
Arachne
ЯППЯ
Arachne
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,074
Damage
11,206
17,245
Taken
17,601
5,272
Mitigated
6,671
4,437
Healing
7,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,253
1,324
0
1,064
3,323
850
0
0
3,294
0
17,887
L
Da Ji
DinoDecaf
Da Ji
867
129
0
1,857
5,298
1,320
0
0
5,298
0
15,593
W
Hachiman
KiloWhatt06
Hachiman
2,736
1,463
0
1,534
3,277
766
54
819
2,458
0
16,836
W
1,437
140
83
1,207
2,703
800
0
1,067
1,636
31,120
951
L
King Arthur
SqueakyQueaky
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
1,813
571
0
519
3,809
2,194
0
834
2,975
163
13,937
L
Scylla
bmoc49
Scylla
1,218
308
0
810
2,570
675
0
1,437
1,133
21,991
457
W
Amaterasu
t5uba5a
Amaterasu
2,391
884
0
2,750
3,949
1,928
0
86
3,863
0
33,581
L
Cthulhu
youngdilly77
Cthulhu
1,736
221
0
706
6,054
2,427
0
49
5,847
11,730
0
W
Arachne
ЯППЯ
Arachne
2,829
2,052
0
1,882
3,863
983
36
83
3,780
0
21,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,779
Gold Earned
22,459
124
Minions Killed
220
0
Camps Cleared
0
505,911
Distance Traveled
658,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,223
704
32
5
0
119,581
0
L
Da Ji
3,445
574
29
5
0
134,772
0
W
Hachiman
4,139
690
27
5
0
119,727
0
W
Ra
5,018
836
62
10
0
124,793
0
L
King Arthur
2,803
467
0
0
0
250
0
W
Surtr
3,586
598
17
3
0
134,165
0
L
Scylla
3,797
633
49
8
0
116,687
0
W
Amaterasu
4,966
828
69
12
0
124,970
0
L
Cthulhu
3,511
585
14
2
0
134,621
0
W
Arachne
4,750
792
45
8
0
155,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role