Player Matchup

Chernobog
Chernobog
Ayoussein
Chernobog
Level 128
God Stats
2W - 0L
1,705 SR
Queue Stats
110W - 118L
1,438 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Con101093
Tsukuyomi
Level 118
God Stats
1W - 1L
1,257 SR
Queue Stats
73W - 75L
1,484 Elo+
Party 1
Martichoras
Martichoras
Frank6the9tank6
Martichoras
Level 103
God Stats
9W - 10L
1,434 SR
Queue Stats
182W - 179L
1,440 Elo+
Party 1
Izanami
Izanami
VKCxNathian
Izanami
Level 129
God Stats
7W - 1L
1,763 SR
Queue Stats
160W - 167L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
VKCxSWAGGER
Sylvanus
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 76L
1,396 Elo+
Party 1
Team Averages
Level 118
1,532 SR
1,445 Elo+

VS

Team Averages
Level 73
1,484 SR
1,504 Elo+
Cerberus
Cerberus
Alfabeat
Cerberus
Level 103
God Stats
1W - 1L
1,666 SR
Queue Stats
78W - 73L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
Dangeraffe04
Zhong Kui
Level 127
God Stats
0W - 3L
1,198 SR
Queue Stats
303W - 269L
1,627 Elo+
Solo
Jing Wei
Jing Wei
Jefferssonn
Jing Wei
Level 48
God Stats
0W - 4L
1,312 SR
Queue Stats
119W - 103L
1,532 Elo+
Solo
Hercules
Hercules
NixInt
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,379 Elo+
Party 2
Chang'e
Chang'e
YawningPanda
Chang'e
Level 60
God Stats
0W - 3L
1,744 SR
Queue Stats
30W - 32L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ayoussein
Chernobog
19
6 / 6 / 17
12,356
686
27,618
17,731
7,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Con101093
Tsukuyomi
20
9 / 8 / 9
13,253
736
24,313
19,236
7,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Martichoras
Frank6the9tank6
Martichoras
20
11 / 2 / 13
14,392
800
27,702
21,054
10,584
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Izanami
VKCxNathian
Izanami
20
4 / 5 / 21
12,936
719
24,405
18,899
8,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sylvanus
VKCxSWAGGER
Sylvanus
19
0 / 6 / 26
12,624
701
11,733
27,301
31,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alfabeat
Cerberus
18
5 / 5 / 13
12,883
716
18,415
27,138
44,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
Dangeraffe04
Zhong Kui
18
4 / 9 / 14
11,658
648
17,065
24,887
37,275
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Jing Wei
Jefferssonn
Jing Wei
20
9 / 5 / 11
13,952
775
27,600
20,310
8,645
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
NixInt
Hercules
20
7 / 2 / 16
13,263
737
15,333
35,295
38,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
YawningPanda
Chang'e
16
2 / 9 / 8
10,619
590
11,224
22,467
7,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
89
30
Kills
27
27
Deaths
30
86
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alfabeat
Cerberus
5
5
13
2.3
W
Chernobog
Ayoussein
Chernobog
6
6
17
2.42
W
Tsukuyomi
Con101093
Tsukuyomi
9
8
9
1.69
L
Zhong Kui
Dangeraffe04
Zhong Kui
4
9
14
1.22
W
Martichoras
Frank6the9tank6
Martichoras
11
2
13
8.75
L
Jing Wei
Jefferssonn
Jing Wei
9
5
11
2.9
L
Hercules
NixInt
Hercules
7
2
16
7.5
W
Izanami
VKCxNathian
Izanami
4
5
21
2.9
W
Sylvanus
VKCxSWAGGER
Sylvanus
0
6
26
2.17
L
Chang'e
YawningPanda
Chang'e
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,771
Damage
89,637
104,221
Taken
130,097
65,951
Mitigated
137,113
46,587
Healing
59,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alfabeat
Cerberus
18,415
120
614
8,903
27,138
44,826
193
3,023
24,115
30,307
2,512
W
Chernobog
Ayoussein
Chernobog
27,618
13,929
1,500
3,403
17,731
7,428
1,123
7,936
9,795
0
47,779
W
Tsukuyomi
Con101093
Tsukuyomi
24,313
5,117
1,185
3,469
19,236
7,948
125
9,665
9,571
0
38,126
L
Zhong Kui
Dangeraffe04
Zhong Kui
17,065
2,119
3,473
4,259
24,887
37,275
360
2,344
22,543
33,201
2,047
W
Martichoras
Frank6the9tank6
Martichoras
27,702
8,393
3,811
9,966
21,054
10,584
1,794
9,036
12,018
0
52,506
L
Jing Wei
Jefferssonn
Jing Wei
27,600
15,874
2,323
7,342
20,310
8,645
918
1,368
18,942
0
57,202
L
Hercules
NixInt
Hercules
15,333
2,267
1,142
16,706
35,295
38,534
307
2,967
32,328
0
23,844
W
Izanami
VKCxNathian
Izanami
24,405
19,589
1,991
5,999
18,899
8,966
3,848
7,535
11,364
0
60,149
W
Sylvanus
VKCxSWAGGER
Sylvanus
11,733
2,006
6,173
9,090
27,301
31,025
425
8,621
18,680
14,524
0
L
Chang'e
YawningPanda
Chang'e
11,224
1,005
8,123
6,582
22,467
7,833
473
2,031
20,436
27,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,561
Gold Earned
62,375
185
Minions Killed
232
0
Camps Cleared
0
1,502,109
Distance Traveled
1,511,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,883
716
49
3
0
291,563
0
W
Chernobog
12,356
686
44
2
0
325,773
0
W
Tsukuyomi
13,253
736
24
1
0
318,661
0
L
Zhong Kui
11,658
648
58
3
0
257,192
0
W
Martichoras
14,392
800
43
2
0
262,996
0
L
Jing Wei
13,952
775
59
3
0
337,318
0
L
Hercules
13,263
737
24
1
0
342,200
0
W
Izanami
12,936
719
69
4
0
296,218
0
W
Sylvanus
12,624
701
5
0
0
298,461
0
L
Chang'e
10,619
590
42
2
0
283,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role